Q base damage decreased at later ranks. Q damage ratio increased at later ranks. Q attack damage sap duration decreased.
Q – Chomp
BASE DAMAGE 20/40/60/80/100⇒20/30/40/50/60DAMAGE RATIO 1.0/1.05/1.1/1.15/1.2 total attack damage⇒1.0/1.1/1.2/1.3/1.4 total attack damageSTOLEN ATTACK DAMAGE DURATION 8 seconds⇒5 seconds
W base shield decreased slightly early, increased at later ranks. W maximum health scaling decreased at later ranks. W duration and cooldown decreased.
W – Titan's Wrath
BASE SHIELD 65/70/75/80/85⇒60/70/80/90/100SHIELD SCALING 9/11/13/15/17% maximum health⇒9/10/11/12/13% maximum healthDURATION 10 seconds⇒6 secondsCOOLDOWN 18 seconds⇒12 seconds
Q slow duration and cooldown decreased. W duration decreased at later ranks. W cooldown significantly increased. W mana cost decreased. W cooldown now halved on enemy Devour.
Movement speed conversion into adaptive stat decreased.
ATTACK DAMAGE 9.6% bonus movement speed⇒6% bonus movement speedABILITY POWER 16% bonus movement speed⇒10% bonus movement speed
Cheap Shot
Base damage decreased at early levels.
BASE DAMAGE 15-40⇒8-40
Sudden Impact
Lethality and magic penetration decreased.
LETHALITY 10⇒7MAGIC PENETRATION 8⇒6
Scorch
Base damage decreased. Cooldown decreased.
BASE DAMAGE 20-60⇒10-30COOLDOWN 20 seconds⇒10 seconds
Summoner Spells
Heal
Cooldown decreased.
In patch 8.6, Heal was crowding out other options in mid lane, so we lengthened its cooldown. This pushed both marksmen and mid laners onto teleport (which has had a much more notable impact on the meta), so we're reverting the Heal nerf.
COOLDOWN 270 seconds⇒240 seconds
Summoner Level
You can now show off your summoner level and borders on banners in game lobbies.
End of Game Lobby
BRB BATHROOM When playing with a premade group, the status of each player will display above the "Play Again" button
Bugfixes
Players are no longer blocked from creating custom games if they have dodged from champ select.