First up, we have some adjustments to the items. The Archdruid's Fury now deals slightly less magical damage per stack, making it a bit more manageable for your opponents. The Ethereal Staff's health damage proc has also been reduced, giving your enemies a fighting chance. On the other hand, the Gladiator's Shield has become a bit pricier, but its passive trigger damage scaling has been slightly decreased, striking a fairer balance.
Moving on to the gods, BAKASURA has received a nerf to his abilities. The cooldown for his Eat Minion has been increased, giving his opponents a bit more breathing room. Additionally, the passive physical power of his Butcher Blades has been toned down, making him slightly less of a force to be reckoned with.
These changes aim to enhance the overall gameplay experience and ensure a fair and competitive environment. So gear up, strategize, and get ready to conquer the battlefield with these new adjustments!
BONUS BALANCE – LIVE JULY 25
Items
- Decreased Passive Trigger Damage from 40 to 30 Magical Damage per stack
- Decreased the % health damage proc from 8% to 6%
- Increased cost from 2250 to 2350g
- Decreased Passive Trigger Damage scaling from 30% to 25% of your Protections from items and abilities
- Decreased Passive Physical power from 10 to 7 per stack
Gods
- Increased Cooldown from 8s to 10/9.5/9/8.5/8s
- Decreased Passive Physical Power from 10/15/20/25/30 to 5/10/15/20/25
- Decreased Physical Penetration scaling from 0.5% to 0.25% per level
- Total decrease of 5%
- Decreased Movement Speed from 15/20/25/30/35% to 10/15/20/25/30%
- Decreased damage per hit from 35/50/65/80/95 (+18% of your Physical Power) to 30/45/60/75/90 (+16% of your Physical Power)
- Total scaling decrease from 216% to 192%
- Decreased damage from 90/145/200/255/310 to 90/140/190/240/290
- Decreased damage from 100/140/180/220/260 to 90/130/170/210/250
- Decreased Physical Power gained from 10 to 7
- Decreased Physical Power scaling from 30% to 20%
