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League of Legends

Major Champion Adjustments and Gameplay Improvements

Patch8.20
Quick Take4 changes

Patch 8.20 brings major champion adjustments and gameplay improvements.

  • New: Ezreal receives a full VGU with redesigned W - Essence Flux.
  • Nerf: Ahri R cooldown increased early; Evelynn empowered E and R damage decreased; Graves base AD decreased; Nami W heal decreased; Sion base health regen decreased.
  • Updated: Dark Harvest base damage reduced.
  • Fixed: Various bugfixes including Jhin Hail of Blades interaction.
Major Champion Adjustments and Gameplay Improvements

Patch Highlights

Champions

Ezreal

W has been redesigned.

General

UPDATED Ezreal and his skins have all received full visual and audio updates! SPLASH Base, Frosted, TPA, Debonair, Ace of Spades, and Arcade Ezreal's splashes have been altered to match Ezreal's new design. Nottingham, Striker, Explorer, and Pulsefire Ezreal have received brand new splashes. You can find them all on League Displays! LORE Ezreal's lore has been updated. Head to Universe to check it out!

NEWW – Essence Flux

Ezreal fires an orb that sticks to the first champion or objective hit. Hitting the orb with an ability or attack detonates it. Detonating with an ability refunds mana.

DAMAGE 75/120/165/210/255 magic damage RATIO 0.6 bonus attack damage + 0.7 ability power RANGE 1150 (same as Q – Mystic Shot) COOLDOWN 12 seconds ORB DURATION 4 seconds COST 50 mana MANA REFUND ON ABILITY DETONATION 60 plus the cost of the ability that detonated Essence Flux OBJECTIVE Essence Flux can stick to champions, epic monsters, turrets, inhibitors, and the Nexus

Q – Mystic Shot

RATIO 0.4 ability power ⇒ 0.3 ability power

E – Arcane Shift

NEW ESSENCE ATTRACTION Arcane Shift now prioritizes enemies affected by Essence Flux

R – Trueshot Barrage

ICON ICNo balance or mechanics changes. Just adding this to show off the new icon!

Passive – Rising Spell Force

ICON ICNo balance or mechanics changes. Just adding this to show off the new icon!

Ahri

R cooldown increased early.

R – Spirit Rush

COOLDOWN 110/95/80 seconds ⇒ 130/105/80 seconds

Evelynn

Empowered E damage decreased early. R damage decreased.

E – Whiplash

EMPOWERED DAMAGE 95/115/135/155/175 ⇒ 75/100/125/150/175

R – Last Caress

DAMAGE 150/275/400 ⇒ 125/250/375 EXECUTE DAMAGE 300/550/800 ⇒ 250/500/750

Graves

Base AD decreased.

Base Stats

BASE AD 66 ⇒ 63

Jhin

Hail of Blades no longer applies to Jhin's first basic attack.

Passive – Whisper

BUG FIX Hail of Blades no longer applies to Jhin's first basic attack (the one that procs it). It still properly applies to the following basic attacks as intended. (Behavior is now consistent with everyone else.)

Nami

W heal decreased.

W – Ebb and Flow

HEAL 65/95/125/155/185 (+0.3 ability power) ⇒ 60/85/110/135/160 (+0.3 ability power) (damage vs enemy champions unchanged)

Sion

Base health regen decreased.

Base Stats

BASE HEALTH REGEN 9 per 5 seconds ⇒ 7.5 per 5 seconds

Runes

Dark Harvest

Base damage decreased.

BASE DAMAGE 40-80 (lv 1-18) ⇒ 20-60 (lv 1-18)

End of Season Eligibility

Added an icon to your profile to check if you're eligible for this year's Victorious skin. Hover over it to find out what you'll earn!

Bugfixes

  • Fixed a bug where Jarvan's Passive – Martial Cadence was dealing less damage than intended when combined with Tiamat's passive
  • Restored a bunch of Vi's VFX across a few skins
  • Tristana's E – Explosive Charge passive no longer deals reduced damage when proc'd by Stormrazor's guaranteed critical strike
  • Jumping out of Tahm Kench's belly directly into Taliyah's R – Weaver's Wall no longer causes you to lose control of your champ for an extended amount of time
  • The channeling bar no longer displays weird text when Nautilus casts Q – Dredge Line

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