[ GAMEPLAY ]
– Added one-on-one warmup arenas when playing Wingman mode on Vertigo and Train
– Added a new weapon parameter “inaccuracy jump apex”, set to 331.55 for the Deagle
[ UI ]
– Added ability to see crosshairs of observed players
– Added ability to copy crosshairs of other players (through the scoreboard).
– Added ability to listen to music kit MVP anthem when inspecting music kits.
[ MUSIC ]
– Added the Masterminds Music Kit Box, available in regular and StatTrak™ variants, featuring 7 new music kits:
, Austin Wintory, Bachram
, Daniel Sadowski, Eye of the Dragon
, Dren, Gunman Taco Truck
, Matt Levine, Drifter
, Sam Marshall, Bodacious
, Tim Huling, Neo Noir
, Tree Adams and Ben Bromfield, M.U.D.D. FORCE
[ MISC ]
– Fixed agents sometimes not holding weapons on the end of match screens
– Fixed agents in Perfect World version sometimes vocalizing English radio commands
– The Events tab of the Watch menu will now also present online competitions
[ MAPS ]
– Anubis
, Fixed the prop draw distance at canal in front of A
, Increased the bomb explosion radius from 400 to 450
, Improved readability at A main and middle
, Several clipping fixes
, Fixed some missing prop faces
, Improved navigation so bots now know how to drop down areas
, Moved the spawn icons on the radar to the right coordinates
, Fixed nav file issue
– Chlorine
, Visual rework of base textures to help visibility
, Made B bombsite lights brighter
, Removed floating displacement near CT spawn
– Jungle
, Added more loot crates in few regions of a map
, Fixed some community bug reports (including flying ladder)
, Updated minimap tablet texture
, Added one extra house near Radio Tower region
, Reworked wooden fences prop (removed holes)
, Fixed collision mesh of solar battery model
– Vertigo
, Brightened i-beam textures
, Replaced wooden fence on A site with metal version, decreasing wallbang damage
, Bombsite B:
, Lowered height of site by 32 units
, Tightened exit from T stairs
, Removed “window” entrance from mid, replaced with a raised entrance near CT spawn
, Flipped railings on stairs to site, to allow jump up from sandbag position
, Reworked site layout and cover
, Moved connector from B halls that went under mid, to further towards T spawn
, Enabled B site in Wingman mode
, Experiment: In Wingman mode, during Warmup, players will spawn in an 1v1 arena
– Train
, Moved pigeons that sometimes spawned near Ivy, no longer visible from CT side of ivy
, Fixed not being able to walk off top of ladder on oil train, B site
, Brightened scaffolding by oil train
, New collision model on dumpsters found around the map
, Experiment: In Wingman mode, during Warmup, players will spawn in an 1v1 arena
