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New DLC 11 - Empire of the Skies & Intense Scenario
- Increased the maximum impact radius of the Hacienda to 75
- Corrected docklands exchange values for Dung, Fertiliser, Hot Sauce and Atole
- Slightly resized the Arctic Airship (now: Boreas Class) to 90% to better fit to the new airships
- Also applies if DLC 11 is not used/owned
- Added a chain of debuffs for certain weapon types
- Damages by torpedoes, the anti-armour tower and the new flamethrower tower + flamethrower monitor now also trigger a debuff-chain
- The chain consists of three debuffs, appearing one after another based on a timer, each weaker than the previous one
- Quick match update:
- Condensed the selection, now only a 2 player quickmatch option is present
- Adjusted the UI of both shipyards
- This change was done to be more consistent with the Airship Hangar
- Added a marker for already owned items at traders
- Added a shortcut to jump to the place on the map for the last notification
- By default, the shortcut is CTRL + SPACE
- Notifications for "Game saved", quests and ongoing expeditions are ignored
- Declining war in alliances
- Players are no longer drawn into conflicts by default. No matter if the alliance partner is attacking or getting attacked, players can now decline the request. This ends the alliance.
- Added a function to add one group selection of ships to another group selection of ships
- When a defined group is selected, player can keep the "shift" button pressed to add another defined group
Gameplay
- Fixed an issue that wrongly stated "steel beams" as requirement for the warehouse in the Season of Silver scenario
- Fixed an issue with item drag and drop at AI harbor
- Fixed an issue with the Hacienda policies being blocked in the Seasons of Silver scenario
- Fixed an issue with the coke production cycle in the Seasons of Silver scenario
- Fixed an issue with the "Water Pump" building in the construction bar in the Eden Burning scenario
- Fixed an issue with too high money reward in the Eden Burning scenario
- Fixed an issue with decision quest effects in the Seasons of Silver scenario
- Fixed an issue with Ketema´s harbor selling only very limited stock
- Fixed an issue with a wrong unlock for the "Living it Large" achievement
- Fixed an issue where the Hacienda Fertiliser Works was not affected by incidents – no calm days for the fire department
- Fixed an issue with some Trade Union items not affecting the Hacienda modules
- Fixed an issue with the "restart" button for scenarios being greyed out after deleting the scenario savegames
- Removed fish from the consumer tab in the warehouse/trading post in the Seasons of Silver scenario
- Removed pearls from the warehouse/trading post storage in the Seasons of Silver scenario
- Removed schnapps from the warehouse/trading post storage in the Eden Burning scenario
- Fixed an issue with shortcuts for building rotation in Japanese language
- Fixed an issue with changing construction cost of some Hacienda buildings when copied with active recipe
- Fixed an issue with Chewing gum not appearing in the Warehouse/Trading Post in the Seasons of Silver scenario
- Fixed an issue with ship items usage impossible to be aborted
- Fixed an issue with Old World construction materials being required in Enbesa
- Fixed an issue with a wrongly calculated newspaper happiness effect
- Fixed an issue where items could be lost by dragging them onto AI's trading post
- Fixed an issue where the AI would buy goods despite no passive trade setup
- Fixed an issue where the statistics would show an incorrect number of island shares
- Fixed an issue with too high maintenance cost of the Oxidation Pools in the Seasons of Silver scenario
- Fixed an issue with the "Photosynthesis" buff also applying to Goat Farms on un-irrigated soil in the Seasons of Silver scenario
- Fixed an issue with scaling option impacting the game resolution
- Fixed an issue with wrong flyouts when copying certain buildings without permits
- Fixed an issue with the game not pausing on the "Save and Exit " screen
- Fixed an issue with the "construction fence" ornament not being placeable over a road
- Fixed an issue with the escape function in the scenario selection
- Fixed an issue with the multicopy tool
- Fixed an issue that prevented the Botanical Garden from being built in the New World via the copy tool
UI
- Fixed an issue with ornament packs pinned to the quick access not opening
- Fixed an issue with several misaligned texts in infotips
- Fixed an issue with the timer in the Season of Silver scenario. A new season will now start instead of the timer going into negative numbers
- Fixed an issue with visible buffs for AI military ships
- Removed attractiveness icon from the Hacienda in the Seasons of Silver scenario
- Removed remaining attractiveness icons from production buildings in the Seasons of Silver scenario
- Fixed an issue in the cultural buildings tab of the statistic screen
- Fixed an issue with broken tutorial speech bubble for bankruptcy
- Fixed an issue with a scrollbar in the Docklands Main Wharf menu
- Fixed an issue with wrong labelled needs in the Seasons of Silver scenario
- Fixed an issue with scenario infotips which are not properly displayed
- Fixed an issue with the storage tab not showing goods in campaign mode.
