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Deadlock · Aug 5, 2024
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DeadlockAug 5, 2024, 9:00 PM

Orb Adjustments and Performance Improvements

Official Source

Official Post

08-06-2024 Update

  • Various adjustments to orb spawning behavior (a bit less horizontal motion and some more variance and details to its motion)
  • Server performance improvements
  • New categories added to builds are now wider by default
  • Added a console command: deadlock_get_old_builds, which will download and print out all of the build data for your account prior to the new builds feature

Viscous Updates

  • Added a directional arrow particle effect to Goo Ball for Viscous
  • Added additional particles while using Goo Ball
  • Fixed hit detection on Puddle Punch and Goo Ball
  • Fixed Puddle Punch having 2x the range of the tooltip
  • Fixed Puddle Punch being able to target behind puddle
  • Fixed Puddle Punch using Guardians as a surface to punch from
  • Puddle Punch Range reduced from 70m to 60m
  • Splatter now deals less damage if it hits the same target multiple times. 66% damage for the second hit, 33% damage for the third hit
  • Splatter Cooldown from 18s to 20s
  • Splatter Base Damage from 120 to 110
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