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Risk of Rain 2 · Apr 12, 2021
Risk of Rain 2 cover
Risk of Rain 2Apr 12, 2021, 3:06 PM

Exciting Changes with Stronger Abilities and Epic Challenges

Official Post

Cleansing Pool

  • Irradiant Pearl Chance: 4% ⇒ 20%
  • Can no longer be pinged to reveal its contents

Resonance Disc

  • Charge Buff Duration: 5s ⇒ 7s
  • Updated Logbook description for more detailed explanation

Power Mode

  • Armor Buff: 200 armor (66% damage reduction) ⇒ 100 armor (50% damage damage reduction)
  • Developer Notes: Power Mode is gated behind a difficult challenge, but its current iteration is a bit too insane. Players should be motivated to leave Power Mode every now-and-then, and this is a safe way to make it less powerful while still keeping it fun.
  • Updated Bandit: B&E and Captain: Smushed challenges to have a short window of leniency
!FINAL STAGE SPOILERS! !SPOILERS!
  • Update the rescue ship's charging zone to be infinitely tall, i.e you can charge it while floating above
  • Update escape portals from the final boss arena to be more portal-looking
  • Fixed a crash during the last boss fight
  • Fixed MUL-T not properly stopping its second primary in all cases when exiting Power Mode
  • Fixed MUL-T's Scrap Launcher not resetting its cooldown timer on firing, making it reload much faster
  • Fixed MUL-T's Power Saw behaving strangely with Power Mode, making it fire much slower
  • Fixed stray nodes causing lockboxes to spawn midair on the final stage
  • Fixed Bandit's alternate skin not properly masking limbs for items
  • Fixed Bandit's secondary palette on character select not reflecting actual coloration
  • Fixed Planula's material not becoming invisible
  • Fixed some incorrect icons displayed for pings/Radar Scanner
  • Fixed Old Guillotine's behavior for enemies with shields or barrier
  • Fixed some typos in the logbook
  • Fixed some typos in survivor skills
  • Fixed Frost Relic applying its slow debuff even when inactive
  • Fixed repeated jumping animations not being able to interrupt themselves
  • Fixed Lunar Chimera (Exploder)'s icon changing with texture resolutions
  • Fixed the stat screen's pickups discovered category using achievements completed instead for its value
  • Fixed Cleansing Pools not rerolling on purchase
  • Fixed Deskplant and Mini Mushrum's healing wards sometimes appearing underground
  • Fixed the secret survivor dying instantly if she got the Perfected elite buff
  • Fixed the tracking for the Mercenary: Flash of Blades challenge
  • Fixed Loader's Thunder Slam not working in conjunction with H3AD-ST
  • Fixed Titans not showing their map-unique skins
  • Fixed The Crowdfunder not working on characters without the display (i.e Heretic)
  • Fixed Milky Chrysalis not working on characters without the display (i.e Heretic)
  • Fixed AI sometimes getting position updates on invisible characters more frequently than intended
  • Fixed drone AI following its leader too aggressively
  • Updated outdated icons for Lunar Chimaera, friendly Beetle Guards, and achievements
  • Updated item display on Bandit and Captain to properly display all items
  • Updated Altered Siren's Call very slightly to prevent clipping under certain terrain
  • Updated Wetland Aspect with a geyser to prevent a softlock in Wetlands Aspect
  • Updated some textures to better wrap on lower resolutions
  • Updated Bandit with idle breathing animations
  • Updated Magma Worm's movement speed to be more consistent
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