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MechWarrior Online

Crusader Gets a Powerful Armor Boost

Patch
Quick Take6 changes

The June 17, 2022 patch (version 2022-06-17) introduces the Crusader heavy 'Mech, new map Vitric Station, mech quirk adjustments, weapon changes, map updates, and bug fixes.

  • New: Crusader heavy 'Mech with quirks for 3R, 5K, 5M, 7L, CRAEL variants.
  • New: Vitric Station map based on Faction Play map Vitric Forge.
  • Updated: Weapon adjustments to Snub Nose PPC, ER PPC, Heavy Gauss Rifle, Light Machine Guns, and Clan LMG.
  • Updated: Mech quirk changes for Piranha, Mist Lynx, Urbanmech, Panther, Jenner, Viper, Phoenix Hawk, Awesome, Highlander, Annihilator.
  • Fixed: IS Ultra AC5 double tap delay, VPR-F omnipod bonus, matchmaker settings for Event Queue and Quick Play.
  • Updated: Map updates for Viridian Bog, Tourmaline Desert, Caustic Valley.
Crusader Gets a Powerful Armor Boost

NEW 'MECH: CRUSADER

The Crusader heavy BattleMech is the first new 'Mech chassis to be added to MechWarrior Online in 3 years (the Dervish was added in June 2019)! It's also the most requested 'Mech ever. We love it, and hope you do too!

NEW MAP: VITRIC STATION

Vitric Station is a BRAND NEW map from Francois (Level Designer), based off of the Faction Play map Vitric Forge. We can't wait to see you on this battlefield!

'MECH QUIRKS

CRUSADER All Variants:
  • +10 Armor bonus to LT, CT, RT, LL, RL
  • +15 Armor Bonus to LA, RA
CRD-3R:
  • -10% Heat
  • -10% Ballistic cooldown
  • -10% Energy cooldown
  • +100% MG RoF
  • LRM HSL +1
  • +7.5% mech top speed
CRD-5K:
  • -10% Missile heat
  • +10% MRM Velocity
  • MRM HSL +1
  • +10% Laser range
  • -10% Laser duration
CRD-5M:
  • -10% Heat
  • -20% Ballistic cooldown
  • +20% Ballistic velocity
  • -10% LBX Spread
  • Streak SRM HSL +1
CRD-7L:
  • -10% Heat
  • +10% SRM Range
  • +10% SSRM Range
  • +10s Narc duration
  • +50m Narc range
  • -20% Stealth armor cooldown
  • +10% Enhanced ECM
  • +100m Sensor range
  • +100m Seismic sensor range (seismic sensor comes stock)
CRD-CRAEL:
  • +20% Ballistic velocity
  • -10% Ballistic heat
PIRANHA PIR-A:
  • Removed HMG ammo bonus per ton
MIST LYNX MLX-G:
  • Reduced LA, RA Armor bonus to +10 (from +16)
  • Reduced LA, RA Structure bonus to +5 (from +8)
URBANMECH UM-R80:
  • Reduced PPC heat to -7.5% (from -15%)
PANTHER PNT-KK:
  • Reduced Energy heat to -10% (from -15%)
JENNER JR7-F:
  • Added -5% Laser heat
VIPER VPR-F:
  • Removed HMG ammo bonus per ton from SO8
  • Removed LA, RA Armor bonus
PHOENIX HAWK PXH-1B:
  • Reduced heat to -5% (from -10%)
AWESOME AWS-8Q:
  • Increased PPC family heat to -10% (from -5%)
HIGHLANDER All Variants:
  • Added -25% Fall damage
ANNIHILATOR ANH-1E:
  • Added Snub Nose PPC HSL +1

WEAPON ADJUSTMENTS

As a continuation of our assessment of weapon performance, the following changes have been made: ENERGY WEAPONS Snub Nose PPC:
  • Increased pinpoint damage to 10 (from 8.5)
  • Increased damage to each adjacent component to 2.5 (from 1.5) (aka., 2.5 + 10 + 2.5)
  • Reduced minimum heat penalty limit to 3 (from 4)
ER PPC:
  • Increased heat penalty multiplier to 7 (from 4)
BALLISTIC WEAPONS Heavy Gauss Rifle:
  • Increased ammo per ton to 7 (from 5)
Light Machine Gun:
  • Increased range to 360m (from 250m)
  • Increased max range to 540m (from 500m)
  • Reduced crit damage multiplier to 3.0 (from 9.0)
  • Reduced 1x, 2x, 3x critical hit chances to 25%, 14%, 3% (from 31%, 17%, 4%)
  • Reduced spread to 0.16 (from 0.25)
(NOTE: Machine gun family are hitscan weapons. Projectiles are visual effects.) Clan Light Machine Gun:
  • Increased range to 360m (from 250m)
  • Increased max range to 540m (from 500m)
  • Reduced crit damage multiplier to 2.33 (from 7.0)
  • Reduced 1x, 2x, 3x critical hit chances to 25%, 14%, 3% (from 28%, 15.5%, 3.5%)
  • Reduced spread to 0.23 (from 0.33)
(NOTE: Machine gun family are hitscan weapons. Projectiles are visual effects.)

MAP UPDATES

Viridian Bog
  • Removed floating assets
  • Moved Theta capture point in the new zone
Tourmaline Desert
  • Grouped Skirmish spawn points together, similar to Conquest and Assault modes
Caustic Valley
  • Removed fog completely
  • Increased cover for both spawn points
  • Added new central structure to provide cover for Domination

BUG FIXES

  • Inner Sphere Ultra AC 5 can now be double tapped 0.11 seconds after first shot, consistent with the rest of Ultra autocannons. Currently IS UAC5 has a 0.5 second delay before you can double tap.
  • VPR-F & VPR-F(L) now has its 2.5xp Omnipod Bonus
  • Matchmaker now has separate settings for Event Queue and Quick Play

KNOWN ISSUES

  • Tourmaline Desert is missing most of its assets.
Patch Files (Direct Download)

To make the patching process easier for players with limited download caps, we'll be providing direct download links for the patch file(s) that comprise this patch. This will allow you to download the patch file(s) elsewhere, for manual injection into the MWO patcher through a Patch Cache folder.

Aside from allowing you to download the patch file(s) elsewhere, on another connection, there are no additional benefits to performing the patch this way; the patching process itself will be the same.

This direct patch download process will only work for players running the standalone client. It does not apply to players running MWO through Steam.

  • Download the above file(s)
  • For sake of ease, we recommend creating a dedicated folder for the patch file(s), such as 'MWO Patch Cache'
  • You do not need to unzip or unpack the patch file(s)
  • Launch the MWO Portal
  • Select the three horizontal lines in the top left of the Portal Window
  • Choose the 'Specify Patch File Cache' option
  • In the field that appears, paste or enter the location in which you saved the patch file(s) and hit OK
  • For example, C:Users<username>DocumentsMWO Patch Cache
  • Click the blue Patch button
  • The launcher will now check the Patch Cache folder you defined. If it locates the required patch files, it will unpack and use those files to apply the patch.
  • Once the patch is complete, launch the game

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