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Counter-Strike 2

Update for November 5, 2026

Patch
Source
Quick Take

Retakes bomb defusal instantly finishes when sufficient round time remains and no active utility remains to prevent the defuse, and freeze time and round restart delay are reduced. Pinging pet chickens during freeze time requests a trick. Map scripting adds Entities.Spawn, Instance.OnBotControl, CSPlayerController.IsControllingBot, CSPlayerController.GetControlledBotPawn and CSPlayerPawn.Reset.

[ GAMEPLAY ]

  • Bomb defusal in Retakes mode will now instantly finish when there is sufficient time remaining in the round and no active utility remains to prevent the defuse.

  • Reduced freeze time and round restart delay in Retakes mode.

  • Pinging pet chickens during freeze time will request a trick from them.

  • Pet chicken names are no longer displayed when customized item text game option is set to hidden.

[ MAP SCRIPTING ]

  • Instance.Precache now accepts entities to precache

  • Added new top level export Entities

  • Added Entities.Spawn

  • Added Instance.OnBotControl

  • Added CSPlayerController.IsControllingBot

  • Added CSPlayerController.GetControlledBotPawn

  • Added CSPlayerPawn.Reset

  • Moved Instance.ConnectOutput to Entities and changed it to accept a config object

  • Moved Instance.DisconnectOutput to Entities

  • Renamed Instance.EntFireAtName to Entities.FireInput

  • Renamed Instance.FindEntitiesByName to Entities.FindByName

  • Renamed Instance.FindEntitiesByClass to Entities.FindByClass

  • Renamed Instance.EntFireAtTarget to Entity.FireInput

  • Moved and renamed methods are still available in their original location, deprecated

  • Deprecated Instance.FindEntityByName and FindEntityByClass

  • Calling a method on an invalid (removed) Entity now reports that the Entity is invalid

  • ConnectOutput now logs a warning when the target has no output with that name

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