Firepot duration reduced 2 seconds to 8 total, wood damage slightly buffed to compensate
Zweihander main mode strike damage vs tier 3 helmet increased to 50
Zweihander main mode strike damage vs tier 1 torso and legs increased
Zweihander now costs 24 points
Eveningstar alt mode reduced stab release
War Axe range increased 5cm
War Axe can now be thrown
Maul throw reworked, now uses same throw as War Axe
Pickaxe, Sledgehammer and 2H Club can now be thrown
Estoc main mode stab windup slowed down 25ms
Estoc main mode stab release reduced 15ms
Estoc main mode stab turncap now slightly more strict
Greatsword main mode stab turncap now slightly more strict
Reduced stamina drain very slightly on Arming sword, 1H Axe, Bastard sword, Dagger, Rapier, Shortsword, 1H Messer and Shortspear
Shortspear miss recoveries increased 50ms
Longsword main mode strike windup slowed down 25ms
Longsword main mode turncaps more strict
Messer strike windups slowed down 15ms
Messer "phantom" range fixed
Poleaxe alt mode strike windup slowed down 25ms
Cleaver strike windup slowed down 25ms
Polehammer range increased 10cm
Polehammer damage buffed slightly across the board
Polehammer strike windups now 25ms faster
Polehammer miss recoveries reduced 100ms
Polehammer now costs 24 points
Polehammer now has very heavy weight when equipped in hands, slowing down more than any other equipment in the game (~ -9.5%)
Removed knockback from 2H throwable rocks, fixing the case of players being pushed away several meters
Reduced shield wall movement speed reduction
Round shield extra parry window reduced very slightly by 15ms (115ms -> 100ms)
Round shield stamina negation nerfed to 10
Round shield now has heavy weight when equipped in hands (- ~6.3%)
Kite shield reworked – now has 12 stamina negation, medium weight when equipped in hands (- ~3.15%) and 50ms increased parry window (instead of 100ms previously)
Heater shield reworked – now has great stamina negation (13) but no more increased parry window, making it work similar to the Targe but with a shield wall instead of the throw
Targe now cheaper, cost reduced to 5
Buffed shield throw damage slightly
Shield wall now has the same stamina drain as regular shield parries
Shield wall now has parry into parry stamina gain enabled, overall making it weaker in 1v1 but buffed for 1vX
No quiver ammo increased across the board
Disabled emoting with objective equipment
Fixed couch being too fast on certain weapons
Skins
10 bascinet helmets & variations including 3 different styles and plumes
New black sallet helmet with 9 variations
Valsgarde vendel era helmet with 5 variations
Bag hat
New coif options: Fringed hood & lined aventail
3 new Italian pauldron options & brigandine spaulders shoulder options
Corazzina T2 torso
4 new T3 chest plates including breastplate over jupon, burgundian cuirasses and kasten brust with 3 unique skirt options
5 new arm cosmetics: jupon arms, jack chains, 2 italian plate arm variations and short maille sleeve over plate
New italian gauntlets with 3 different configurations
New set of legs with 3 variations for T2 and 2 versions for T3
Scale sabatons with and without spurs
Shortsword skin: Seax and its decorated version
Throwing axe skin: Francisca
Spear skin: Swordstaff
Misc
Updated & improved matchmaking system
Emblems are now forced to team colors when in team modes
Updated tutorial to fix outdated information
Adjustments to the logic for toolbox buildings and beartraps placement inside no-build zones
Fixed Pickaxe finger clipping
Engineer Ballista no longer kills the person using it if the engineer respawns without a toolbox
Fixed a bug that was causing invisible equipment sticky in 1p causing a failed pickup action
Fixed head tracking not working in game
Fixed spectator cam going to armory/map screen location if you died while there or went there during deathcam
Various map optimizations and improvements
Various backend improvements
New lighting on contraband
Improved how mod downloads work which now ensures even already installed mods will update correctly and removes the need for players to wipe the downloaded mods themselves
Fixed Baron's cutter color tables
Fixed up various physics assets to prevent weapons clipping into the ground
Significantly improved start-up loading time
Sounds
Increased volume of enemy footsteps slightly
Cruel Knight voice volume adjusted
Fixed a bug that allowed players to bypass the voice command cooldown
UI
Updated matchmaking screen
Updated scoreboard
Updated ranked modes HUD
Players can now choose to display 1v1 or 3v3 rank
Server browser now supports sorting by ping, player count, server name and map name
Server browser favoriting now works
Modded servers can now be filtered and have a marker in the server browser
Delivery spots no longer hide UI widgets until you have a deliverable, making it easier to see what needs burning etc.
Duel/3v3 will now spawn as 1st default class if nothing is selected