

Dawn of Man
Quick TakeNew Features and Improvements in Experimental BranchNew · Updated · Fixed
Dawn of Man's experimental branch receives update 1.7.0, bringing cheesemaking, overhauled animal trading, and several fixes.
- New: Cheese can be crafted at the new Cheesemaker structure from the Neolithic era onward; it lasts longer than milk and can be traded.
- New: Players can now sell animals to traders; traders may bring male and female animals simultaneously, letting you choose which to purchase.
- Updated: Purchased animals now visibly stay in the village; sold animals leave. Main traders can occasionally be elderly, and companions can be any age.
- Updated: Male animals are now cheaper; default resource limit for sickles is 75% of adults.
- Fixed: Double-clicking animals now selects only animals from the same team.
- Fixed: Canceling a work area edit no longer destroys it; fix for people getting stuck after descending from platforms.
12 patches since May 2019
| Version | Date | Patch notes |
|---|---|---|
| 1.7.2 | Game-Changing Fixes Implemented! | |
| 1.7.1 | Major Fixes and New Features in Update 1.7.1 | |
| 1.7.0 | New Features and Improvements in Experimental Branch | |
| 1.6.3 | Multiple Bug Fixes and Gameplay Improvements | |
| 1.6 | New Technologies and Resources IntroducedCraftable armor, flexible gate placement. | |
| 1.5.1 | Game Element ImprovementsDawn of Man 1.5.1 brings balance, AI. | |
| 1.4 | Solstice Update on Experimental Branch | |
| 1.3.3 | Comprehensive Fixes and Enhancements in Dawn of ManDawn of Man versions 1.3 through 1.3.3 bring nomad mode, new animals. | |
| 1.2 | New Features and Bug Fixes in Dawn of Man | |
| 1.2.0 | Enhanced Combat Mechanics and Balancing | |
| 1.1.2 | Gameplay Improvements and Bug FixesThis update (1.1.2) focuses on AI improvements and bug fixes. | |
| 1.1.1 | Gameplay Improvements and Bug Fixes |
