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Dawn of Man

RPGSimulatorStrategyIndie
Quick TakeNew Features and Improvements in Experimental BranchNew · Updated · Fixed

Dawn of Man's experimental branch receives update 1.7.0, bringing cheesemaking, overhauled animal trading, and several fixes.

  • New: Cheese can be crafted at the new Cheesemaker structure from the Neolithic era onward; it lasts longer than milk and can be traded.
  • New: Players can now sell animals to traders; traders may bring male and female animals simultaneously, letting you choose which to purchase.
  • Updated: Purchased animals now visibly stay in the village; sold animals leave. Main traders can occasionally be elderly, and companions can be any age.
  • Updated: Male animals are now cheaper; default resource limit for sickles is 75% of adults.
  • Fixed: Double-clicking animals now selects only animals from the same team.
  • Fixed: Canceling a work area edit no longer destroys it; fix for people getting stuck after descending from platforms.
Read the New Features and Improvements in Experimental Branch patch notes

12 patches since May 2019

VersionDatePatch notes
1.7.2Game-Changing Fixes Implemented!
1.7.1Major Fixes and New Features in Update 1.7.1
1.7.0New Features and Improvements in Experimental Branch
1.6.3Multiple Bug Fixes and Gameplay Improvements
1.6New Technologies and Resources IntroducedCraftable armor, flexible gate placement.
1.5.1Game Element ImprovementsDawn of Man 1.5.1 brings balance, AI.
1.4Solstice Update on Experimental Branch
1.3.3Comprehensive Fixes and Enhancements in Dawn of ManDawn of Man versions 1.3 through 1.3.3 bring nomad mode, new animals.
1.2New Features and Bug Fixes in Dawn of Man
1.2.0Enhanced Combat Mechanics and Balancing
1.1.2Gameplay Improvements and Bug FixesThis update (1.1.2) focuses on AI improvements and bug fixes.
1.1.1Gameplay Improvements and Bug Fixes