- Cultists in the Lookout Map boss room can no longer have the Fractured nemesis modifier.
- Ballista Totems no longer play surge effects.
- Fixed a rare bug where multiple uses of a Harvest crafting option could be consumed from a single crafting action.
- Fixed a bug preventing autoplanting of Harvest seeds from the Seed Stockpile if the seeds were item level 86 or higher.
- Fixed a bug where the Sacred Ashes degeneration could persist after the Avatar of the Grove encounter was completed.
- Fixed a bug where some Zana mission variations weren't offered as options. The "Single Portal" variation will remain permanently disabled and will not be offered as an option.
- Fixed a rare bug where you could not access some encounters which branched off of Niko's Mineshaft.
- Fixed a bug where monsters created by skills were included in Warcry power calculations.
- Fixed a bug which prevented Redeemer-influenced Boots from being able to roll Attack Dodge and Spell Dodge modifiers together.
- Fixed a bug where Burtok, Conjurer of Bones' projectiles originated from his target, rather than himself.
- Fixed a bug allowing Mother of the Hive in the Strange Sinkhole vaal side area to spawn far more Sand Spitters than intended.
- Fixed a bug where the effects of the Solaris Sky Beam skill didn't scale correctly with area of effect modifiers.
- Fixed a bug where Ballista Totems that used Power Siphon could cause performance loss after they had expired.
- Fixed three instance crashes.
- Fixed a client crash that could occur when using Shield Charge.
- Fixed a client crash that could occur when taking a screenshot.
Patch 3.11.1d Enhancements and Bug Fixes
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