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Counter-Strike 2

Swamp Map Major Overhaul with Enhanced Performance and Visuals

Patch2020-08-26
Quick Take3 changes

The 2020-08-26 update for Counter-Strike: Global Offensive fixes a rare coach camera bug and adds cheat protection to net_dumpeventstats, alongside major map overhauls for Swamp, Mutiny, and Cache.

  • New: Swamp map overhaul with improved performance, new radar, raised water bottom, new path from mid to heaven, and various tweaks.
  • Updated: Mutiny map with improved performance, adjusted lighting, new bomb reset triggers, extended Dock, moved T spawn, adjusted cover, and more.
  • Updated: Cache map with subtle visual enhancements, fixed door stuck bug, fixed molotov exploit, updated nav mesh, restored soundscapes.

[MISC]

– Fixed a rare case where coach camera could remain in free roaming mode.
– Fixed net_dumpeventstats command to be cheat-protected.

[MAPS]

Swamp
– Improved performance
– New radar
– Raised the bottom of the water for better readability of players behind boats
– Fixed invisible water splashes
– Ambience sounds is quieter
– To make mid more attractive and balanced we have added a new path from mid up to heaven
– Heaven has now some more space towards the new path for better angles
– Closed gaps in wood fence at A-long (T side)
– Closed a sightline from CT-spawn to A-long

Mutiny
-Improved performance in all areas of the map
-Tweaked and improved clipping
-Adjusted environment lighting to give a better visual contrast
-Removed foliage on A Site wall
-Added multiple bomb reset triggers around A Site, B Site and Dock
-Extended Dock and Moved T Spawn back slightly to give CTs more setup time
-Adjusted cover around the map
-Tweaked wall at A Site for cleaner angles and made it easier to jump onto
-Made wallbangs through the door on B Site do less damage
-Lowered part of the wall on A Site
-Modified rock formation at upper T to A into a brick wall to improve visibility and grenade potential
-Fixed various lighting and texturing issues

Cache
-Subtle visual enhancements
-Fixed door stuck bug
-Fixed molotov exploit at Dark Spot Mid
-Updated .nav mesh
-Restored functionality to soundscapes

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