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Counter-Strike 2

New Music Kit Drops & Gameplay Improvements

Patch2021-10-07
Quick Take6 changes

Patch 2021-10-07 includes a new Music Kit, gameplay fixes, and major map updates across multiple dates.

  • New: bbno$ - u mad! Music Kit in regular and StatTrak versions.
  • Fixed: Danger Zone respawn location selection and ExoJump camera smoothing.
  • Updated: New VO for Trapper agents and adjusted ragdoll physics.
  • Updated: Map changes for Dust 2, Insertion 2, Ravine, Basalt, and County with visual improvements and clipping fixes.
  • Fixed: Water footstep sound bug, bot door opening, and map fixes for Ancient and Basalt.
  • New: Stockholm 2021 Viewer Pass, grenade donation purchases, spectator fixes, and AI behavior tree nodes.

2021.10.07 Patch Notes

[MUSIC KITS]

– Added the bbno$ – u mad! Music Kit, available in regular and StatTrak™ versions

[GAMEPLAY]

– Danger Zone
, Respawning players are no longer able to select respawn locations that should have been prohibited by the spawnmask map
, Smoothed camera motion when using ExoJump

[MISC]

– Added new VO for Trapper and Trapper Aggressor agents
– Adjusted ragdoll physics

[MAPS]

– Dust 2
, Re-tired visblocker from T spawn to mid
, Blocked unintended wallbang

– Insertion 2
, New glass texture for windows in office, to make it easier to see from inside if the glass is broken or not
, Other minor tweaks

– Ravine
, Fixed bomb stuck spot near spawn
, Clipping fixes
, Updated radar

– Basalt
, Added a reception desk to B Connector
, Added an additional window to Red Barn
, Removed railing on A for easier movement
, Visual upgrades to bombsite B
, Visual upgrades to Red Barn
, Added literature
, Added a fuzzy carpet
, Small visual upgrades across the whole map

– County
, Disabled physics on window at creek house
, Removed possibility to set metal frame of the quarry building in motion
, Set proper scale on metal containers
, Improved cliff models collision
, Clipped cave ceiling and wooden roofs in order to prevent players from getting stuck while using exojump
, Fixed collision on aspen tree models to prevent players from getting stuck
, Fixed global sound on bunker doors
, Fixed all reported stuck spots while jumping
, Increased fade distance for corn field
, Clipped beach part of the map to prevent players from escaping the map with bump mines
, Extended watertower ladder
, Fixed reported floating barrels/turrets
, Made waterfall floor more shallow so that the items can be picked up
, Closed of some of the rooms in haunted mansion
, Renovated haunted mansion
, Removed killzone on the left side of the bridge
, Optimizations

2021.10.15 Patch Notes

[ MISC ]

– Fixed a bug where water footstep sounds would emit from spectating players' death locations. (thanks /u/birkir and others on reddit)
– Bots will be able to open more Danger Zone doors.
– Stability improvements.

[ MAPS ]

Ancient
– Fixed pixel gap through scaffolding near B

Basalt
– Fixed many clipping issues (thanks Luar)
– Fixed missing nav mesh in lower A
– Updated radar
– Made map playable again by changing the license plates
– Various visual tweaks

2021.10.21 Patch Notes

[STOCKHOLM 2021 CS:GO MAJOR CHAMPIONSHIP]

– The "Stockholm 2021 Viewer Pass" and the "Stockholm 2021 Viewer Pass + 3 Souvenir Tokens" are now available for purchase. 50% of the proceeds go to the teams and organizations taking part in the PGL Stockholm 2021 CS:GO Major Championship.
– With a Viewer Pass, you'll get:
, An upgradable Stockholm 2021 Event Coin.
, Access to the Stockholm Pick'Em Challenge.
, Unlimited team graffiti for the duration of the event.
, Steam.tv team flair.
, Access to Stockholm 2021 Souvenir Packages.
– Team stickers and patches are available for purchase.

[MISC]

– Enabled grenade donation purchases from the buy wheel.
– Fixed a bug where spectators sometimes wouldn't correctly see donated weapons.
– Fixed a bug where disconnected and reconnected players could exceed grenade purchase limits.

[AI – BEHAVIOR TREES]

– Added the following nodes: decorator_game_event, action_drop_active_weapon, action_inspect_current_weapon, action_standup, action_custom_buy.
– Added variables: BombIsBeingDefused, AccountBalance, IsBlind, BlindnessPercentage.
– Fixed a bug where node "condition_owns_item" wouldn't work with "item_defuser" / "item_cutters".
– Fixed a bug where bots would incorrectly include themselves when sensing other players.
– Added support for "team_filter" when sensing grenades.
– Node "action_wait" now supports "@convar" references.

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