In other news, the highly anticipated Community Celebration Calendar Event is back! Show your love for the SMITE Community and earn exciting rewards just by playing the game. Simply log in and play one game of SMITE each day for two weeks to unlock your rewards. And if you manage to earn at least six of these rewards, you'll unlock the exclusive Dapper Baron Samedi Skin! From loading screens to boosters and even 200 Gems, there's a variety of rewards up for grabs. Plus, don't miss out on the chance to earn some incredible Community Art. It's time to join the celebration and reap the rewards!
ODYSSEY: THE SOARING ISLES EVENT
This year's Odyssey we are taking it to the skies! Join us as we embark on new voyages on floating islands! There is also a NEW territory called Chibiland, where you can quest for hilarious cosmetic items! Make sure you find the three Floofs scattered across the Soaring Isles to unlock Chibiland! Let the adventure begin!- Week 1
- Crow of Torment Hades
- Bun Hatz Hun Batz
- CthUwU Cthulhu
- Searing Seductress Sol
- Fairy Dust Nu Wa
- Shadow Dancer Shiva
- Crow of Torment Jump Stamp
- Crow of Torment Recall Skin
- Sugarplum Butterfly Recall Skin
- Floofs Loading Frame
- Bun Hatz Avatar
- Return to Base Death Mark
- Aphro Kisses! Global Emote
- Touch Grass Jump Stamp
- Fast Food Loading Frame
- Floofs Loading Screen
- Recall Bait Recall Skin
- Cutesy Player Title
- Winter's Mark Avatar
- Gone to Valhalla Death Mark
- Slavic Symbols Fountain Skin
- Goddess Ishtar Global Emote
- Lurking Sobek Jump Stamp
- Haunting Horrors Level Up Skin
- Olympus Loading Screen
- Fishy Aquarium Recall Skin
- Week 3
- Cryptid Death Anubis
- Cryonic Demon Ymir
- Cryptid Death Loading Screen
- Cryonic Demon Avatar
COMMUNITY CELEBRATION CALENDAR EVENT
The Community Calendar Event is back! To celebrate our amazing SMITE Community, you can earn rewards just for playing SMITE!How it works:
- For two weeks, simply log in and play 1 game of SMITE each day to earn your reward!
- Earn at least 6 of these rewards and you will unlock the Dapper Baron Samedi Skin!
The Rewards:
- There are a variety of rewards. Loading screens, boosters, and even 200 Gems! But that isn't all… We also have some amazing Community Art that you can earn as well!
- Community Jump Stamps:
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@the_Nurshus @Stalmos
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- Community Avatars:
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@Nox_Alarica @Aliastarx_
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- Community Global Emotes:
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@littlelykoi @broke_crow
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- Another HUGE shoutout to our amazing Community Artists, make sure to earn them all!
9.8 SMITE NIGHT
- SMITE Night
- Week 1 – Siege 4v4
- Week 2 – Classic Conquest
- Week 3 – Egyptian Clash
- Week 4 – 5v5 Conquest
- Rewards:
- Week 1:
- SMITE NIGHT Avatar
- Odyssey: Soaring Isles BONUS Chest
- Week 2:
- SMITE NIGHT Avatar Chest
- Pick Your Own God Chest
- Week 3:
- SMITE NIGHT Emote Chest
- SMITE NIGHT Cosmetic Chest
- Week 4:
- SMITE NIGHT Voice Pack Chest
- 3 day Account Booster
- Milestone:
- Crying Cupid Death Mark
- SMITE NIGHT Skins Chest
- Week 1:
QUALITY OF LIFE
- God Avatars
- In this update we are beginning the process of releasing a huge selection of Avatars for each God's default art. Starting right where we left off in Season 3, we will be adding these back in batches across the next few updates.
- Unlock these Avatars by playing as the god, allied with the god, or against the god a total of 3 times
- Avatars available this update:
- Default Susano
- Default Fafnir
- Default Erlang Shen
- Default Terra
- Default Izanami
- Default Thoth
- Default Nike
- Default Camazotz
- In this update we are beginning the process of releasing a huge selection of Avatars for each God's default art. Starting right where we left off in Season 3, we will be adding these back in batches across the next few updates.
