- Added cinematic animations for video creation (see devblog)
- Added player tick rate convars to the server (see devblog)
- Added Streamer mode to options menu
- Added new horse model and breeds
- Added Hitch-Trough deployable
- Added Minicopter fuel gauge
- Added Minicopter pilot IK
- Added 'hattip' gesture
- Added a bunch of secret achievements
- Fixed exploit to stack foundation steps
- Fixed swamp fog too bright at night
- Fixed water purifier disappearing after going out of network range
- Fixed misclicking accept would reject the team invite
- Fixed Rustige Egg not taking splash damage
- Fixed being able to pick up sam site when it contained ammo
- Optimized distant tree networking (client memory savings)
- Optimized physics queries by removing collider batching entirely (previously disabled)
- Optimized all entity queries
- Optimized buoyancy physics transform sync
- Optimized server player updates and transform sync
- Optimized server packet handling
- Optimized client inventory update
- Optimized monument memory use
- Optimized ocean wave foam rendering
- Optimized gpu-side wave simulation for rendering
- Optimized cpu-side wave simulation for buoyancy
- Horses require far less food
Quick Take
APN’s read on this updateThe July 2019 Update (2019-07-15) introduces new features, bug fixes, and performance optimizations.
What changed
- New: Horse breeds and hitching posts, streamer mode, cinematic animations, minicopter fuel gauge, and more.
- Fixed: Stack foundation steps exploit, swamp fog brightness, water purifier, team invite misclick, Rustige Egg splash damage, sam site pickup.
- Optimized: Distant tree networking, physics queries, entity queries, buoyancy physics, server updates, packet handling, inventory updates, monument memory, ocean foam, wave simulations.
- Updated: Horse food consumption reduced.
