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Rust

New Monuments and Improved Weapons

Patch
Quick Take6 changes

The 2022-07-07 Rust update introduces new monuments on Hapis Island, weapon balance changes, and quality-of-life improvements.

  • New: Added tiled cube prefabs for map makers and chat filtering.
  • New: Added 3 new monuments on Hapis Island.
  • Improved: M39 DPS and recoil improved; F1 grenade fuse time lowered to 2.5s; shotgun slugs have reduced damage falloff.
  • Improved: Many quality-of-life improvements including kayak facing, mailbox/BBQ orientation, and interaction sounds.
  • Fixed: Numerous fixes including ADSing animation, missing sounds, horse-elevator interaction, and exploits.
  • Fixed: Hapis Island fixes including berry spawning and roadside spawns.

Features

  • • Added tiled cube prefabs for community map makers
  • • Added chat filtering

Improvements

  • • Improved M39 DPS and recoil
  • • Lowered F1 grenade fuse time to 2.5s (was 3.0s)
  • • Shotgun slugs have reduced damage falloff
  • • Achievement todo list is now disabled if game tips are turned off in the game options
  • • Added a crosshair while free spraying with a Spray Can
  • • Increased the default number of sprays per player (25 -> 40)
  • • Can now Mute and Report players from the Contacts screen
  • • Z/C/Y keys no longer control zoom when in free camera (replaced with debugcamera_zoomin and debugcamera_zoomout binds)
  • • Added debugcamera_raise and debugcamera_lower binds instead of hardcoding to Q/E
  • • Added physical camera convars for the debug camera
  • • Added camera info overlay command for the debug camera
  • • Kayak now faces away from the player deploying by default
  • • Mailbox, BBQ, Medium Battery and Windmill now face toward the player by default
  • • (CUI) Add support for vertical overflow on Text components
  • • Updated player inventory idle animation
  • • Added interaction sounds for small loot containers (food, medical, tech, ammunition, etc)
  • • Updated generic loot crates with existing interaction sounds
  • • Hapis Island: Added 3 new monuments
  • • Jackhammer will hit hotspot every time without tap firing
  • • Torch despawns after 30 seconds
  • • Dropped backpacks will despawn after 30 seconds for rocks + torches
  • • Streamer mode will hide map name in server browser
  • • Can insert photos into mailbox
  • • `benchmark_demo {demo}` command to run the benchmark on different demos
  • • Can connect 'domain.com' without a port on the end
  • • Servers will no longer show the name of the custom map, only "Custom Map" if they are running one
  • • Optimized bulk loading assets from bundles
  • • Improved hide blood option
  • • Added hurt flash disable option
  • • m249 is slightly more aggressive
  • • HMLMG recoil is more aggressive
  • • Lowered HMLMG durability
  • • Increased HMLMG crafting cost
  • • Using scopes on weapons now increases their recoil
  • • Reduced blur/blood effects
  • • Accuracy bonus removed from the silencer

Fixed

  • • Fixed first shot while ADSing sometimes playing the non-ADS fire animation
  • • Fixed missing deploy sound for combat knife
  • • Fixed missing sounds for smoke grenades and supply signals
  • • Fixed missing crosshairs and camera movement while first person spectating
  • • Fixed smoke grenade effects not working correctly with first person spectating
  • • Fixed horses not properly moving with elevators
  • • Fixed error with a particular configuration of items when making Low Grade at a Mixing Table
  • • Fixed missing localization on progress bar when Hold to dismount is enabled
  • • Fixed some deployable entities changing rotation every time they are selected on the belt
  • • (CUI) Fixed some skin id's not loading correctly (PR#37)
  • • Fixed some missing sfx on the Spray Can
  • • Fixed an exploit when changing water quality
  • • Fixed flashlights & laser needing to be turned on every time you equip them
  • • Fixed exploit to steal attachments out of shop fronts
  • • Fixed nodes & animals taking extra hits
  • • Hapis Island: Fixed berries not spawning
  • • Hapis Island: Fixed roadside spawns being overly scarce
  • • Hapis Island: Fixed numerous other reported issues.
  • • Fixed flashlights & laser needing to be turned on every time you equip them
  • • Fixed exploit to steal attachments out of shop fronts
  • • Fixed nodes & animals taking extra hits
  • • Fixed animal headshots not playing hitmarker
  • • Fixed exploit to let you keep last item in softcore
  • • Fixed ability to shoot through armored window collider
  • • Fixed exploit to keep shopfront standing when breaking wall frame
  • • Fixed debris not created for walls on triangle foundations
  • • Fixed research tables getting stuck researching

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