[ MATCHMAKING ]
– Premier matchmaking can now be selected together with other competitive maps.
– Added competitive matchmaking presets and ability to save/load favorite map selections.
– Added a link to CS:GO Fair Play Guidelines when playing on official game servers.
[ MISC ]
– Bullet penetration check will ignore the firing player model entirely.
– Fixed bot difficulty selector to correctly apply for offline with bots War Games matches.
– Stability improvements.
2021.07.21 Patch Notes
[Dreams & Nightmares]
– Added a checkbox for workshop submissions to be entered into the Dreams & Nightmares Contest.
[Matchmaking]
– Players that receive unusually high amounts of griefing reports will get a warning, followed by escalating competitive cooldowns.
[Maps]
– Pitstop
, Patched hole in clipping on upper balcony.
, Improved skybox and fog.
, Fixed broken collision model on bombsite tent.
, Removed pixel walk on outside box.
, Added dev texture.
– Mocha
, Several windows opened in B site to allow for grenade throws.
, Wall from CT spawn into Middle raised to remove a boost.
, Added a trash bin in front of T spawn to self jump up.
, Foliage platform above the A site plant zone is no longer clipped.
, Truck near B site is no longer clipped.
, Geometry adjusted to fix an angle from T side into CT side of Middle.
, Minor clipping and optimization improvements.
, Fixed multiple bomb stuck spots.
2021.07.27 Patch Notes
[Maps]
– Calavera
, Added more contrast to the door texture to make it stand out more (thanks TheWarOwl and Quoting)
, Moved ladder at T-stairs slightly to make going up more smooth
, Various fixes to pixel gaps and clipping that no one will even notice or care about
[MISC]
– Stability improvements.
