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Realm Royale Reforged

New Deathmatch Training Grounds Introduced

Patch
Quick Take5 changes

The Deathmatch Training Grounds Patch (2018-07-10) introduces a new game mode, weapon adjustments, and bug fixes.

  • New: Deathmatch Training Grounds mode, a Duo mode up to 20 minutes with respawns, random fog movement, and a scoreboard.
  • Nerf: SMG damage reduced from 80-125 to 75-100 and clip size from 35 to 25. Assault Rifle damage reduced from 100-130 to 80-110, reload increased, clip reduced.
  • Buff: Crossbow clip size increased from 6 to 8, reload speed reduced. Throwing Axe damage increased to 900. Stone Spear damage increased to 350.
  • Updated: Slug Rifle now has perfect accuracy including while jumping.
  • Fixed: Turret animations, Forge hit detection, item dropping, ammo counts, contrail effects, hitbox for mounted players, crouch after skydive, potion box drops, keyboard binding option, and mini-map path line.
  • New Gamemode! Deathmatch Training Grounds Mode:
    • Deathmatch Training Grounds is queued as a Duo.
    • Lasts up to 20 minutes with up to 70 players.
    • A scoreboard shows the top three teams.
    • Players respawn after they are eliminated.
    • Players drop, but won't lose, two random items from their inventory when eliminated.
    • Loot Chests will respawn every 2 minutes.
    • Legendary Chests will not spawn.
    • Players have one chicken life, which resets when they are eliminated.
    • The fog will initially converge, and then move randomly around the island.

Weapons

  • SMG
    • Damage reduced from 80/95/110/125 to 75/82/90/100.
    • Clip size reduced from 35 to 25.
  • Slug Rifle
    • Now has perfect accuracy, including while jumping.
  • Assault Rifle
    • Damage reduced from 100/110/120/130 to 80/90/100/110.
    • Reload time increased from 1.8 to 2.5.
    • Clip size reduced from 30 to 25.
  • Crossbow
    • Clip size increased from 6 to 8.
    • Reload speed reduced from 2 to 1.
  • Heirloom Rifle
    • Refire rate increased from 0.3s to 0.4s.
  • Throwing Axe
    • Damage increased from 800 to 900.
  • Stone Spear
    • Damage increased from 275 to 350.

Bug Fixes

  • Fixed a bug where turret animations were not properly playing.
  • Fixed a bug where Forges would not block hitscan weapons.
  • Fixed a bug where items were not dropping out of players.
  • Fixed a bug where ammo counts were not updating for weapons that do not use ammo.
  • Fixed a bug where contrail effects would get stuck on players.
  • Various audio fixes.
  • Adjusted hitbox for mounted players.
  • Fixed a bug where players who crouched on the spawn island would crouch after skydiving.
  • Fixed an issue where Potions wouldn't pop out of potion boxes.
  • Added the option to change keyboard binding to swap weapons back to the game.
  • Added the line to the mini-map indicating shortest path to the fog safe zone back to the game.

Source: https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/2499943313696544836

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