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Counter-Strike 2

Explosive Changes: C4 Killfeed and Grenade Fixes

Patch2020-05-27
Quick Take5 changes

Counter-Strike 2 version 2020-05-27 introduces gameplay fixes, rendering improvements, UI updates, a new sticker capsule, and Steam SDK updates.

  • Fixed: C4 explosions now appear in the killfeed; frozen players no longer take damage; players are less likely to get stuck on mid-air grenades and can stand up when crouched on a decoy.
  • Fixed: Grenade collision improved to reduce phasing through doors and bouncing near players' feet.
  • Updated: Sticker shader adjusted to reduce mip artifacts; shadow culling optimized to prevent flickering on ultra-wide displays; texture streaming added as an experimental graphics setting.
  • New: Anubis main menu background movie added; players can change main menu background scenery; sticker and patch localization tokens split for better translations.
  • New: Warhammer 40,000 Sticker Capsule added to the store; Steamworks SDK updated to May 2020 version.

[ GAMEPLAY ]

– The killfeed now displays players that are killed by C4 explosions in all game modes.
– Players that are frozen by game logic no longer take damage.
– Players are less likely to become stuck on mid-air grenades, and are now able to stand up when crouched on top of another player’s decoy grenade.
– Grenades are less likely to phase through doors when thrown into nearby players, and have improved collision when bouncing near the ground around player’s feet.

[ RENDERING ]

– Adjusted sticker shader to reduce mip artifacts on holographic stickers at an angle.
– Optimized shadow culling frustum to prevent flickering shadows caused by renderable overflow at ultra-wide aspect ratios such as 21:9.
– Optimized texture generation by giving composite textures destined for models that are already rendering higher priority in the generation queue.
– Added a trailing cache of composite inputs, designed to optimize composite generation for sequences of similar jobs.
– More asynchronous texture requests are allowed per cycle, allowing composites to generate faster on some systems.
– Added an experimental graphics setting; ‘Texture Streaming’ in video options. Texture streaming allows the game to defer loading of high-resolution textures until they are needed for rendering, potentially saving a significant amount of video memory. On systems with slower disk access, streaming textures may be momentarily visible.

[ UI / LOCALIZATION ]

– Added a new Anubis main menu background movie to the game.
– Added a way for users to change their main menu background scenery.
– Split stickers and patches localization UI tokens to allow for better translations.
– Added proper HTML-escaping for custom inventory item names when applying and scraping stickers.

[ STORE ]

– Added Warhammer 40,000 Sticker Capsule featuring a variety of stickers from the Warhammer 40,000 series.

[ STEAM ]

– Updated Steamworks SDK and Steam libraries to the latest versions released in May 2020.
– If the game fails to connect with local Steam Client, then users must update their version of Steam Client by selecting Steam > Check for Steam Client Updates.

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