SUNFIRE AND FORGEFIRE CAPE PULSE COOLDOWN10 seconds⇒12 seconds
2/20/2020 Viktor Bugfix
Viktor
W – GRAVITY FIELD BUGFIXWhen playing Viktor on the Chaos side (top side) his W – Gravity Field will successfully stun enemies walking through or standing on it on the third stack
2/19/2020 Trundle/Bami's Cinder Bugfix
Trundle
BAMI'S CINDER BUGFIXTrundle can no longer hurt his allies if he has Bami's Cinder or any of the items that it builds into by casting his pillar on an ally champion and displacing them
PATCH HIGHLIGHTS
Blood Moon Tryndamere, Katarina, and Master Yi will be available on February 20, 2020.
CHAMPIONS
AMUMU
Q dash speed increased. R cooldown decreased and now stops dashes.
Q – BANDAGE TOSS
DASH SPEED1350 after hitting an enemy⇒1800 after hitting an enemy
R – CURSE OF THE SAD MUMMY
COOLDOWN150/130/110 seconds⇒130/115/100 seconds
NEWSTOP! IN THE NAME OF LOVENow stops enemies in the middle of their dashes
APHELIOS
Players can now see both of Aphelios' guns. Calibrum no longer resets basic attack timer after consuming a mark. Crescendum sentries die faster. R range decreased.
WEAPONS OF THE FAITHFUL
NEWWEAPON VIEWPlayers can now see both guns Aphelios is holding next to his health bar
CALIBRUM, THE SNIPER RIFLE
REMOVEDBASIC ATTACK RESETAphelios no longer resets his attack timer right after consuming a mark (his attack timer still resets for the mark attack)
CRESCENDUM, THE CHAKRAM
RED VS. BLUEAphelios' sentry's range indicators are now red for enemies when it's inactive
BASE NUMBER OF SENTRY ATTACKS4⇒3 (the number of attacks still scale with attack speed)
SENTRY HEALTH AGAINST RANGEDRanged basic attacks deal 2 damage⇒3 damage (Sentries have 6 health)
SENTRY HEALTH AGAINST AOEAoE attacks deal2 damage⇒4 damage (Sentries have 6 health)
SENTRY BUGFIXAphelios' sentries no longer occasionally die upon being activated
R – MOONLIGHT VIGIL
RANGE1600⇒1300
AURELION SOL
W active star damage decreased.
W – CELESTIAL EXPANSION
ACTIVE STAR DAMAGEIncreases total damage by50%⇒40%
CAITLYN
Bonus AS at level 1 increased.
BASE STATS
BONUS ATTACK SPEED10% at level 1⇒20% at level 1
GAREN
Increased Q empowered basic attack damage ratio. Increased W resistances after max from enemy kills. W shield increased.
NEWFLASHDANCELux can now Flash while casting Final Spark (her ultimate won't follow her when she Flashes)
RAMMUS
Base AS and AS ratio increased.
BASE STATS
ATTACK SPEED0.625⇒0.656
ATTACK SPEED RATIO0.625⇒0.656
SINGED
Base health and armor decreased.
BASE STATS
HEALTH610⇒580
ARMOR37⇒34
SONA
Auras now grants Sona mana at first ally tag. Q, W, and E costs increased.
Q – HYMN OF VALOR
NEWMANA RESTORESona now gains 30 mana the first time she tags an ally with her aura
COST50/55/60/65/70 mana⇒75/80/85/90/95 mana
W – ARIA OF PERSEVERANCE
NEWMANA RESTORESona now gains 30 mana the first time she tags an ally with her aura
COST80/85/90/95/100 mana⇒105/110/115/120/125 mana
E – SONG OF CELERITY
NEWMANA RESTORESona now gains 30 mana the first time she tags an ally with her aura
COST65 mana⇒90 mana
SORAKA
Base stats adjusted. Q self-heal, Rejuvenation heal duration, and bonus movement speed decreased; Q cost increased. W health cost decreased when Rejuvenated; heal increased later.
