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New Casino Train Carriage and Burst Fire Pistol Introduced

Patch
Quick Take4 changes

Prototype 17 introduces a caboose casino train carriage and a new burst fire pistol. Improvements include a new HLOD monument rendering system, better item count visibility, and IO inputs for the Snow Machine. Bug fixes address furnace workshop icons, power drainage issues, missing SFX, and more. Halloween content has been removed.

  • New: Caboose casino train carriage and Prototype 17 burst fire pistol.
  • Updated: HLOD monument rendering system, item count text shadow, Snow Machine IO inputs, and main menu FPS limiter.
  • Fixed: Furnace workshop icons, water barrel power drain, skull fire pit SFX, research table info, and other misc bugs.
  • Removed: Halloween event.

Features

  • Added caboose casino train carriage
  • Added Prototype 17 burst fire pistol

Improvements

  • New HLOD monument rendering system
  • Added a slight text shadow to item counts on belt bar to better stand out in bright environments
  • Snow Machine now has IO inputs (identical to Strobe Light/Fog Machine)
  • Added option to limit FPS in Main Menu to 60fps
  • Refresh respawn options if you've been assigned a sleeping bag while dead, no longer need to respawn and then die again
  • Added global.hideinteracttextwhileads to hide the interact text while aiming a weapon
  • Perf 6 shows total CPU time
  • Perf 7 shows unity's CPU time
  • Scrap helicopter driver marked hostile when crushing players in safe zone
  • Widened the trigger volumes on the work carts and locomotive, to allow for standing safely on the side rails

Fixed

  • Fixed furnace workshop icons getting an unintended halo effect
  • Fixed Water Barrels and Fluid Switches draining 1 power when connected to a battery powered circuit
  • Fixed missing sfx when igniting/extinguishing the skull fire pit
  • Fixed some cases where the Research Table would show incorrect info when inserting tools from the Lumberjack pack
  • Fixed debug.showworldinfoinperformancereadout not working for non-admins
  • Fixed xor not reducing passthrough by 1
  • Fixed memory cell not reducing passthrough by 1
  • Fixed splitters not updating power when output is destroyed
  • Fixed nav mesh stalling server for 250ms when being generated
  • Fixed NRE in combatlog on modded servers
  • Fixed flashlight & laser attachments not working in turrets
  • Fixed team members not always showing up when giving auth on bags / turrets
  • Fixed missing colliders when modular car rear seats are placed at the front of the vehicle
  • Fixed a bug where train cars could merge inside each other after uncoupling

Removed

  • Halloween

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