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Mortal Kombat 11 cover art

Mortal Kombat 11

Fighting
What Changed Recently

MK11's 2021-05-25 patch is mostly a health nerf sweep: Sheeva, Joker, and Cetrion all drop from 1000 to 950. Sheeva also loses Dragon Drop flexibility (narrower hitbox, locked-in delay, 30 extra recovery frames on miss or armor). RoboCop goes the other direction, gaining 50 health and quicker frame data on Don't Move Creep. New Movie character skins came with the patch.

  • Nerf: Sheeva health 1000 → 950; Dragon Drop hitbox narrowed, delay fixed, 30 more recovery frames on miss/armor.
  • Nerf: Joker health 1000 → 950.
  • Nerf: Cetrion health 1000 → 950; Deadly Winds and Deadly Winds Amplified do less chip on block.
  • Buff: RoboCop health 1050 → 1100; Don't Move Creep gets 2 more active frames and 5 fewer recovery frames on block.
  • Fixed: Shao Kahn strings get reduced recovery and new cancel options on flawless block.
  • New: Movie character skins added.

All Mortal Kombat 11 patches

The latest Mortal Kombat 11 update on record was posted . Each patch below opens its full notes, with a link to the official post.

DatePatch notes
Character Updates & New Movie Skins Unveiled
New Movie Skins Unveiled and Gameplay Improvements
Unlock the Ultimate MK Movie Experience with Klassic Skins
King of the Hill Mode Fixes & Krypt Progression Improvements
Mouse Navigation Fixed for Enhanced Menu Experience
Cetrion's Deadly Winds Finally Fixed!
General Gameplay Improvements and Enhancements
General Gameplay Improvements and Audio Fixes
New Brutalities & Gameplay Adjustments
Gameplay Balancing and Character Adjustments
March 2020 Balance Adjustments and Bug Fixes
February 2020 Balance Adjustments and Bug Fixes
January 2020 Balance Adjustments and Bug Fixes
December 2019 Balance Adjustments and Bug Fixes
Gameplay Balancing and Bug Fixes
Gameplay Balancing and Character Adjustments
Gameplay Balancing and Bug Fixes