Enhanced Spectating & AI Improvements in December Update
Official Post
Features
Enhanced First Person spectate
Excavator supply drops
Improvements
Excavator 2.5x more yield
Failed code lock entry for after 8 failed attempts now locks out user for 15mins
Exposed bear, boar and chicken populations in Server Admin UI
Increased human AI line-of-sight responsiveness.
Compound Bow moved to T1 Techtree
Compound Bow loses condition while drawn back
Reduced NVG grain and overlay intensity
Fish can now be sold for more scrap at fishing village exchange
MP5 NPC drop chance lowered
Watch tower decay, health and craft time higher
Table item craft no longer need metal fragments
Higher forest density
TechTree T2 electricity and car parts now on a separate branch
[MLRS] Increased the target hit area, and rockets cluster less towards the centre. In general it's now better for larger bases vs. precision targeting.
[MLRS] Increased the MLRS UI map zoom a little to make targeting easier (remember that it will show a marker you've placed as well).
[MLRS] The MLRS UI now supports characters from other languages.
[MLRS] The MLRS rocket explosion ground effect now plays at the true hit point rather than directly below the main explosion.
[MLRS] Reduced MLRS rocket world model size and mass to 25% of actual size and mass. No more giant rockets.
Fixed
Fixed skull rock skin missing sound effects
Fixed case where ammo would be lost when an auto turret reloads a weapon
Animals no longer continue to attack player corpses.
Animals will no longer attack players inside modular vehicles.
Fixed desync exploit abused by some private hack providers
Fixed gap exploit abused by a large number of hacks
Fixed missions UI enabled on first open and requiring double click to close
Fixed some mission typos, incorrect text and wrong reward amounts
[MLRS] Fixed MLRS rocket backfire effects flashing on when entering LOD range.
[MLRS] Fixed cassette recorders not sticking correctly to MLRS moving parts.
Fixed SAM sites not shooting hot air balloons anymore
The info panel for rocket ammo now shows their true maximum range instead of a semi-fabricated one.