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Teamfight Tactics

Balance Changes and New Features

Patch10.14
Quick Take6 changes

Patch 10.14 introduces systems updates, trait adjustments, champion rebalancing, item changes, and bugfixes for Teamfight Tactics.

  • Updated: Neeko Boxes now grant additional coins; tiebreaker uses least negative health; new Dwarf Planet galaxy added, Little Little Legends removed.
  • Nerf: Star Guardian mana share and mana costs reduced; Sorcerer spell power decreased.
  • Buff: Celestial healing increased; Cybernetic bonus health and attack damage adjusted; several champions buffed (Jarvan, Xayah, Mordekaiser, Rakan, Yasuo, Ashe, Karma, Neeko, Shaco, Syndra, Irelia, Jhin).
  • Updated: Giant Slayer now deals premitigation damage; Ionic Spark magic resist shred reduced from 50% to 40%.
  • Fixed: Ekko slow tooltip, Thresh pull star-up issue, Vayne Blademaster proc, Lulu polymorph stun, Shaco Dark Star stack, Aurelion Sol cast during Urgot reel.
  • New: Buy XP and Shop buttons now animate when zooming in mobile.
Balance Changes and New Features

HIGHLIGHTS

SYSTEMS

Neeko Boxes

  • Blue Box: Neeko ⇒ Neeko + 2 Coins
  • Gold Box: Neeko + 3 Coins ⇒ Neeko + 5 Coins

Ties

  • Least negative health total.
  • If negative health is tied, most health in the round prior to elimination.
  • In the unlikely event that both of the previous measures are tied (!), the final standings for those tied players will be determined randomly.

Galaxies

  • New Galaxy: Dwarf Planet – The first and last row of every board is disabled.
  • Removed Galaxy: Little Little Legends.

TRAITS

Star Guardians

  • Star Guardian Mana share: 25/40/55 ⇒ 15/25/45
  • Poppy Starting/Total Mana: 60/100 ⇒ 50/90
  • Zoe Starting/Total Mana: 70/100 ⇒ 40/80
  • Neeko Starting/Total Mana: 75/150 ⇒ 25/100
  • Syndra Starting/Total Mana: 0/60 ⇒ 0/40
  • Soraka Starting/Total Mana: 50/125 ⇒ 50/120
  • Janna Starting/Total Mana: 50/130 ⇒ 30/100

Other Traits

  • Celestial Healing: 15/40/99% ⇒ 20/45/150%
  • Cybernetic Bonus Health and Attack Damage: 350&40/600&75 ⇒ 300&35/550&70
  • Sorcerer Spell Power: 20/45/75 ⇒ 20/40/70

CHAMPION BALANCE

Tier 1 Champions

  • Jarvan Health: 650 ⇒ 700
  • Jarvan Attack Damage: 50 ⇒ 55
  • Jarvan Mana: 50/100 ⇒ 40/80
  • Jarvan Ageless Standard Attack Speed Bonus: 0.65/0.75/0.85 ⇒ 0.75/0.85/0.95
  • Xayah Attack Speed: 0.8 ⇒ 0.9

Tier 2 Champions

  • Mordekaiser Health: 650 ⇒ 700
  • Mordekaiser Indestructible Damage: 50/75/125 ⇒ 75/100/200
  • Rakan Health: 600 ⇒ 700
  • Yasuo Total Mana: 90 ⇒ 80

Tier 3 Champions

  • Ashe Health: 600 ⇒ 650
  • Ashe Attack Speed: 0.8 ⇒ 0.85
  • Ashe Enchanted Crystal Arrow Damage: 200/275/550 ⇒ 200/300/600
  • Ashe Enchanted Crystal arrow Stun Duration: 2/2/2 ⇒ 2/3/4 seconds
  • Ezreal Attack Damage: 60 ⇒ 50
  • Ezreal Starting Mana: 50 ⇒ 30
  • Karma Inspire Shield: 250/400/800 ⇒ 300/450/900
  • Karma Attack Speed Boost: 50/75/125% ⇒ 70/90/150%
  • Neeko Health: 800 ⇒ 850
  • Neeko Armor: 45 ⇒ 50
  • Shaco Total Mana: 80 ⇒ 70
  • Syndra Unleashed Power Damage (per orb): 100/125/200 ⇒ 100/140/220
  • Vayne Health: 550 ⇒ 500
  • Vayne Attack Damage: 60 ⇒ 50
  • Vi Assault and Battery Damage: 400/600/1200 ⇒ 350/550/1100

Tier 4 Champions

  • Fizz Chum the Waters Damage: 450/600/5000 ⇒ 400/550/4000
  • Irelia Health: 800 ⇒ 900
  • Irelia Attack Damage: 70 ⇒ 85
  • Irelia Armor: 35 ⇒ 50
  • Irelia Magic Resist: 20 ⇒ 40
  • Irelia Bladesurge Damage: 175/250/500% ⇒ 225/250/500%
  • Jhin Attack Damage: 80 ⇒ 85
  • Jhin Attack Speed: 0.85/0.9/1.1 ⇒ 0.9/0.95/1.2
  • Jhin 4th Shot Damage: 244/344/4444% ⇒ 350/500/4444%
  • Jinx Attack Speed: 0.75 ⇒ 0.7
  • Riven Shield: 225/375/1000 ⇒ 200/350/1000
  • Viktor Death Ray damage (Second Part): 250/400/1500 ⇒ 200/325/1500

Tier 5 Champions

  • Aurelion Sol Mana Drain: 15/25/50 ⇒ 10/15/50
  • Aurelion Sol Mobilize the Fleet Damage: 110/150/1000 ⇒ 90/150/1000
  • Janna Attack Speed Bonus: 100/150/500 ⇒ 80/125/500%

Urgot

  • Armor: 30 ⇒ 40
  • Magic Resist: 20 ⇒ 40
  • Attack Range: 660 ⇒ 420
  • Starting/Total Mana: 40/90 ⇒ 50/100
  • Fear Beyond Death Targeting: Farthest within Attack Range ⇒ Farthest
  • Fear Beyond Death now hits the first enemy it collides with instead of always hitting its intended target.
  • Damage is now preventable (a unit with Guardian Angel will revive).
  • Mana Reduction per cast: 10/20/90 ⇒ 20/30/100
  • Time to reel the enemy in now scales with Star Level.
  • Reel Duration: 1.5 sec ⇒ 3/2/1 second(s)

ITEMS

  • Giant Slayer now does (premitigation) damage that matches its damage type (physical or magic).
  • Ionic Spark Magic Resist shred: 50% ⇒ 40%

BUGFIXES

  • Ekko's slow is now displayed as a percentage instead of a decimal on his Tooltip.
  • Champions pulled in by Thresh's Temporal Passage can no longer be used to star-up other units
  • Vayne's bonus damage attacks during Final Hour can now properly proc Blademaster
  • Lulu Polymorphed units will no longer hop around while Stunned
  • Fixed an issue where Shaco could occasionally not receive Dark Star stacks if Stealthed when an ally would die
  • Aurelion Sol can no longer cast while being reeled in by Urgot

MOBILE CORNER

  • Buy XP and Shop buttons now animate when you zoom in and out !

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