2021.02.03
[GAMEPLAY]
– Short-handed income is now given after every round regardless of a win or loss.
– Broken Fang Premier team timeouts have changed from 4x half-minute timeouts to 2x one minute timeouts.
2021.02.17
[MAPS]
– Anubis
, Reskinned the signs and information boards
, Fixed the wallbang through the trim on the mid building between double door and the CT house
, Added some grenade clips to prevent weird grenade bouncing on A heaven
– Engage
, Fixed several visual issues
, Removed boost spots
, Updated Bot NAV (Thanks Ham)
– Apollo
, Multiple exploits, clipping faults and boosts etc. fix based on the feedback of Oliv1er and timure of the MapInk Discord
, Fixed spawn boost exploit (thanks Marius)
, blocked guns going out of CT spawn so much with a big sign. (thanks Fnugz)
– Frostbite
, Removed window glass from buildings to improve gameplay
, Fixed exploit in Town
, Fixed stuck spots
, Fixed certain visual errors
, Adjusted border clipping
, Fixed floating exploding barrel/turret spawns
, Adjusted prop fade distance in the bunker
, Added drone clips to buildings at Tourist and Radio
[MISC]
– Pings no longer highlight players. This eliminates any instances of being able to reveal a hidden enemy.
– Fixed a bug which caused the incorrect footstep sounds to be played on some surfaces.
– Fixed short-handed bonus being given in Guardian mode.
– Fixed visual shuffle in map vote at end of match.
