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Teamfight Tactics

9.16b Balance Changes and Bug Fixes

Patch
Quick Take4 changes

Teamfight Tactics patch 9.16b brings a light set of balance changes and bug fixes. Key adjustments include trait nerfs, champion changes, and item updates.

  • Nerf: Brawler bonus health reduced from 300/600/1000 to 250/500/900. Draven health and attack damage decreased, Jinx ability attack speed and rocket damage lowered, Kayle shield duration shortened, Lucian ability damage reduced, and Vi mana cost increased.
  • Buff: Aatrox spell damage boosted at lower star levels, Anivia health increased, Gnar bonus attack damage on transform increased, Miss Fortune ability damage increased, Morgana armor increased but ability damage slightly reduced, Shen health increased.
  • Updated: Luden's Echo damage reduced from 200 to 180.
  • Fixed: Matchmaking adjustments to prevent facing same opponent too often; Hextech trait now correctly disables Ionic Spark for 8 seconds instead of a whole round.

In true B-side fashion, this patch will be fairly light. The biggest change is to the in-game matchmaking system, which should prevent you from seeing the same opponent too often. This change will be an improvement on past versions, but we're still not completely happy with the system and we'll continue to tinker going forward. For gameplay, the meta is in a pretty good spot following the inclusion of our Hextech friends, and we're giving out a few small bumps to the outliers.

Here are the patch notes;

Traits

Brawler

  • Bonus Health: 300/600/1000 ⇒ 250/500/900

Champion Nerfs

Draven

  • Health: 700 ⇒ 650
  • Attack Damage: 75 ⇒ 70

Jinx

  • Ability Bonus Attack Speed: 0.75/1.0/1.25 ⇒ 0.6/0.8/1.0
  • Rocket Damage: 100/225/350 ⇒ 100/200/300

Kayle

  • Shield Duration: 2/3/4 ⇒ 2/2.5/3

Lucian

  • Ability Damage: 150/250/350 ⇒ 100/225/350

Vi

  • Mana: 50/125 ⇒ 75/150

Champion Buffs

Aatrox

  • Spell Damage: 250/600/950 ⇒ 300/600/900

Anivia

  • Health: 650 ⇒ 700

Gnar

  • Bonus Attack Damage on Transform: 30/60/90 ⇒ 50/100/150

Miss Fortune

  • Ability Damage: 800/1250/1700 ⇒ 900/1300/1700

Morgana

  • Armor: 20 ⇒ 30
  • Ability Damage: 200/325/450 ⇒ 175/300/425

Shen

  • Health: 650 ⇒ 700

Items

Luden's Echo

  • Damage: 200 ⇒ 180

Bugfixes

  • Further adjustments to in game matchmaking to prevent seeing the same opponents as often.
  • The Hextech trait now disables Ionic Spark for the appropriate 8 seconds instead of a whole round.

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