BONUS MOVEMENT SPEED15/20/25/30/35%⇒10/12.5/15/17.5/20%
W – ASTRAL INFUSION
NEWME AFTER A MASSAGE AND ICE CREAMWhile Soraka is Rejuvenated, the 10% maximum health cost for casting Astral Infusion will be reduced by 40/55/70/85/100%
HEAL80/110/140/170/200⇒80/115/150/185/220
SYLAS
Q damage increased later.
Q – CHAIN LASH
BASE DAMAGE40/55/70/85/100⇒40/60/80/100/120
UDYR
Time between stance changes decreased per Cloud Drake buff.
PASSIVE – MONKEY'S AGILITY
NEWSTING LIKE A BEEUdyr now gets 5% off his global cooldown (the time between when he can switch stances) per Cloud Drake buff
JUNGLE CHAMPIONS
Darius
PASSIVE – HEMORRHAGE DAMAGENow deals 120% damage to all monsters
Q – DECIMATE HEALNow heals from large monsters
Diana
PASSIVE – MOONSILVER BLADE DAMAGEIncreased by 150% on non-Epic monsters
Garen
E – JUDGMENT DAMAGENow deals 150% damage to non-Epic monsters
Gnar
W – HYPER BASE MAXIMUM BONUS DAMAGE TO MONSTERS100/150/200/250/300⇒300 at all levels
Mordekaiser
PASSIVE – DARKNESS RISE MAXIMUM DAMAGE TO MONSTERS15-100 (levels 1-18)⇒25-120 (levels 1-18)
Talon
PASSIVE – BLADE'S END MONSTER DAMAGEAbilities now wound all monsters for 120% damage
Zed
PASSIVE – CONTEMPT FOR THE WEAK DAMAGEIncreased by 100% against monsters
PASSIVE – CONTEMPT FOR THE WEAK MAXIMUM DAMAGE TO MONSTERS120/240/360 (levels 1, 7, 17)⇒200/350/500 (levels 1, 7, 17)
ICYMI: 10.3 FOLLOW-UP CHANGES
Akali
E – SHURIKEN FLIP DAMAGE40/70/100/130/160 physical damage per cast⇒50/85/120/155/190 physical damage per cast
R – PERFECT EXECUTION COOLDOWN160/130/100 seconds⇒120/90/60 seconds
E – ZOOMIES BASE HEAL70/100/130/160/190⇒70/105/140/175/210
RUNES (AND EXHAUST)
EXHAUST
DURATION2.5 seconds⇒3 seconds
NEWVISIBILITYNow shows how much damage is being reduced
HAIL OF BLADES
MAXIMUM TIME BETWEEN ATTACKS2 seconds⇒3 seconds
COOLDOWN4 seconds out of combat⇒8 seconds
LEGEND RUNES
ALACRITY, TENACITY, AND BLOODLINE MINION KILLS PER STACK20⇒25
PERFECT TIMING
OUR TIME IS RUNNING OUTGrants a Commencing Stopwatch that becomes a Replica Stopwatch at 10 minutes⇒Grants a Commencing Stopwatch that becomes a Replica Stopwatch at 14 minutes. Takedowns reduce this timer by 2 minutes.
REMOVEDYOU CAN'T PUSH IT UNDERGROUNDNo longer additionally reduces the cooldown of Guardian's Angel, Gargoyle Stoneplate, and Zhonya's Hourglass by 15%
STOPWATCH COST600g⇒650g
PHASE RUSH
MAXIMUM TIME BETWEEN ATTACKS3 seconds⇒4 seconds
MOVEMENT SPEED25-40%⇒25-40%, increased to 30-50% for melee champions
PROTOTYPE: OMNISTONE
LUCK OF THE DRAWWill no longer give the player Press the Attack or Conqueror as their first rune
UNFLINCHING
BUGFIXNow properly grants 10% slow resistance per Summoner Spell on cooldown
IMMOLATE ITEMS
Getting some more satisfaction and activity out of Sunfire's pattern.
