WORLD WIDE WEBElise's Spider Form E – Rappel has been fixed so that she only descends if the second cast is on a target within the ability's range
Vex
SPOOPY CIRCLEFixed a bug where enemies marked by Gloom from Vex's Passive – Doom 'n Gloom would sometimes fail to get feared by her Doom-empowered E – Looming Darkness
3/9/2022 Mid-Patch Balances
We're taking care of some urgent mid-patch balances before we go AFK for a week.
Champions
Aphelios
BASE ARMOR28⇒26
BASE HEALTH530⇒510
Ashe
W – MANA COST70 at all ranks⇒75/70/65/60/55
R – COOLDOWN100/80/60 seconds⇒80/70/60 seconds
Draven
BASE AD60⇒62
Jinx
Q – FISHBONES MANA COST16/17/18/19/20⇒20 at all ranks
While the changes in 12.5 succeeded in making Yi's on-hit builds more optimal than his lethality builds, they actually resulted in a large buff to on-hit with roughly no change to lethality-overpowering Yi as a result. We're tuning Yi down with some stronger nerfs this time, but ensuring that we're pulling power from across his kit so as to not dramatically impact his gameplay.
BZZZiggs, Heimerstinger, Nunu & Beelump, and Orbeeanna will bee available March 3, 2022.
CHAMPIONS
AHRI
W base damage decreased; mana cost increased. E mana cost increased.
While we're happy that players are charmed by Ahri's refresh in 12.3, she's been a little too strong since. We're pulling some power out of her early game to reduce her overall strength.
Passive damage against monsters decreased. E bonus attack range decreased.
Gwen has been shredding up top and jungle in Pro play for some time now. So we're snipping off some of her power so her weaknesses are more apparent and her strength as a flex pick is reduced.
PASSIVE – THOUSAND CUTS
MAXIMUM DAMAGE AGAINST MONSTERS10 (+25% AP)⇒10 (+15% AP)
E – SKIP 'N SLASH
BONUS ATTACK RANGE100⇒50
KENNEN
W full stack bonus damage on basic attacks increased.
Kennen hasn't had much presence in top lane, so we're giving him some small buffs to shock the current meta.
W – ELECTRICAL SURGE
BASIC ATTACK BONUS MAGIC DAMAGE AT FULL STACKS20/30/40/50/60 (+60/70/80/90/100% bonus AD) (+25% AP)⇒35/45/55/65/75 (+80/90/100/110/120% bonus AD) (+35% AP)
MASTER YI
Q damage and bonus crit damage decreased; each mark now applies on-hit effects; on-hit cooldown reduction now scales with Ability Haste. E and R now pause during his Q and both can now be activated during Q. E base damage decreased late.
Master Yi's Duskblade builds have been a bit strong recently, but more importantly are both frustrating to play against and unhealthy for gameplay. We're decreasing his Q's synergy with lethality and Ability Haste and instead adding on-hit scaling so the Wuju Bladesman is forced to show himself while fighting.
Q – ALPHA STRIKE
DAMAGE25/60/95/130/165 (+90% AD), reduced by 75% for subsequent hits on the same target⇒30/60/90/120/150 (+60% AD), reduced by 75% for subsequent hits on the same target
NEWMANY FOES, MANY STRIKESEach mark of Q – Alpha Strike now applies on-hit effects including his E – Wuju Style (on-hit effects from subsequent hits are also reduced by 75%)
UPDATEDSLOWER BUT STILL STEADYQ – Alpha Strike's cooldown reduction upon attacks now scales down with Ability Haste. For example, if Master Yi has 100 Ability Haste, each on-hit now reduces its cooldown by 0.5 seconds (instead of 1).
UPDATEDTAKE YOUR TIMEQ – Alpha Strike's cast time no longer counts against his E – Wuju Style and R – Highlander active durations (similar to W – Meditate)
UPDATEDWUJU BELIEVE THATMaster Yi can now activate E – Wuju Style and R – Highlander during his Q – Alpha Strike
We're giving Miss Fortune a quality of life update for struttier spawns.
W – STRUT
UPDATEDI AM SPEEDMiss Fortune now spawns with the maximum amount of movespeed granted by Strut's passive
SAMIRA
Health growth and armor growth increased. R cooldown decreased.
For a thrillseeker, the Desert Rose hasn't been very daring recently. We're ramping up her durability over time so she can more comfortably stack her Style in big late-game teamfights before getting focused down.
BASE STATS
HEALTH GROWTH88⇒94
HEALTH AT LEVEL 182026⇒2128
ARMOR GROWTH3⇒3.5
ARMOR AT LEVEL 1877⇒85.5
R – INFERNO TRIGGER
COOLDOWN8 seconds⇒5 seconds
SERAPHINE
W mana cost decreased late; cooldown increased early and decreased late; shield decreased and now scales with rank; ally shields now equal Seraphine's; heal scaling adjusted. E cooldown decreased early.
Seraphine's been enjoying the mid lane limelight, but it's clear that players want to share her stage in bot lane, too. We're introducing some buffs to her support kit without turning the volume up too high on her solo performances in mid.
ALLY SHIELDS50-150 (levels 1-18) (+30% AP)⇒60/80/100/120/140 (+40% AP) (Note: Allies now receive the same shield amount as Seraphine)
HEALING (IF ALREADY SHIELDED)5% (+1.125% per 100 AP) of missing health per ally in range⇒5/5.5/6/6.5/7% (+0.75% per 100 AP) of missing health per ally in range
E cooldown increased. R invulnerability duration decreased.
