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Explore Underwater Labs and Fishing Village Upgrades

Patch
Quick Take4 changes

2021-09-02

  • New: Added smaller moonpools to underwater labs and a new store front to fishing village.
  • Updated: Improved swimming gestures, submarine mechanics (storage, surface timer, sonar), player crawling health reduced by 75%, new console convars, cassette decay, and more.
  • Fixed: Fixed gestures on sofa, eye appearance, CH47 rotor, slot machine exploit, lights, paddling animation, underwater crate slots, fish line snapping, WorkCart decay, and various lab and map issues.
  • Kept: Removed rising torpedo type.

Features

  • • Added smaller moonpools to underwater labs
  • • Added a new store front to fishing village's equipment shop

Improvements

  • • Can now use non dance gestures while swimming
  • • If player is holding S when they catch a fish, block backwards movement for 1s or until the S key is released
  • • Added global.usersinrange admin convar
  • • Fixed console not properly scrolling through all of it's lines (used to show ~250 lines, should now show all 500)
  • • New "combatlog_outgoing" convar to get a combatlog of only outgoing damage
  • • Thrown cassette recorders now decay
  • • Inventory item description now scales to better fit long descriptions
  • • Reduced explosion forces on minicopter and scrap transport heli by ~95%. Stop getting knocked around so much by SAM sites
  • • Both submarine types now have storage
  • • Now only showing sonar blips for other subs if those subs have their engine running
  • • Submarines stop moving a lot faster when the driver dismounts – prevent runaway subs and drowning risk when dismounting by mistake
  • • Submarines now need to surface once every ten minutes, can't hide underwater forever
  • • Rear passenger in duo sub can now turn all the way around
  • • Submarine driving now adds to the boating stat
  • • Increased minimum allowed size of the underwater labs
  • • Renamed crawlingminhealth to crawlingminimumhealth and crawlingmaxhealth to crawlingmaximumhealth
  • • Added 21 new prefabs for map makers
  • • Removed blue and red card lab spawns from underwater labs
  • • Player crawling health reduced by 75%
  • • Added chocolate bar world model
  • • Bullets now deal slightly more damage to submarines

Fixed

  • • Fixed not being able to gesture while on a sofa
  • • Fixed rare case where player eyes would appear incorrectly
  • • Fixed rotor on CH47 map marker not rotating
  • • Fixed case where players could access scrap on slot machine incorrectly
  • • Fixed toggling lights causing issues while gesturing
  • • Fixed paddling animation blending issue (boogie boards, kayaks, inner tubes)
  • • Underwater crates now have 12 item slots, fixes rare case where underwater crates would spawn with > 6 items and an item would be cut off
  • • Fixed dances continuing after mounting a vehicle
  • • Fixed fish line getting snapped when the player is standing too far back from a ledge (players now have to stand closer to the edge)
  • • Fixed WorkCarts decaying in the maintenance tunnel where they spawn
  • • Fixed bullet proof moonpool water at underwater labs
  • • Fixed icebergs sometimes overlapping underwater labs
  • • Fixed vegetation sometimes clipping into underwater labs
  • • Fixed underwater lab 45 degree corridors sometimes overlapping each other
  • • Fixed server.maxconnectionsperip convar not working
  • • Fixed floating crates in airfield
  • • Fixed items dropping inside locker when stacked
  • • Fixed Two Sided Ornate Hanging Sign inconsistent crafting time
  • • Fixed T stacking small signs

Removed

  • • Rising torpedo type

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