Key Highlights
- Authenticity: Updated various stadium exteriors, player likenesses/bodies, rosters and coaches
- Real Player Motion: Improved Pre-Play QB Signatures, Players' Acceleration rates and AI-controlled ball carriers' usage of the One-Cut mechanic
- Franchise: Tuned rookie generation to better match the base rosters & skill point progression for better league balance
- Commentary: Added additional commentary for Franchise, MUT Solo Challenges, and more player specific content for the Legends and Rookies
- Soundtrack: YG "Big Bank" track updated
Change Log
- General stability and quality improvements
Franchise Updates
- Tuned generated rookies to now have traits that are similar to base rosters
- Tuned the frequency of high OVR rookies generated in the draft
- Increased regression for some positions to maintain a more realistic league turnover rate
- Increased XP cost of skill points for younger players, and reduced XP cost for higher OVR players
- Tuned XP earned from training, awards, and goals to increase XP gain for rising stars
- Reduced frequency of injuries
- Reduced simulated game score results during the preseason for better realism
- Tuned post game Snapshot logic to reduce shots of idle players and empty space
Visual Updates
- Resolved a bug where the camera POV would exit the stadium
- Updated various stadium exteriors, player likenesses/bodies, rosters and coaches
- Updated face likeness for the following players:
- San Francisco 49ers' QB Jimmy Garoppolo
- Buffalo Bills' QB Josh Allen
- Arizona Cardinals' QB Josh Rosen
- Baltimore Ravens' QB Lamar Jackson
- New York Jets' QB Sam Darnold
- New York Giants' RB Saquon Barkley
- Kansas City Chiefs' WR Tyreek Hill
- Philadelphia Eagles' K Jake Elliott
- New Orleans Saints' LB Alex Anzalone
- Baltimore Ravens' TE Hayden Hurst
Gameplay Updates
- Tuned Acceleration rate so players can hit their top speed faster
- Fixed an issue to make QB Pre-Play audio when using hot routes to bluff on running plays
- Fixed Pass Interference penalties not being called when a defender would use the cut stick mechanic vs. a receiver while running his route – this applies to all Game Styles and difficulty levels
- Added ability to view Team TD Celebrations when playing online
- Added coverage logic to better defend passes to the flats
- Fixed an issue causing AI-controlled ball carriers to repeatedly use the one-cut mechanic during the same play
- Fixed an issue to make the Audibles on the Fly interface update dynamically
- Fixed an issue that was preventing users from loading into game with their selected playbook when not using an active profile
- Fixed cases of players giving up on the play after a failed attempt at a fumble recovery
- Fixed fumbled tosses on the following plays: I Form Pro FB Fake HB Flip, Gun Trips TE Speed Option, I Form Pro HB Toss
- Tuned to decrease the frequency of defensive wins vs. double team blocks on zone plays
- Fixed a missed handoff on Wildcat Trips Over Jet Sweep
- Fixed issues with pre-play pass blocking adjustment interface that caused players to get stuck in the menu
- Fix for blockers on kick return sometimes forming an illegal wedge, per new NFL kickoff rules
- Fixed an issue causing players to repeatedly knock the ball out during fumble recoveries
- Fixed an issue around the camera pointing in the wrong direction during Extra Points and Field Goals
- Fixed an issue that caused receivers to go into a pass block assignment when running curl routes or after being sent in motion
- Fix for defensive linemen constantly shifting back and forth when using defensive line adjustments in pre-play
- Fix for receivers and/or defenders warping out of catch interactions
- Fix for receivers running backwards after catching WR Screen passes
- After watching you play the game and listening to your Beta feedback, we increased the speed of the QB pre-play animations and added some more clock-driven context around them while maintaining the integrity of our new approach. You can read about the QB Signatures in further detail in our earlier Gameplay Deep Dive (https://www.easports.com/madden-nfl/news/2018/gameplay-deep-dive).
- Tuned to make player transitions smoother from the huddle break to the line of scrimmage
- Added functionality for QBs' pre-play animations to speed up when there is either 10 seconds or less on the play clock, or the game clock when it's running – under these circumstances, all QB adjustments will use Hot Route animations only
- Tuned to increase the speed of QB pre-play animations
- Added functionality for one free pre-play adjustment when breaking the huddle – the QB will not use an animation if an adjustment is called right after the huddle break
PC Updates
- Resolved an issue that would cause keyboard and mouse users to log out of their Origin account when entering Exhibition modes
Source: https://forums.ea.com/en/madden-nfl/discussion/224873/madden-nfl-19-launch-title-update
