Aatrox is on the fringes of pro play, hanging on for dear life. Since he's restrained in that MMR, he has room for us to push him into a much better state for all players.
Caitlyn's 10.15 buffs put her in a bit too domineering of a place for both professional and regular play.Pulling back on her MS to bring her back in line, though we expect her to remain a strong pick.
BASE STATS
MOVEMENT SPEED330⇒325
EVELYNN
Q dart and spike base damage decreased.
Our changes last patch gave her a lot of new power in the jungle, so we're reeling back some of the damage that we gave her earlier in 10.8.
Q – HATE SPIKE
DART BASE DAMAGE30/35/40/45/50⇒25/30/35/40/45
SPIKE BASE DAMAGE30/35/40/45/50⇒25/30/35/40/45
GRAGAS
Base armor increased.
Gragas has been getting thrown around by the jungle, so we're hoping this change lets him slam right back. With more defense, it should also help out his early game exchanges in the top lane.
BASE STATS
ARMOR35⇒38
HECARIM
E bonus movement speed maximum reduced.
Trotting back some of the changes from 10.16, which overshot our expectations, especially with Hecarim players picking up on his synergy with Phase Rush.
E – DEVASTATING CHARGE
BONUS MOVEMENT SPEED25-100% (over the first 3 seconds, with fourth second at maximum value)⇒25-85% (over the first 3 seconds, with fourth second at maximum value)
KAI'SA
Base AD growth increased. E bonus AS increased later.
Kai'Sa is struggling at all levels of play. Giving her a little bit of a supercharge to help her reach her late game potential.
BASE STATS
ATTACK DAMAGE GROWTH1.7⇒2.0
E – SUPERCHARGE
BONUS ATTACK SPEED40/45/50/55/60%⇒40/50/60/70/80%
LUX
W shield decreased; mana cost no longer static and increased; fixed a bug where W would apply three times.
Lux support, especially with an early shield max, has gained a lot of traction as of late. To curb the oppressive playstyle of just spamming her shield in lane, we're targeting its power when maxed first, while avoiding hurting her more damage-oriented builds. Also, bugfix for a shieldfix!
TRIPLE SHIELD BUGFIXFixed a bug that caused Prismatic Barrier's effect to apply three times at the edge of its cast
QIYANA
W bonus AD ratio decreased. E base damage decreased later.
Qiyana has been riding a high wave in elite play, and although we've been able to avoid nerfing her due to her lack of presence in pro, the tide's turned this time.
Base health and mana decreased. Q damage ratio decreased. W heal ratio decreased. E self and aura bonus movement speed decreased.
Sona's power has reached a crescendo as a support and bot lane carry across skilled, elite, and average levels of play. We can't keep babying our baby girl any longer—we're toning down her power by bringing down her scaling.
BASE STATS
HEALTH482.36⇒480
MANA340.6⇒340
Q – HYMN OF VALOR
DAMAGE RATIO0.5 ability power⇒0.4 ability power
W – ARIA OF PERSEVERANCE
HEAL RATIO0.25 ability power⇒0.2 ability power
E – SONG OF CELERITY
SELF BONUS MOVEMENT SPEED20% (+0.03 per 100 ability power)⇒20% (+0.02 per 100 ability power)
AURA BONUS MOVEMENT SPEED10/11/12/13/14% (+0.03 per 100 ability power)⇒10/11/12/13/14% (+0.02 per 100 ability power)
VARUS
Base AS growth increased.
Our last wave of changes in 10.14 knocked Varus completely out of the meta. He's in a weak spot at all levels of play, so we're cautiously giving him a helping hand.
BASE STATS
ATTACK SPEED GROWTH3%⇒4%
XAYAH
Base AD growth increased.
Xayah has been struggling to keep up with her counterparts, so we're fluffing up her feathers and giving her a little more swish as the game progresses.
BASE STATS
ATTACK DAMAGE GROWTH2.9⇒3.5
YONE
Q base damage decreased later. R no longer applies life steal.
While not currently overpowered, we expect Yone isn't long-term balanced and will continue to grow from where he is—and where he is the strongest.
Q – MORTAL STEEL
BASE DAMAGE20/45/70/95/120⇒20/40/60/80/100
R – FATE SEALED
LIFE STEAL BUGFIXNo longer applies life steal at 100% effectiveness