High-res versions of Kayle and Morgana's updated splash art are available on League Displays!
Akali
Ring movement speed durations increased. Stealth from turrets adjusted. E damage increased. R cooldown decreased.
Passive – Assassin's Mark
EDGE OF RING MOVEMENT SPEED DURATION 1.25 seconds⇒2 seconds
OUTSIDE OF RING MOVEMENT SPEED DURATION 1.25 seconds⇒2 seconds
W – Twilight Shroud
STEALTH FROM TURRETS Akali is now only revealed by turrets within a turret's attack range, rather than its sight range
PEEK-A-BOO Akali now only needs to exit and re-enter her shroud once to extend the shroud's duration by the maximum 3 seconds, rather than extending it by 0.5 seconds six times
E – Shuriken Flip
FIRST CAST DAMAGE 60/90/120/150/180⇒70/105/140/175/210
SECOND CAST DAMAGE 60/90/120/150/180⇒50/80/110/140/170
R – Perfect Execution
COOLDOWN 120/100/80 seconds⇒100/85/70 seconds
Neeko
E root adjusted.
E – Tangle-Barbs
ROOT DURATION 0.5 seconds on all enemies except the last champion hit; 0.7/0.9/1.1/1.3/1.5 seconds against the last champion hit, increased to 1.8/2.1/2.4/2.7/3 seconds if Tangle-Barbs hit at least two enemies⇒0.7/0.9/1.1/1.3/1.5 seconds on the first enemy hit, 1.8/2.1/2.4/2.7/3 seconds on all other enemies hit
DASH SPEED 1400/1445/1480 (based on type of boots)⇒1500
Skarner
Spire radius increased; Red buff Spire now covers Krugs and Raptors on both sides of the map. Spires removed from minimap.
Passive – Crystal Spires
REMOVEDINTRUDER ALARM Spires no longer appear on the minimap
SPIRE RADIUS 1150⇒1600
UPDATED PORQUE NO LOS DOS? Red buff Spire now in range of both Krugs and Raptors
Vi
Attack speed growth decreased. Passive cooldown increased but W now reduces it. Q ratio decreased, no longer deals reduced passthrough damage. W attack speed increased. E AoE can now crit. R cooldown, damage, knockup/knockback increased; no longer deals reduced passthrough damage.
REMOVED QUARTER POUNDER No longer deals 25% reduced damage to secondary targets
SECONDARY TARGET KNOCKBACK Vi knocks back enemies she passes through by 250 range over 0.25 seconds⇒350 range over 0.75 seconds
Lucian Audio Updates
BULLETS Clearer hit audio on Base and Striker Lucian basic attacks, passive-empowered attacks, and The Culling
ARDENT BLAZE Cast audio is shimmerier, deep tones on travel audio reduced, target hit sound added. Changes apply to all skins except High Noon which already had them implemented (Heartseeker Lucian's on-hit sound is unchanged).
RELENTLESS PURSUIT Dash audio brightened on Base and Striker Lucian
Items
Relic Shield Line
Healing decreased.
RELIC SHIELD HEALING 15 (+2% target's missing health)⇒5-30 at 0-100% target's missing health
TARGON'S BRACE HEALING 40 (+2% target's missing health)⇒10-60 at 0-100% target's missing health
REMNANT OF THE ASPECT HEALING 50 (+2% target's missing health)⇒15-90 at 0-100% target's missing health
Stormrazor
ATTACK DAMAGE 55⇒60
ATTACK SPEED 25%⇒30%
Runes
Aftershock
RESIST DURATION 3 seconds⇒2.5 seconds
Conqueror
ADAPTIVE FORCE 2-10 per stack (10-50 at max stacks)⇒2-6 per stack (10-30 at max stacks)
Mid-Patch 9.4 Updates
(Reminder: These have been live for a while already.)
ADAPTIVE FORCE 3-15 per stack (max 15-75)⇒2-10 per stack (max 10-50). This change is overwritten by the line above.