Bami's Cinder
NEWIMMOLATEOnce every 10 seconds, your next immobilizing ability deals 6-23 (+0.02 bonus health) and releases a fire nova that also deals that bonus damage around you
Cinderhulk
NEWIMMOLATEOnce every 10 seconds, your next immobilizing ability deals 12-29 (+0.04 bonus health) to all enemies it hits and releases a fire nova that also deals that bonus damage around you
Sunfire Cape (and Forgefire Cape)
NEWIMMOLATEOnce every 10 seconds, your next immobilizing ability deals 26-43 (+0.05 bonus health) to all enemies it hits and releases a fire nova that also deals that bonus damage around you
SLOW RESISTANCE CALCULATION ADJUSTMENT
We're making an adjustment to how slow resistance stacks on a champion to match Tenacity stacking. Now, slow resistance will stack multiplicatively instead of linearly. As an example of the change, two 30% slow resistance effects will now reduce slows by 51% rather than 60%.
LOGIN REGION SELECTOR
We've talked a bunch in the past months about the switch to globally unique Riot Accounts and usernames. Starting later in 10.4, you'll need to use those unique Riot Accounts, since the region selector on the login screen will disappear. When you log in, you'll automatically be directed to the server associated with your account (so if you log in using your PBE account, you'll be sent straight to PBE). You'll also be able to change your language by going to the settings on the login screen (the little cog on the bottom right). Worth noting: if your account isn't globally unique when this change goes through, you're going to need to update it on this website before you log in to the game.
CRASH REPORTING
We have a new crash handling system going live this patch which will automatically collect crash data to help diagnose issues. Crash reports help us improve the game because it alerts us when something goes wrong! You can opt out of the automatic crash reports collection by clicking the Settings (gear icon) in-client. There, look under General and toggle off the option. Thanks for helping us help you! Read more about Crash Reporting on the Player Support website.
BUGFIXES
Bird of Prey Anivia's W – Crystallize is now using its proper skin
Fixed an issue where Dr. Mundo's damage penalty was not properly applying in ARAM
Pyke's, Cho'Gath's, and Urgot's execute indicators appear as intended and are properly visible
PROJECT: Pyke's W – Ghostwater Dive is no longer missing its PROJECT HUD screen overlay
Pulsefire Caitlyn's R – Ace in the Hole UI overlay now properly appears when she casts the ability
PROJECT: Vayne's R – Final Hour HUD no longer disappears prematurely
Removing a friend, being removed by someone else, or being blocked by someone else will no longer break the Social panel and chat window
Sett now properly becomes Unstoppable and suppresses Tahm Kench when casting R – The Show Stopper while Tahm Kench casts W – Devour
Attacking a non-revealed R – Noxious Trap from Teemo with Umbral Glaive will now properly do triple damage
Qiyana's R – Supreme Display of Talent no longer breaks Unstoppable animations/abilities when cast in the river or in a brush
Sett's E – Facebreaker will only stun enemies if he successfully grabs one on each side
When Qiyana casts R – Supreme Display of Talent towards a wall just barely within Yasuo's W – Wind Wall, she should no longer be able to successfully explode the targeted wall
Champions will no longer be in a T-pose for the remainder of the game if they get eaten by Tahm Kench's W – Devour
Battle Boss Qiyana's Passive – Royal Privilege cooldown indicator is no longer barely visible in brush
Abilities that cannot target allies will not proc Guardian
Lee Sin's abilities now properly count per use towards Electrocute
Wukong can properly cast R – Cyclone even after he's used it immediately before getting killed by a knock-up
Vi's Q – Vault Breaker will no longer cause her next basic attack to fail triggering runes