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Anno 1800

New DLC and Exploit Fixes in Update 10.2

Patch
Quick Take4 changes

Game Update 10.2 adds support for the upcoming Vehicle Liveries Pack Cosmetic DLC and fixes multiple exploits and issues.

  • Fixed: an exploit where Captain Tobias' trading time could be skipped by relocating the Trading Post or the Pier.
  • Fixed: an issue where the bonus from the Department of Trade reset when reaching a new Prestige Level, causing loss of goods.
  • Fixed: various issues including tooltips showing code lines, influence costs for Harbourmaster's Offices and Trade Unions when copied, ship item effects not applying on trade routes, duplicated policy names, notification pop-ups not triggering, trade route search with special characters, and visual issue with Clipper windows at night.
  • Fixed: German localization added missing "Custom" word and corrected hardcoded text in custom settings.

Fixed an issue where the bonus from the Department of Trade got reset when a new Prestige Level was reached, leading to the loss of goods.

Fixed an issue for one of the tooltips in the Palace overview screen that showed a line of code.

Fixed an issue where Harbourmaster's Offices, Town Halls and Trade Unions could cost twice the influence when copied alongside Oil related buildings.

Fixed an issue where ship items didn't correctly apply their effects on Trade Routes after loading.

Fixed an issue with duplicated names of policies in the Palace's Department of Welfare.

Fixed an issue where notification pop ups after activating several DLCs were not triggering correctly.

Fixed an issue where trade routes could be searched for when they contained a special character.

Fixed an issue where the windows of the Clipper where not illuminated at night when using the "Ocean Blue" skin.

Localization and Texts

Added the missing word "Custom" in the custom game difficulty menu in the German localization.

Fixed an issue with hardcoded text present in the custom settings of the new game creation screen in the German localization.

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