- Favor Prices for two Chests
- With Update 9.8 the following two chests will be purchasable for Favor:
- Voice Pack Chest
- Odyssey: Soaring Isles Cosmetic Chest
- With Update 9.8 the following two chests will be purchasable for Favor:
- More Direct Purchase Skins
- There will be over 100 more Exclusive Skins available for Direct Purchase
BUG FIXES
- UI
- Fixed an issue where Persephone appeared as "Ranged" in the Gods page filter
- Fixed an issue where some God emotes were missing in the Battle Emote and Smite Night Emote chests
- Fixed an issue where the Yulefest Loading Frame was displaying as The Trickster Loading Frame
- Fixed an issue where the Infinite Assault Custom Game template was using Random Pick instead of All Pick
- Fixed an issue where text could be entered into the New tags on the Gods page
- Fixed an issue where Non-Conquest Balance System message text would appear when loading into Jungle Practice
- Fixed an issue where Stone of Binding wasn't showing under the correct filters in the Item Store
- Fixed an issue where the Keyboard and Mouse setting on Console had unnamed labels on the chat box
- Fixed an issue where switching between Gods in the Gods page wasn't defaulting to the About tab
- Localization
- Fixed an issue where The Ferocious Executioner's Glyph passive wasn't displaying in the item tooltip in Spanish
- Updated shop filters to provide clearer explanations for Cooldown and Crowd Control Reduction in Spanish
- Updated item stat text for Crowd Control and Cooldown Reduction in Spanish
- General Gameplay
- Ranked
- Fixed an issue where after promoting to Masters, players couldn't duo queue with the same partner that was within MMR range until they played one game in Masters
- Conquest
- Fixed an issue where the Obelisk Mana Chalices were providing unintended Mana regeneration to teammates
- Fixed an issue where Sphinx's Bauble was allowing unintended cooldown in cooldown-based MOTDs (Grab Bag, Omnipotence, All Out Assault, and Cooldowns Runneth Over)
- Ranked
- Gods
- Lancelot
- Fixed an issue where he could be grabbed by Fenrir's ultimate ability while mounted
- Added clarification to the description of his Mount Up ability stating it is not immune to Time Dilation
- Geb
- Fixed an issue where his model could turn invisible after using his VXG Special emote
- Added clarification to the description of his ultimate ability stating that he becomes immune to Crowd Control
- Danzaburou
- Fixed an issue where he could sometimes break Jungle Camps causing them to not spawn the rest of the match
- Xing Tian
- Fixed an issue where certain gods like Terra and Zhong Kui could be thrown by Xing Tian's Ult even if they had Knockup Immunity
- Serqet
- Fixed an issue where her ultimate ability was applying 2 stacks of Diminishing Returns to herself after casting the ability
- Loki
- Fixed an issue where his ultimate ability was applying 2 stacks of Diminishing Returns to himself after casting the ability
- Scylla
- Fixed an issue with her Eleven skin causing FPS drops after getting hit by her ultimate ability
- Merlin
- Fixed an issue where Dragonfire at Rank 3 didn't deal damage in specific areas of the ability
- Atlas
- Fixed an issue where he could pull enemies into Phoenixes
- Fixed an issue with his ultimate ability where it could sometimes not be visible towards the end of the ability beam
- King Arthur
- Fixed the tooltip description of his Hamstring ability
- Heimdallr
- Decreased the size of his passive meter
- Ne Zha
- Fixed an issue with his Fire Lord skin where the ring toss FX would become invisible after multiple bounces
- Shiva
- Fixed an issue where he could be displaced outside of the map by Ganesha pillars during his dash
- Lancelot
- Items
- Malicious Deathbringer
- This item's passive effect will now only trigger once per ability or basic attack fire
- Magi's Revenge
- Fixed an issue where the passive movement speed wasn't being removed properly when more than one Revenge passive was activated at the same time
- Jotun's Cunning
- Fixed an issue where this items text did not describe its internal cooldown
- Malicious Deathbringer
BALANCE LIVE WITH THE 9.8 UPDATE – AUGUST 23
Game Modes
Duel
- Duel will now use the Jade Corruption Map (Joust will continue to use Season 3 Chinese Joust)
- All starter items and all starter item upgrades will now be banned in duel
- This game mode will no longer use Non-Conquest balance adjustments
Joust
- All starter items will be re-enabled on Joust and Ranked Joust
Items
