Major Champion Adjustments and Gameplay Improvements
Champions
Alistar
Health decreased.
Base stats
HEALTH 613⇒573
Ashe
Passive slow increased. E pings enemy champions it spots.
Passive – Frost Shot
SLOW 10% – 20% (lvl 1-18)⇒15% – 30% (lvl 1-18)SLOW CRIT MULTIPLIER Triple⇒Double (slow amount unchanged due to base slow buff)
E – Hawkshot
HEY Hawkshot now pings enemies it spots if your team didn't already have vision of themFEATHERY Hawkshot vision trail duration very slightly increased to address a bug where the trail sometimes wouldn't show up on the minimap (vision duration at the destination unchanged)
Bugfixes
FROSTY Fixed a bug that made Runaan's Hurricane bolts fired by Q – Ranger's Focus invisible
Aurelion Sol
Health decreased. Health regen increased.
Base stats
HEALTH 562⇒510HEALTH REGEN 6.5⇒7
Draven
Q bugfixin'.
Q – Spinning Axe
BUGFIX Fixed a bug where Draven's basic attack couldn't crit if it switched from a normal basic attack to a Q-empowered attack during wind-up due to Draven catching an axeBUGFIX Fixed a bug where Draven would lose his Spinning Axe if his basic attack switched to a Q-empowered attack during wind-up and was then cancelled due to Draven's target dying the instant the attack would have fired. (This fix went out in 8.19. Did you notice?)
Ezreal
W damage increased late.
W – Essence Flux
BASE DAMAGE 75/120/165/210/255⇒75/125/175/225/275
Bugfixes
KEEP MOVING Double-pressing Ezreal's abilities no longer cancels movement commands
Irelia
Movement speed reduced.
Base stats
MOVEMENT SPEED 340⇒335
Ivern
Movement speed increased. E shield increased. W on-hit damage increased early.
COOLDOWN 18 seconds⇒15 secondsCOST 100 mana⇒70 mana
R – Requiem
COST 150/175/200 mana⇒100 mana at all ranks
Nunu & Willump
Bugfixin' and rescriptin'.
Passive – Call of the Freljord
FOLLOW THROUGH Nunu & Willump's basic attack no longer cancels if Call of the Freljord expires during the attack's wind-up
Q – Consume
BROKEN TOOTH Nunu no longer heals if Consume is blocked by a spell shield
W – Biggest Snowball Ever!
(SNOW)DRIFT Snowball hitbox and steering controls updated to make using W smoother and fix various bugs around the snowball colliding (or not) with stuffSQUISH Rolling into small pets (ex. Shaco boxes, Yorick Mistwalkers) no longer causes the snowball to explode
R – Absolute Zero
CONSISTENCY Fixed a bug causing Absolute Zero's damage and slow to sometimes be slightly off at full channel
Zac
Q damage increased.
Q – Stretching Strikes
BASE DAMAGE 30/40/50/60/70⇒40/55/70/85/100
Zoe
Q damage increased late. E cooldown decreased late.
BASIC ATTACKS Audio now changes based on whether Gragas hits stone, wood, metal, or peopleQ – BARREL ROLL New audio on barrel roll and when max charge state is reachedW – DRUNKEN RAGE Activation audio is clearerE – BODY SLAM Collision audio updatedR – EXPLOSIVE CASK On-cast audio clarity improved
Camouflage
CAN'T HIDE Turrets no longer block line of sight for camouflage abilities, meaning if a camo'd enemy champ is on the other side of a turret from you, you'll now be able to see them if they're in range.AFFECTED ABILITIES Evelynn's Passive – Demon Shade, Rengar's R – Thrill of the Hunt, Pyke's W – Ghostwater Dive, and Twitch's Q – Ambush
Items
Edge of Night
Costs less. Veil channel time decreased.
COST 3100 gold (725 gold combine cost)⇒3000 gold (625 gold combine cost)VEIL CHANNEL TIME 1.5 seconds⇒1 second
WHERE ARE YOU OMW ping audio processing now indicates the distance between the ping and the player who pinged. The further away the player is from their ping, the more muffled and slightly delayed the audio will be.WHERE AM I OMW ping volume indicates now the distance between the ping and you, the listener
HUD Font Size
HUD FONT SIZE Increased!
Bugfixes
Fixed a bug where, while changing your secondary runes one after another, you could end up changing the same selection twice rather than changing both rune selections
Ziggs' R – Mega Inferno Bomb tooltip now indicates the amount of damage done in the outer ring
Boots of Swiftness now properly reduce the self-slow on Pyke's Q – Bone Skewer
Zyra's plants no longer attempt to target stuff without health bars (ex. Jarvan's flag, Thresh's lantern)
The Surrender countdown bar has been visually restored. Not that you noticed this bug anyway because you'd never surrender, right?
A bunch of other bugfixes sprinkled throughout the rest of the patch notes above!