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Counter-Strike 2

Major Update Introduces Unranked Matches and Store Enhancements

Patch2021-06-03
Quick Take6 changes

The Counter-Strike 2 2021-06-03 update introduces unranked matches, non-prime account restrictions, and various fixes.

  • New: Unranked matches for Competitive, Wingman, and Danger Zone modes.
  • New: Non-Prime accounts restricted from earning XP, ranks, item drops, and participating in Ranked matches.
  • New: VScript DebugDrawBoxAngles function for oriented bounding boxes.
  • Updated: Scrimmage replaced by Unranked matchmaking.
  • Updated: Workshop Workbench Import button added.
  • Fixed: Live match links in event panel.

2021.06.08

[UI]

– Fixed live match links in the event panel.

[ SDK ]

– Updated AI Behavior Trees
, Added new “action_secondary_attack” node.
, Added new “action_reload” and “condition_is_reloading” nodes.
, Ammo counts for all weapons are available on the Blackboard via “AmmoCount/weapon_name” key, with “AmmoCount/current” holding the ammo count for the currently equipped weapon. These can be read using nodes such as “condition_is_less”, “condition_is_equal”, etc.

[MAPS]

Pitstop
– Map-wide graphical update with new textures and models.
– Improved optimization.
– Removed cubby under drop-down.
– Lighting and clipping adjustments.

2021.06.03

[NON-PRIME]

– Non-Prime status accounts will no longer earn XP, Ranks, Skill Groups, item drops, or Prime status through play time.
– Non-Prime accounts will not be able to participate in Ranked matches.
– Non-Prime accounts will not be able to activate Bonus Rank XP items and can no longer claim Service Medals.

[UNRANKED MATCHES]

– Introducing Unranked matches for Competitive, Wingman, and Danger Zone game modes.
, While still using skill-based matchmaking, Unranked matches do not affect Skill Group and have no Skill Group party restrictions.
, Non-Prime accounts are restricted to Unranked, whereas Prime accounts may choose between Ranked and Unranked.
, Ranked matches will always be with other Prime players, exclusively, whereas Unranked matches will be created from the mixed pool of Non-Prime players, and Prime players that have chosen to play Unranked.

[VSCRIPT]

– Added “DebugDrawBoxAngles” to draw oriented bounding boxes. Usage: DebugDrawBoxAngles( ent.GetOrigin(), ent.GetBoundingMins(), ent.GetBoundingMaxs(), ent.GetAngles(), r, g, b, a, time);
– Added “GetBoundingMinsOriented” and “GetBoundingMaxsOriented” functions that return the axis-aligned bounding box of an entity taking its current orientation into account.

[MISC]

– Scrimmage has been removed from Competitive matchmaking, and has been replaced by Unranked matchmaking.
– Added Import button to Workshop Workbench that takes a .tga file and generates a .vtf file. If the .tga file name contains “_normal” the generated .vtf file will be compiled with the ‘normal’ flag.

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