The level 15 Support starter items have returned! These items now have the proper restrictions in place to prevent them from being abused by other roles. Players will now need to be the lowest gold on their team in order to get the bonus gold. The lower upgrade level will give supports an extra edge in the late game.- All Support Starter Items can be upgraded at level 15
- Sentinel's Embrace
- Sentinel's Boon
- Compassion
- Animosity
- War Banner
- Spartan Flag
- Lono's Mask
SPHINX'S BAUBLE
Of all the changes in Mid-Season, Sphinx's Baubles got the most discussion. Community feedback toward this item rapidly changed from overpowered and game breaking to niche and undertuned. Ultimately we agreed that the 60% CDR threshold is just too intense, especially when combined with other CDR cap dodging items like Chronos' Pendant or Bumba's Hammer, so we will be leaving the item at that passive stat. However, we are changing the stats and downside of this item to entirely remove the damage reduction and replacing it with a protection reduction. This will make the item a more powerful choice for Mages who want to trade off some stats for more CDR, and will make this item a heavier tradeoff for tanks. We are taking the most cautious route with this item in the tree because of its ability to potentially warp the entire meta, we will continue to buff it as needed but incrementally over time.- Decreased Physical Power from 55 to 45
- Decreased Magical Power from 80 to 70
- This Item no longer has any damage output debuff (still has healing decrease)
- This item now Decreases your Magical and Physical Protections by 15% (This applies to all protections including base, items, auras, player buffs, and jungle buffs)
GRIFFONWING EARRINGS
The Griffonwing Earrings passive effect was generally undervalued by players. To better balance that out we are removing the downside entirely. Building this item already comes at a significant cost in that you do not get another strong Hunter item passive that is available to you. We are also buffing the Magical Power on this item to ensure its a reasonable option for Mage ADCs in addition to Hunters.- Increased Magical Power from 60 to 70
- This Item no longer has any damage output debuff
ROSE SPIKE EARRINGS
- Increased Health from 200 to 250
- Removed 15 HP5
- Added 25 Magical Protections
FAE BLESSED HOOPS
The "pickups" side of the tree is seeing a big stat shift toward protections, so the Tier 2 item is also being adjusted to flow into those stats. Fae Blessed Hoops will now provide Magical Protections and CDR to make it a better option for healing guardians or healing mages flexing their build paths in more casual modes. Overall these two stats should be a significant increase in total value compared to the lost HP5.- Increased Health from 300 to 350
- Removed 20 HP5
- Added 10% CDR
- Added 60 Magical Protections
MANTICORES SPIKE
Manticore's Spike is seeing a similar shift as the Fae Blessed Hoops, gaining both types of protections to hopefully be a true contender in Support Builds. We are also buffing the item's passive in multiple ways to increase the items usability and potency.- Removed 30 HP5
- Removed 20% CCR
- Added 40 Physical Protections
- Added 40 Magical Protections
- Increased the duration of the self buff after pickup from 5s to 15s
- Increased the damage dealt from 3% to 4% of their max HP
- Increased the damage dealt by the item owner from 6% to 8% of their max HP
DIVINE RUIN
- Decreased Cost from 2300 to 2200
SPEAR OF THE MAGUS
- Decreased Cost from 2550 to 2450
SPEAR OF DESOLATION
- Decreased Cost from 2600 to 2500
ROD OF TAHUTI
- Increased Magical Power from 120 to 135
CALAMITOUS ROD OF TAHUTI
- Increased Magical Power from 120 to 135
PERFECTED ROD OF TAHUTI
- Increased Magical Power from 120 to 135
- This item's passive effect can now affect Ultimate Ability Cooldown
- Decreased passive internal cooldown from 10s to 8s
POLYNOMICON
- Decreased passive internal cooldown from 3s to 2s
(UPGRADE) BUMBA'S HAMMER
- This item's passive effect can now affect Ultimate Ability Cooldowns again
JOTUNN'S WRATH
- Increased Physical Power from 40 to 45
JOTUNN'S CUNNING
- Increased Physical Power from 40 to 45
JOTUNN'S VIGOR
- Increased Physical Power from 40 to 45
BRAWLER'S BEAT STICK
- Increased Physical Power from 50 to 55
THE CRUSHER
- Increased Physical Power from 40 to 45
TITAN'S BANE
- Decreased Cost from 2550 to 2450
- Decreased Passive Internal Cooldown from 8s to 6s
- Increased Attack Speed from 20% to 25%
- Decreased Healing Debuff Duration from 10s to 5s
- Decreased Cost from 650 to 600
- Decreased Healing Debuff Duration from 6s to 5s
- Increased Physical Protection from 70 to 80
- Decreased Healing Debuff Duration from 8s to 5s
- Increased Magical Protection from 80 to 90