- Fixed an issue with overlapping warning icon in farm fields object menu
- Fixed an issue with faction info tips get stuck in Multiplayer Lobby
- Fixed an issue with missing attractiveness infotip in Eden Burning and Seasons of Silver scenarios
- Fixed an issue with stuck quick-access wheel
- Added a missing weather icon in the Seasons of Silver scenario
- Fixed an issue with a wrong reaction trigger in the Seasons of Silver scenario
- Fixed an issue with the trade route menu icon being slightly off-centre
- Fixed an issue with the tractor barn animation still playing even if deactivated, while the fertiliser module is still active.
- Adjusted the monument construction phase menu. When paused, it's now showing the available goods per requirements, while when active, it's showing the current status of the requirements.
- Fixed an issue with an empty quest book entry referring to the Eden Burning scenario
- Fixed an issue with not fitting fertility icons
- Fixed an issue with the "Cultural Science" category under certain conditions stating "0 items" have been identified after identifying all of them
- Fixed am issue with text from input fields getting copied and inserted by clicking
- Fixed an issue with the item keyword search for "Trade Prices"
- Removed obsolete "available ships" filter in the ship tab for trade routes and expeditions
- Fixed an issue with stretched text on a certain resolution in the Seasons of Silver scenario
Multiplayer
- Fixed an issue with twitching chat in Multiplayer
- Fixed an issue with misleading "Game Paused" text in the ESC menu's header in multiplayer session
- Fixed an issue with ship health bars in Multiplayer
Quests & Achievements
- Fixed an issue with the misleading description for the "Culture Vulture" resident quest
- Fixed an issue with 6 Seeds of Change achievements getting unlocked in-game, but not in Ubisoft Connect
- Fixed an issue with parts of the Scepter item remaining in island storage in the story quest line of "Sunken Treasures"
- Removed the Investor happiness condition from the "Chartered Company" achievement
Art/Visuals
- Fixed an issue with highlighting of animal farms when building or selecting a fertilizer module
- Fixed an issue with the Regal Plating Aesthetic (Imperial) ship skin
- Fixed an issue with the ornament "Loaded Barge" from Docklands DLC. Even if loaded, it should still float.
- Fixed a visual issue with the Medium Trading Post in the Seasons of Silver scenario
- Fixed an issue with an invisible Steel Beams drop in the Eden Burning scenario
- Fixed some minor visual issues with the "Autumnal Red" skin for the Battle Cruiser
- Fixed an issue with Hacienda pathway texture
- Fixed an issue with a visual gap at the Ceiba Tree in the Eden Burning scenario
- Fixed an issue with a visual gap on a river in the Eden Burning scenario
- Fixed an issue with the cursor size changing
- Fixed an issue with the background of the credits screen
Audio
- Fixed an issue with loud sounds if upgrading several blueprints at once
- Fixed an issue with riot sounds still playing if camera moves away
Localization/Text
- Fixed an issue with an overlapping icon in the Season of Silver scenario starting screen in Russian localization
- Updated the name of the "Industrial Zone" Pack in the Construction Menu
- Fixed an issue with overlapping quest text in Korean language in the "Seasons of Silver" scenario
- Fixed an issue with misaligned images in the Hacienda Production tutorial for all languages
- Fixed an issue with overlapping text in the victory conditions of the "Seasons of Silver" and "den Burning" scenario in Korean language
- Fixed an issue with a blank text field in the "Seasons of Silver" scenario
- Fixed an issue with not translated text in the "Season of Silver" scenario
- Fixed an issue with overlapping text occurred on the quest book screen in Korean localization
- Fixed an issue with a missing word for Russian localization in the "The Ogdoad of Virtues" book
- Fixed a spelling issue with "Generationen" in the newspaper for German localization
- Fixed an issue with missing translation in the options menu for all languages
- Added an effect description to "Drunken Dave's Distillery Dive Leaflet" item
- Fixed an issue with the "Seeds of Change" title in Russian localization
- Fixed an issue with placeholder text in the statistics menu
- Fixed an issue with missing good fluff description for "Seeds of Change" goods
- Fixed an issue with switched names for railway ornaments in German localization
- Fixed an issue with infotip inconsistencies in the statistic menu
- Fixed an issue with not displayed character name in the victory cut scene of the Seasons of Silver scenario
- Fixed an issue with an inconsistent translation in Russian localization
- Fixed an issue with misspelled word in infotip for Russian localization
- Fixed an issue with not fitting ornament category names in German localization
- Fixed an issue with missing translation in the options menu in Traditional and Simplified Chinese localization.
- Fixed an issue with debug texts shown in one of the lighthouses infotip in Enbesa for traditional and simplified Chinese localization
- Fixed a minor issue with an explosion notification in the "Season of Silver" scenario
- Fixed an issue with overrun text in the Taborime Habourmaster's Register for some localizations
- Fixed an issue with some unusable characters in Polish localization
- Adjusted a static help page in the "Seasons of Silver" scenario for some languages
- Removed a misleading loading hint for the "Seasons of Silver" scenario
- Fixed an issue with a doubled keyword in the item keyword search