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Counter-Strike 2

CS2 Pipeline Proof - March 18 Update

Patch
Source
Quick Take

Reloading now discards remaining ammo in a magazine, promoting careful ammo management, and reserve ammo is displayed as magazines or bullets. New limited map guides are introduced for Competitive and Retakes, enhancing strategic play. We should adapt our reload strategies and check out the new map guides for better performance in matches.

[ GAMEPLAY ]
  • Reloading has been refactored to encourage more careful consideration of the use of ammo. When you reload a magazine-fed weapon, all remaining ammo in the magazine is discarded and a new, full magazine is taken from the reserves.
  • Reserve ammunition is now represented either as number of magazines, shells, or bullets, depending on the weapon.
  • The fill-level of the current weapon is now displayed below the ammo count.
  • Tuned reserve magazine counts per-weapon.

[ MAP GUIDES ]
  • Limited map guides are now available in Competitive and Retakes (first 5 rounds of the half, 30 node max).
  • sv_allow_annotations_access_level supports 3 values: 0 – disabled. 1 – limited view. 2 – full and editable.
  • sv_annotation_limits_max_rounds_per_half (default 5) determines how many rounds into the half guides are allowed. -1 for unlimited.
  • Minimal starter map guides have been added for all Active Duty maps.

[ WORKSHOP MAPS ]
  • Friends playing a Practice or Workshop map can be joined through the friends menu if they have Open Party set.

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