- Decreased Healing Debuff Duration from 6s to 5s
- Decreased Physical Power Requirement from 325 to 275 (from 65 to 55 per stack)
- This item now properly checks stacking items and item passives for power gained from them
- This item no longer check god abilities for power gained
- Now provides 6 Gp5, only if you're the lowest gold on the team
- Decreased Protection Requirement from 300 to 275 (from 60 to 55 per stack)
- This item now properly checks stacking items and item passives for protections gained from them
- This item no longer check god abilities for protections gained
- Gp5 Now only applies if you have the lowest total gold on your team
- This item's passive aura no longer stacks with other players using the same item
- Gp5 Now only applies if you have the lowest total gold on your team
- 15 Bonus gold per assist now only applies if you have the lowest total gold on your team
Gods
NOX Mage items got some buffs but we also want to target a few specific mages. In this case, its pretty much a support we are looking at, as thats where Nox primarily shines in higher skill tiers. We are continuing to improve her lane clear from Shadow Lock so that she can focus on using her other abilities in pvp situations. Along with this buff we are also implementing a Non-Conquest cooldown nerf to her. Nox is often seen as a fringe support in Conquest but she is a top tier mage in Arena and other similar modes. This nerf should ease a lot of frustration there while we continue to evaluate her conquest performance. SHADOW LOCK- Increased Base Damage to Minions from 70/110/150/190/230 to 80/125/170/215/260
- Increased Minion Damage Magical Power Scaling from 50% to 60%
- +10% longer non-Ultimate cooldowns
- +10% longer Ultimate cooldown
GENERAL
- Increased Base Physical Protections from 11.2 to 14
- Increased Physical Protections from 2.8 per level to 3 per level
- Increased Base Damage from 100/165/230/295/360 to 110/175/240/305/370
- Increased Base Damage from 30/45/60/75/90 to 35/50/65/80/95 per shot
- (from 120/180/240/300/360 to 140/200/260/320/380 for all 4 hits)
- Decreased the number of kills per stack from 30 to 20
- Increased Damage 360/430/500/570/640 from 400/460/520/580/640
- Increased Base Damage from 90/140/190/240/290 to 90/145/200/255/310
- Increased Physical Power Scaling per tick from 5% per tick to 7.5% per tick on both Kaldr and Skadi's snowstoms
- Increased from 40% to 60% scaling per snowstorm total
- Decreased Cooldown from 15/14.5/14/13.5/13s to 13s at all ranks
- Decreased Mana Cost from 60/65/70/75/80 mana to 40/45/50/55/60
- Decreased Cooldown from 14s to 13s
- Decreased Cooldown from 14s to 13s
- This ability now reduces damage from all sources instead of just Physical Damage by 10%
- Decreased Cooldown from 16s to 15s
- Increased God damage from 20/40/60/80/100 to 25/45/65/85/105 per tick
- Decreased Cooldown from 100s to 90s
NON-CONQUEST
- Increased Ultimate Cooldown from 15% to 30%
- (from 115s to 117s)
- Increased Passive Healing Reduction Aura from 25% to 30%
- Increased Base Damage from 60/100/140/180/220 to 80/120/160/200/240
- Decreased Cooldown from 100s to 90s
- Increased Health and Mana he awakens with from 25% to 35%
- Decreased Cooldown from 240s to 180s
- Decreased Cooldown from 13 to 13/12.5/12/11.5/11s
- Increased Landing Damage from 200/290/380/470/560 to 240/330/420/510/600
- Decreased Cooldown from 13s to 11s
- Increased amount of hits it takes to destroy Monolith from 3 to 5
- Increased Shatter Damage from 70/100/130/160/190 to 90/120/150/180/210
- Increased Root Duration from 1.25s to 1.5s
- Decreased Cooldown from 18/17/16/15/14s to 17/16/15/14/13s
- Decreased Mana Cost from 70/75/80/85/90 mana to 60/65/70/75/80
- Added Damage to Lane Minions 3/4/5/6/7 per tick (12/16/20/24/28 total)
- Increased Stun Duration from 1s to 1.1/1.2/1.3/1.4/1.5s
- Decreased Mana Cost from 70/75/80/85/90 mana to 60/65/70/75/80
- Increased Healing Reduction Debuff Duration from 4s to 5s
- Increased Healing Reduction Debuff Duration from 4s to 5s
- Increased Healing Reduction Debuff Duration from 4s to 5s
- Increased Healing Reduction Debuff Duration from 4s to 5s
- Increased Healing Reduction Debuff Duration from 4s to 5s
NEW SKIN VOICE ACTORS
- Ishtar: Dalia Ramahi
- Crow of Torment Hades: Matt Curtis
- Bun Hatz Hun Batz: Sean Chiplock
- Fairy Dust Nu Wa: Lauren Mayfield
- Shadow Dancer Shiva: Edward Bosco
- Kuku Puffs Kukulkan: Frank Todaro
- Bad Apple Discordia: Cristina Vee
- Cryptid Death Anubis: Jacob Craner
- Cryonic Demon Ymir: Jon Allen
- Cthuwu Cthulhu: Daman Mills
- Searing Seductress Sol: Melissa Medina
- Xeno Thrasher Fenrir: Kit Harrison
- Winter's Mark Hou Yi: Jordan Haro

