PUBLIC EVENTS
» Battle Royale & Resurgence «
- Classified Weapon
- Slightly reduced Classified Weapon event frequency.
- Reduced the red circle on the map tracking enemy holding the Classified Weapon by 20%.
- Increased the amount the tracking red circle shrinks as the Classified Weapon holder earns eliminations.
These changes make the Classified Weapon Public Event feel more deliberate while allowing other Public Events more opportunities to appear in the rotation. We’re very pleased with how Classified Weapons have performed in live so far, and these adjustments are aimed at improving overall event variety. We’ve also slightly increased the challenge by making the weapon holder’s location easier for nearby enemies to track.
CONTRACTS
» Battle Royale & Resurgence «
- Supply Run
- Slightly increase Supply Run cash rewards.
EQUIPMENT
» All Modes «
- Throwing Axe
- Reduced Throwing Axe spawn frequency in loot.
- Removed the upper torso damage multiplier. Upper torso hits will no longer down fully plated enemies in a single hit.
- Throwing Axes that ricochet off surfaces can no longer down fully plated enemies in a single hit.
Throwing Axes have remained a rewarding high-skill piece of equipment. Their consistency in securing one-hit eliminations particularly through upper torso hits and bouncing off surfaces has made it more forgiving than intended. These adjustments place greater emphasis on precision and we'll continue monitoring its performance and player feedback.
FIELD UPGRADES
» Resurgence «
- Self-Revives and Advanced Self-Revives
- Slightly reduced the overall drop chance of Self-Revive in Legendary and Base Supply Boxes.
- Slightly increased the chance for an Advanced Self-Revive to drop from Supply Boxes.
These changes reduce the overall number of Self-Revives available throughout a match while maintaining access to the newer Advanced Self-Revive. Our goal is to reduce the frequency of self-revive encounters without significantly impacting the availability of the newer item.
KILLSTREAKS
» Battle Royale & Resurgence «
- Precision Airstrike Angle Adjustment
- Precision Airstrikes will now approach from behind the player that called it in instead of a different path.
When we updated Precision Airstrikes a few years ago, we changed them to automatically select the optimal approach angle to maximize their area of impact. While this improved their effectiveness, it also removed an important gameplay cue by making it harder for nearby players to identify the direction the strike was called from. We’re restoring this functionality so Precision Airstrikes once again approach from the caller’s facing direction, improving clarity and counterplay while maintaining their overall effectiveness. We’ll continue monitoring performance and player feedback after this adjustment goes live.
BUG FIXES
- Fixed an issue where Champion’s Quest icons were not visible after a player left the match while holding a Champion's Quest item.
- Fixed an issue that allowed players to extract more than one Champion’s Quest item per match.
- Fixed an issue where gas circles would not properly readjust after a Champion’s Quest mission failed during a Battle Royale match.
- Fixed an issue where players could spawn in the upper jail area without a weapon at the start of a Gulag match, preventing them from fighting their opponent.
- Fixed an issue where players could respawn with a blurry screen after being eliminated in Bunker Buster gas while using the Irradiated and Field Medic perks.
- Fixed an issue where Champion's Quest could fail if the drone crash site was near or inside the gas.
- Fixed an issue where Deployable Buy Stations did not disable at the correct distance when inside the gas after Circle 3.
- Fixed issues where players could exploit map geometry to access unintended areas.