Xin's a staple in Pro play right now, in part due to the consistent and reliable engage of his E combined with the safety of his R. We're targeting some of that engage power while also ensuring his ultimate doesn't provide him with too much of a safety net.
E – AUDACIOUS CHARGE
COOLDOWN11 seconds⇒12 seconds
R – CRESCENT GUARD
INVULNERABILITY DURATION5 seconds⇒4 seconds
ITEMS
HULLBREAKER
Ranged Hullbreaker users have been taking over top lane, so we're decreasing its benefits for them. Hullbreaker should still feel like an option for ranged champs, but without overshadowing melee users.
PASSIVE – BOARDING PARTY
BONUS ARMOR AND MAGIC RESIST20-60 (levels 1-18)⇒[20-60 (levels 1-18) for melee/10-30 (levels 1-18) for ranged]
SIEGE AND SUPER MINION BONUS ARMOR AND MAGIC RESIST60-180 (levels 1-18)⇒[60-180 (levels 1-18) for melee/30-90 (levels 1-18) for ranged]
VFX UPDATES
ELISE
BASE ELISEComplete overhaul
DEATH BLOSSOM ELISESame as new base
VICTORIOUS ELISESame as new base
BLOOD MOON ELISESame as new base
SKT T1 ELISESame as new base
SUPER GALAXY ELISEMinor changes; new VFX for Spider Form E – Rappel
BEWITCHING ELISEMinor changes
WITHERED ROSE ELISEMinimal tweaks
MYTHIC CONTENT OVERHAUL PREPARATION
The Mythic Content Overhaul begins next patch! 12.5 is your last chance to spend your 2020 Prestige Points! Unlike Gemstones, Prestige Points won't convert to Mythic Essence. USE 'EM NOW IF YOU'VE GOT 'EM!
Also, as mentioned last patch, once patch 12.5 releases, you'll no longer be able to claim OG ownership of 2018 and 2019 Prestige skins by obtaining them from loot drops or rerolls. The skins will still appear in drops and rerolls during 12.5, but only those who earned them pre-12.5 will receive a special version of these skins. Prestige and Gemstone skins will be removed from loot drops and rerolls when the Mythic Content Overhaul begins.
FRELJORD CLASH
Team formation for the first weekend of the Freljord Cup starts on March 14, and the tournaments are on March 19 and 20! Team formation for the second weekend starts on March 28, and the tournaments will be on April 2 and 3 during patch 12.6.
PERSONALIZATION
RANKED BORDERS AND DIVISIONS
Based on your feedback, an updated look for ranked borders will be hitting the loading screen in patch 12.5. In addition, Ranked divisions will be visible in game lobbies, hovercards, loading screens, and profiles.
BUGFIXES & QOL CHANGES
Fixed a bug where the Magical Footwear rune would grant Viego duplicate Slightly Magical Boots
Fixed a bug where Viego would permanently gain move speed from Taliyah's Passive – Rock Surfing after possessing her
Fixed a bug where Caitlyn's Q – Piltover Peacemaker would not deal damage if she had a spell shield created by Edge of Night or Banshee's Veil
Fixed a bug where Predator and Commencing Stopwatch's cooldowns were not showing correctly in the scoreboard
Fixed a bug where Yorick's Maiden of the Mist would not display an icon on the minimap
Fixed a bug where Sona's Passive – Power Chord empowered basic attacks were not being consumed or applied when attacking allies while Berserk
Fixed a bug where Rumble's Overheated state would visually disappear faster than it should if triggered by his E – Electro Harpoon
Fixed a bug where the Maiden of the Mist and Ghouls summoned by Yorick's R – Eulogy of the Isles would not disappear when he died
Fixed a bug where Ornn could not use Passive – Living Forge to upgrade items for an allied Viego that had possessed an enemy champion earlier that game
Fixed a bug where Karthus could leave spawn before the barrier dropped at 15 seconds
Fixed a bug where casting Vel'Koz's R – Lifeform Disintegration Ray would cause game replays to crash
Fixed a bug where champions who go Berserk from Renata's R – Hostile Takeover would not deal bonus true damage with their Cheap Shot rune
Fixed a bug where Sett was unable to cast basic abilities if Renata died during his R – Showstopper while he was Berserk
Fixed several bugs where champions with certain items and runes would incorrectly receive kill credit and gold for killing their allies while Berserk
Fixed a bug where active item cooldown timers were not correctly displaying for teammates
Fixed a bug where Rek'Sai's Q – Queen's Wrath cast bar did not appear correctly
Fixed a bug where the "Thanks for Playing in the Cup!" notification did not appear in the last completed match of Clash tournaments
Fixed a bug where Clash leaders could not see the tier and lanes on requests from free agents
Fixed a bug where players would not see the honors they received in the post-game lobby while they were still being processed
Fixed a bug where accounts above level 500 were defaulting to the Level 1 border. They can now be customized by selecting any prestige border instead.
UPCOMING SKINS & CHROMAS
The following skins will be released this patch:
BZZZiggs
Heimerstinger
Nunu & Beelump
Orbeeanna
The following chromas will be released this patch: