Doom Eternal Update 6.1 covers platform-specific bug fixes across Campaign and BATTLEMODE, plus a new ray tracing toggle for PCs with supported mobile GPUs.
- Fixed: Bullets colliding with gore and ammo pickups during Campaign combat on all platforms
- Fixed: Cacodemon pathing during The Holt boss encounter in The Ancient Gods Part One
- Fixed: Xbox Series X|S controller image not displaying correctly in the controls menu; PlayStation users blocked from rejoining private matches after disconnection
- Fixed: PC crash on the Challenges tab in the pause menu; artifacting on AMD GPUs in several environments
- New: PCs with mobile GPUs that support ray tracing can now enable the feature
- Fixed: Multiple BATTLEMODE issues including wrong Slayer weapon skin customization, invisible Demon players on respawn with ray tracing, Latin Spanish controller interface, and social menu player selection