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Tom Clancy’s Rainbow Six Siege · Y7S4
Tom Clancy’s Rainbow Six Siege cover
Tom Clancy’s Rainbow Six SiegeY7S4Dec 6, 2022, 2:36 PM

Y7S4 Patch Sizes & Gameplay Improvements

Official Post

Y7S4 PATCH SIZE

Find the download sizes for each platform below.

  • Ubisoft Connect: 5.44 GB
  • Steam: 5.1 GB
  • Xbox One: 4.01 GB
  • Xbox Series X: 4.44 GB
  • PlayStation 4: 4.59 GB
  • PlayStation 5: 4.31 GB

PLAYER COMFORT

TEAM DEATHMATCH

  • Added voiceover lines in the Team Deathmatch playlist.

BUG FIXES

GAMEPLAY

FIXED - Electricity VFX is not visible on Deployable Shields or reinforced walls and hatches.

FIXED - Operator remains stuck inside the garbage bin when exiting rappel above it at EXT Front Yard on Chalet map.

FIXED - Operators' legs twitch when shown in the MVP screen.

FIXED - Exit Rappel option appears in some locations where it can't normally be used.

FIXED - Leaning back and forth while aiming down sight is faster while rappeling.

FIXED - An extra bullet is fired and not subtracted from the ammo pool when shooting before the reload animation is finished.

LEVEL DESIGN

FIXED - Defenders are undetected in a specific area outside on Clubhouse map.

FIXED - Attackers can reach the top of the skylight after vaulting on Osa's Talon-8 on Villa map.

FIXED - Operators can fall through the map at EXT Zodiac on Yacht map.

FIXED - Multiple LOD issues on various maps.

OPERATORS

FIXED - Animation doesn't correctly flip Grim's Kawan Hive Launcher.

FIXED - Solis counter-defusing with Spec-IO equipped results in a delayed animation.

FIXED - The LFP586 Revolver has 7 bullets instead of 6 after reloading.

FIXED - "MAX" indicator is not displayed in Solis' Spec-IO Electro-Sensor when 5 or more devices are detected at the same time.

FIXED - Solis' primary weapon is equipped while holding a gadget when Spec-IO's cooldown runs out.

FIXED - Several Operators are not revealed when pinging or scanning their in-use devices with Solis' Spec-IO Electro-Sensor.

FIXED - Jackal's Eyenox can be pinged by Solis' Spec-IO even when the device isn't in the identification area.

FIXED - Solis cannot equip weapons if the scan progress bar completes right before the Spec-IO Electro-Sensor battery runs out.

FIXED - Incorrect animation when Solis is affected by an EMP while Spec-IO Electro Sensor is activate.

FIXED - Buck's Skeleton Key deals more damage with Extended Barrel equipped on C8-SFW.

FIXED - Grim's Kawan Launcher fires through reinforcements while deployed on Thermite's Exothermic Charge.

FIXED - The second charge of Ace's S.E.L.M.A. can destroy part of a wall that is jammed by Mute's Signal Disruptor.

FIXED - Assist score is unavailable for IQ's Electronics Detector after scanning Pulse or Vigil's abilities before they're eliminated.

FIXED - Both bombs are not revealed at the same time with IQ'S Electronics Detector.

FIXED - IQ's Electronics Detector is closed if IQ throws a drone while it's active using advanced drone deployment and reopens automatically after IQ exits drone view.

FIXED - Jackal's Eyenox doesn't reactivate on the first try after a concussion state with the device activated.

FIXED - Doc's voice lines are missing when using the Stim Pistol on himself or other players.

FIXED - Bandit's Shock Wire is destroyed if the object supporting the device is destroyed.

FIXED - Default Sight for 552 Commando is incorrect.

FIXED - Animation is canceled when trying to go through a hatch as Oryx while Dokkaebi's Logic Bomb is active.

FIXED - Azami's hitbox is slightly too big.

FIXED - Poured liquid is misplaced in Elite Warden's victory dance.

FIXED - Various Operator VFX issues.

USER EXPERIENCE

FIXED - In-game keyboard functionality is lost after opening and closing the Ubisoft Connect overlay when Raw input is on.

FIXED - When using the Hide Other Players Privacy option, reporting other players reveals their real username, but the notification message still uses the NATO phonetic alphabet.

FIXED - Weapon skins accessed via News are sometimes showcased on secondary weapons instead of primary.

FIXED - Hip fire recoil on Shooting Range does not match the recoil in PVP games.

FIXED - Scramble VFX is missing when switching to or between Observation Tools.

FIXED - "Lefty" Controller layout doesn't apply to Maestro's Evil Eye.

FIXED - Various UI issues.

FIXED - Various Localization issues.

FIXED - Various Privacy settings issues.

FIXED - Various Audio and SFX issues.

FIXED - Various Match Replay issues.

FIXED - Various Spectator mode issues.

FIXED - Various Custom Game issues.

FIXED - Various Customization issues.

FIXED - Various UI issues.

FIXED - Various Audio and SFX issues.

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