Skip to main content
Neverwinter

Update: New Features and Bug Fixes

Patch
Quick Take6 changes

The Neverwinter patch 2019-05-15 addresses bug fixes and balance changes.

  • Fixed: Castle Ravenloft Arcolith now continues attacking correctly.
  • Fixed: Demogorgon encounter streamlined with barrier and exit fixes.
  • Fixed: Lair of the Mad Mage Trobriand and Bore Worm stalactite issues.
  • Fixed: Client crash during Strahd encounter in Castle Ravenloft.
  • Updated: Expeditions, Runemaster Sinyé offers replacement Enhanced Runic Resonators; Rune Tutorial flow cleaned up.
  • Updated: Boons, Guild Stronghold Revive Sickness boon rebalanced to reduce damage penalty.

Known Issue

  • Castle Ravenloft: Arcolith stops attacking after a period of time.

Highlights

Level Scaling

  • Demogorgon: We have made several changes to streamline the instance while addressing several issues.
    • Demogorgon and demon enemies will no longer attack the players through the barrier.
    • Players will no longer become stuck behind the magical wall.
    • The exit will allow players to exit whether they fail or complete the encounter.
  • Lair of the Mad Mage: Trobriand no longer stops fighting after he uses his ultimate ability.
  • Lair of the Mad Mage: The Bore Worm stalactites will now correctly hit players where they land.
  • Castle Ravenloft: The client no longer consistently crashes during the Strahd encounter.

Release Notes

Content and Environment

Expeditions

  • Runemaster Sinyé now offers players replacement Enhanced Runic Resonators if they have lost theirs.
  • The Rune Tutorial flow has been cleaned up to reduce confusion and allow for completion.

Waning Darkeness

  • The rewards originally given when Keresta is defeated in the Waning Darkness instance have been moved to the quest, Waning Darkness.

Combat and Powers

Classes and Balance

  • Several classes: Certain healing spells no longer incorrectly resurrect dead party members.
  • Fighter (Dreadnought): Seethe no longer drains stamina at double the expected rate.

Boons

  • The Guild Stronghold boon, Revive Sickness, now reduces the effect of each stack of Revive Sickness, and no longer affects the duration of the debuff.
    • At maximum rank, the boon now causes players to deal 10/15/20/25/30% less damage based on Revive Sickness stacks, instead of 10/20/30/40/50% less damage.
    • At maximum rank, the boon now causes players to lose 10/17.5/25/32.5/40% Maximum

More from Neverwinter