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July 2019 Update: New Features and Bug Fixes

Patch
Quick Take

The July 2019 Update (2019-07-15) introduces new features, bug fixes, and performance optimizations.

  • New: Horse breeds and hitching posts, streamer mode, cinematic animations, minicopter fuel gauge, and more.
  • Fixed: Stack foundation steps exploit, swamp fog brightness, water purifier, team invite misclick, Rustige Egg splash damage, sam site pickup.
  • Optimized: Distant tree networking, physics queries, entity queries, buoyancy physics, server updates, packet handling, inventory updates, monument memory, ocean foam, wave simulations.
  • Added cinematic animations for video creation (see devblog)
  • Added player tick rate convars to the server (see devblog)
  • Added Streamer mode to options menu
  • Added new horse model and breeds
  • Added Hitch-Trough deployable
  • Added Minicopter fuel gauge
  • Added Minicopter pilot IK
  • Added 'hattip' gesture
  • Added a bunch of secret achievements
  • Fixed exploit to stack foundation steps
  • Fixed swamp fog too bright at night
  • Fixed water purifier disappearing after going out of network range
  • Fixed misclicking accept would reject the team invite
  • Fixed Rustige Egg not taking splash damage
  • Fixed being able to pick up sam site when it contained ammo
  • Optimized distant tree networking (client memory savings)
  • Optimized physics queries by removing collider batching entirely (previously disabled)
  • Optimized all entity queries
  • Optimized buoyancy physics transform sync
  • Optimized server player updates and transform sync
  • Optimized server packet handling
  • Optimized client inventory update
  • Optimized monument memory use
  • Optimized ocean wave foam rendering
  • Optimized gpu-side wave simulation for rendering
  • Optimized cpu-side wave simulation for buoyancy
  • Horses require far less food

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