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Marathon

Update 1.0.9.1

Patch
Source
Quick Take

The biggest fix in this update resolves an issue where Rook could spawn inside shipping containers on Dire Marsh, letting their bloodlust run free again. We also cleaned up a loot preview bug that briefly showed wrong items and improved UI messaging for item flows. Several UI elements were fixed to display correct information, and we addressed a map-disappearing problem in Hauler and an airlock exploit in Cryo Archive. Finally, a variety of stability fixes reduce crashes and disconnects.

Update 1.0.9.1

Dev Note: We’re doing some housekeeping as we prepare for Season 2, so a lot of the work is behind the scenes. We’ll see you again on June 2nd – and please keep the feedback coming in the meantime!

Item Economy

  • Fixed an issue where loot previews could briefly show the wrong item when inspecting nearby loot.
  • Improved clarity for item-related UI messaging in specific flows.

Runners

  • Rook:
    • Fixed an issue that would cause Rook to spawn inside of shipping containers on Dire Marsh. Their bloodlust has been unleashed once again.

User Interface

  • Fixed several issues causing UI elements, notifications or interface states to display incorrect or outdated information.

Zones

Perimeter

  • Fixed an issue in Hauler where part of the map could disappear at certain distances.

Cryo Archive

  • Fixed an issue that would allow Crews to get in the airlock after the Compiler has already been engaged.

Stability

  • Fixed a variety of issues that could lead to crashes, disconnects, or general instability.

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