Rising from the sands, an imposing structure of crisscrossing wood presents new opportunities within the Realm
Expand the Next Frontier with a brand new multi-level Forge structure with branching bridges that connect the city, creating a maze of interesting encounters and exploration
Night Stalker Bundle
The Nightstalker Bundle features three brand new vampiric cosmetic items for 1500 Crowns!
Nightstalker Hunter
Sanguine Warbeast Mount
Count Bokula Chicken
Gameplay
Weapons
Sword
Damage reduced by 11%
Pistol
Damage increased by 10%
SMG
Damage increased by 10%
Burst Rifle
Damage increased by 10%
Assault Rifle
Damage increased by 10%
Longbow
Damage reduced by 6%
Throwing Axe
Damage reduced by 7%
LMG
Damage increased by 15%
The Gatekeeper
Damage increased by 15%
Abilities
Deploy Turret
Damage reduced by 10%
Ice Block
Ice Block now heals the player for 150/300/450/600 health over its duration
Soar
Fly speed reduced by 10%
Dodge Roll
Cooldown reduced by 4 seconds at all rarities
Runes
Chicken Revive Rune
Reduced Revive Time Reduction from 10s to 5s
Quality of Life Improvements
Content Visibility Improvement
"Show off your superiority"
Titles and Avatars have become more visible for all players
Titles and Avatars can be seen while viewing the map screen for all party members
Fog Awareness Improvements
The Fog timer bar is now red and will flash when the timer is getting closer to running out for increased visibility
An icon representing the nearest point of the next fog circle has been added to the Compass at the top of the screen
A distance indicator has been added to the minimap showing the distance to the nearest point of the next fog circle
Additional HUD Improvements
Compass Visuals Updated
Improved visibility on directionality and cardinal directions that a player is facing
Teammates' waypoints will now stick to the edge of the compass when outside FOV
Directional arrows for allies outside FOV
End of Match Screen Improvements
Better visual breakdown of XP gained
Audio Mix Pass
Audio mix adjustments have been made in the following areas:
Weapons
Environment
Dialogue (VOX + VGS)
Music
Skydives
User Interface
Mounts
Chickens
Emotes
Abilities
Additional adjustments will be made in future updates
Bug Fixes
Gameplay
Fixed an issue where there were inconsistencies with actions that would break Stealth
Fixed an issue where shields would prevent "overkill" damage from affecting Health
Fixed an issue where players would have invisible lockout timers for enemy Runes
Fixed and issue where players using The Gatekeeper would experience slower movement speed while not firing
Fixed an issue where the Catapult would occasionally play its launching animation when a player enters relevancy of the Catapult
Fixed an issue where the Longbow would play the firing sound at the impact location
Fixed an issue where being resurrected after being eliminated while vaulting through a window would prevent the player from being able to Mount for the rest of the match
We have made a number of changes to the way the Blink ability functions.
UI
Added a "back" button on the Report Player Screen
Fixed an issue where Map Markers wouldn't show in the purchase preview window
Environment
Fixed several lighting issues around the map
Fixed several chest spawn locations around the map
Misc
Fixed an issue where pressing enter on certain screens would crash the client
Fixed an issue where the animation for swapping the pistol would not play properly when switching from certain weapons