K/DA ALL OUT Seraphine, K/DA ALL OUT Ahri, K/DA ALL OUT Kai'Sa, K/DA ALL OUT Evelynn, K/DA ALL OUT Akali, and K/DA ALL OUT Kai'Sa Prestige Edition will be available on October 29th, 2020.
CHAMPIONS
NEW
SERAPHINE
The Starry-Eyed Songstress
Runeterra's premier idol takes the stage in 10.22!
Seraphine Abilities Rundown
Seraphine Champion Insights
Seraphine Champion Bio
High-res versions of Seraphine's splashes are available on League Displays!
AMUMU
R now stuns enemies.
Improving clarity on Amumu's ult, which should also lead to a minor bump up in his mojo.
R – CURSE OF THE SAD MUMMY
UPDATEDCROWD CONTROLRoots and disarms enemies for 2 seconds⇒Stuns enemies for 2 seconds
ANNIE
E now provides a shield instead of damage reduction; shield can now be cast on target ally champions; shield animation updated; cost and range increased; shield always applies to Tibbers when he's summoned
We're giving Annie more ways to use her shield while keeping it a simple and intuitive defense when Annie just wants to play on her own.
E – MOLTEN SHIELD
NEWSHIELDGrants Annie 13/17/21/25/29% damage reduction for 3 seconds⇒Grants any target ally champion a 40/90/140/190/240 (+0.4 ability power) shield for 3 seconds (bonus movement speed buff is applied to the shielded target)
UPDATEDSHIELD VFXAnnie's E now has a new animation and visual effects better scaled for other champs
COST20 mana⇒40 mana
RANGE400 (self cast)⇒800 (self or ally targeted)
UPDATEDTARGETINGWill cast on ally if targeted or if very close to targeting them (within a range of 225); otherwise will self cast
NEWPROTECC TIBBERSTIbbers always gains the benefits of the shield, regardless of target
ASHE
W arrows now increase per rank-up.
Adding more satisfaction and experiential variety to her main skill to get more bang for your buck rank ups.
W – VOLLEY
ARROWS PER VOLLEY9 at all ranks⇒7/8/9/10/11
BRAND
Passive explosion damage decreased. E blaze spread now always spreads to nearby enemies; blaze spread radius increased; indicator now displays blaze spread radius. R fireball can now bounce back to Brand; bounce priority updated.
Once upon a time, Brand was a mid laner—but in recent history, he's found a comfortable home as a support. To give him some steam, we're firing up his offense to promote a more aggressive playstyle. In addition, we tapped down the percentage damage that support Brands typically rely on in order to even out his overall power. Altogether, this should help Brand feel equipped to blaze back into mid without overstepping his current strength as a support.
PASSIVE – BLAZE
MARKED EXPLOSION DAMAGE12-16% (+0.015 per 100 ability power)⇒10-14% (+0.02 per 100 ability power)
E – CONFLAGRATION
NEWBLAZE SPREADSpreads to nearby units when cast on a blazed target⇒Now always spreads to nearby enemies
UPDATEDBLAZE SPREAD RADIUSWhen cast on a blazed target, spreads to units within 375 range⇒When cast on a blazed target, spreads to units within 600 range. When cast on a normal target, spreads to units within 300 range.
NEWBLAZE SPREAD RADIUS INDICATORNow displays a brief indicator for the spread range
R – PYROCLASM
NEWFIREBALL BOUNCEPyroclasm can now bounce back to Brand (bounces off Brand will "stick" to Brand slightly longer to temper 0-distance instant bursts)
UPDATEDBOUNCE PRIORITYEnemy champions > Brand > Any valid bounce target
GALIO
E now has a minimum dash distance.
A consistency change to ensure players don't accidentally zero-cast their dash, while also giving Galio's enemies more opportunities to dodge it.
E – JUSTICE PUNCH
NEWWIND IT UPJustice Punch now has a minimum 250 dash distance (starting from E origination, not the dashback)
JINX
E now deals all damage upfront.
This clarity tweak on Jinx's Chompers should provide more visible and appreciable damage.
E – FLAME CHOMPERS!
UPDATEDEXPLOSION BURNDeals damage over 1.5 seconds⇒Deals all damage upfront
KARTHUS
Q base damage reduced.
Karthus is too reliable of a jungle, mid, and bot pick because he can permashove waves and permaclear camps with little to no cost. We're lowering his ability to deal sustained damage and gain massive leads so that his opponents have a chance to fight back.
Q – LAY WASTE
BASE DAMAGE50/70/90/110/130⇒45/65/85/105/125
LEBLANC
E cost decreased; E base damage increased; E delayed damage increased.
Smoke and mirrors aside, LeBlanc has been in a weak spot across all levels of play. We're giving her another trick up her sleeve by jazzing up one of her more underwhelming and underappreciated abilities. This should encourage players to rely more on her E, which is often left at rank one until late in the game.
Top Lulu has been doing too well in Skilled play, and all that glitters is not gold. We're reducing her scaling damage to mitigate her ability to consistently harass opponents and waveclear.
Q – GLITTERLANCE
BASE DAMAGE80/125/170/215/260⇒80/115/150/185/220
NASUS
R bonus resistances increased; bonus resistances per second removed.
One more clarity check, this time to make Nasus' ultimate feel more intuitive. We also don't think he'd be able to resist the overall buff.
R – FURY OF THE SANDS
BONUS RESISTANCES15/35/55⇒40/55/70
REMOVEDBONUS RESISTANCES PER SECONDNasus no longer gains 1/2/3 bonus resistances per second
SAMIRA
Base attack damage and armor reduced.
Samira has quickly made her mark as a powerhouse ADC who can effortlessly slash, bash, and dash into a snowbally lead. We're pulling out some of her early brawling power to reduce her reliability.
BASE STATS
ATTACK DAMAGE59⇒57
ARMOR28⇒26
SEJUANI
R base and max damage increased.
The jungle meta has turned a cold shoulder to Sejuani. It's finally time to give our favorite boar some love and release Sejuani and Bristle from their cages glacial prison.
R – GLACIAL PRISON
BASE DAMAGE100/125/150⇒125/150/175
MAXIMUM DAMAGE150/250/350⇒200/300/400 (same values for explosion damage)
XAYAH
Base attack speed growth increased.
The current marksman ecosystem hasn't been well-suited for this marksbird. We're buffing up her ability to let her feathers fly.
BASE STATS
ATTACK SPEED GROWTH3.3%⇒3.9%
ZED
E base damage reduced later.
Bringing down some of Zed's reliable damage so that he has to lean more on other parts of his kit to get ya.
E – SHADOW SLASH
BASE DAMAGE70/95/120/145/170⇒70/90/110/130/150
PET RANGE INDICATORS
We've added range indicators for champion clones and pets that snap back when exceeding their range. The indicator is centered around the clone/pet and will only appear when the unit is within 500 range of the teleport leash.
SHACO
R – HALLUCINATEAdded for clone
ANNIE
R – SUMMON: TIBBERS!Added for pet (Tibbers)
CLASH UPDATES
Clash teams can now have up to 20 invites out at a time. Once your team fills up, all open invites will be cancelled. In addition, the Shadow Isles Cup schedule is now live in the client! Note that it's taking place after the season ends next month, so the VP you earn won't count for End of Season 2020 Rewards. We'll let you know when tournament VP will begin counting for End of Season 2021 Rewards.