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Path of Exile 2

0.5.0b Hotfix 13

PatchBalance
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Quick Take

Removes a hidden Magic and Rare Monster chance modifier from the Temple that could allow every single pack to spawn as a Rare. Increases the number of rooms destabilised to account for Atlas Passive Tree investment from Small Passive Skills. Fixes disconnected rooms in the Temple of Atziri applying map mods to the Temple area.

0.5.0b Hotfix 13


  • Removed a hidden Magic and Rare Monster chance modifier from the Temple that was added to account for the lack of Atlas Tree applying during 0.4.0. As it now applies, this is no longer necessary and was causing it to allow for every single pack to spawn as a Rare.
  • Reduced the bonuses from Room Temple Modifiers applied by Tier 3 and 4 Rooms to better account for the investment on the Atlas Passive Tree. (Some Tier 2 rooms may also be adjusted slightly, if there was no Tier 1 Room of that Room Type). This will appear incorrect until a later patch.
  • Reduced the amount of effect to Room Temple Modifiers from the Power Relays, Efficient Arteries and Xipocado's Machinations Atlas Passive Notables. This will appear incorrect until a later patch when hovering over the passive skills.
  • Increased the number of rooms that are destabilised to better account for the investment on the Atlas Passive Tree from the Small Passive Skills.
  • Fixed a bug where disconnected rooms in the Temple of Atziri could apply map mods to the Temple area.

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