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Heroes of the Storm

Balance Update for Heroes of the Storm

Patch2019-05-25
Quick Take5 changes

The 2019-05-23 balance update for Heroes of the Storm brings widespread changes to tanks, healers, and assassins.

  • Fixed: General bug fixes for season display and Garden Terror.
  • Buff: Several tanks (Blaze, ETC, Johanna, Mal'Ganis, Muradin, Stitches) received buffs to cooldowns, damage, and utility. Healers Anduin and Kharazim saw mana cost reductions and improved talents. Ranged assassins Gul'dan, Jaina, Lunara, and Raynor also received buffs.
  • Nerf: Anub'arak, Garrosh, Maiev, Sylvanas, Zeratul, and Ana were nerfed with cooldown increases or damage reductions.
  • Updated: Many talents were reworked across Alarak, Blaze, ETC, Garrosh, Johanna, Mal'Ganis, Muradin, Stitches, Maiev, Jaina, Lunara, and Zarya with new functionality or adjustments.
  • Kept: Minor adjustments to Imperius, Malthael, Ragnaros, Rexxar, Deckard Cain, and Stukov.
Balance Update for Heroes of the Storm

General

  • New Bundles
    • The following new bundles are only available for a limited time!
      • Glory to the Firstborn Bundle
      • Reaver Bundle
  • New Mount
    • Reaver
    • Solarite Reaver
    • Tal'darim Reaver
  • New Skins
    • Fenix
    • Crystalline Ruinwalker Fenix
    • Arcane Ruinwalker Fenix
    • Falstad
    • Spectral Buccaneer Falstad
    • Zagara
    • Smoldering Desert Queen Zagara

Tank

Anub'arak

Abilities

  • Level 1
    • Legion of Beetles [Trait]
      • Cooldown to spawn a Beetle increased from 8 seconds to 12 seconds
  • Level 10
    • Cocoon [R2]
      • Health reduced from 32 to 28
      • This reduces the time that the Cocoon naturally decays from 8 to 7 seconds

Blaze

Base

  • Jet Propulsion [E]
    • Cooldown reduced from 9 to 8 seconds
    • Mana cost reduced from 45 to 40
  • Pyromania [Trait]
    • Armor bonus increased from 35 to 40

​Abilities

  • Level 4
  • Oil Dispersal [W]
    • Additional functionality: Each enemy Hero hit with Flame Stream reduces the cooldown of Oil Spill by 1 second and refunds 5 Mana
  • Feeding the Flame [Q]
    • Removed
  • Level 10
    • Bunker Drop [R1]
      • Cooldown reduced from 80 to 70 seconds
      • Mana cost reduced from 80 to 70​
  • Level 13
    • Suppressive Fire [Q]
      • Spell Power reduction increased from 20% to 25% per stack
  • Level 16
    • Thermal Protection [E]
      • Cooldown reduction reduced from 1.5 to 1.25 seconds

ETC

​Abilities

  • Level 1
    • Guitar Hero [E]
      • Additional functionality: Basic Attacks now increase the duration of Guitar Solo by .25 seconds
      • Healing reduced from 50% to 40%
    • Block Party [Trait]
      • Physical Armor amount increased from 50 to 75
  • ​Level 4
    • ​Speed Metal [Trait]
      • Bonus Movement Speed increased from 15% to 20%
  • ​Level 7​
    • Hammer-On [Passive]
      • Bonus damage increased from 35% to 40%

Garrosh

Base

  • Wrecking Ball [E]
    • Cooldown increased from 14 to 16 seconds

Abilities

  • Level 1
    • Unrivaled Strength [E]
      • Damage bonus increased from 75% to 125%
    • Body Check [Active]
      • Slow amount reduced from 30% to 35%
      • No longer deals bonus damage or Slow amount based on Armor Up's bonus
      • Additional functionality: Now causes enemies to receive 40% reduced Healing for the next 3 seconds
  • Level 7
    • Brute Force [Active]
      • ​Removed
  • Level 10
    • Decimate [R1]
      • Slow amount increased from 30% to 40%
  • Level 16
    • Mortal Combo [Q]
      • Cooldown reduction increased from 9 to 10 seconds
      • Additional Functionality: Now also gives Garrosh cooldown reduction if an enemy Hero is hit by Groundbreaker within 3 seconds of being hit by Wrecking Ball.
  • Level 20
    • Deadly Calm [R2]
      • Damage reduction increased from 20% to 25%

Johanna

Base

  • Condemn [W]
    • Damage increased from 55 to 58

Abilities

  • Level 1
    • Hold Your Ground [Trait]​
      • Cooldown reduction increased from 4 to 5 seconds
      • Shield bonus increased from 50% to 60
  • Level 4
    • Eternal Retaliation [W]​
      • Cooldown reduction per enemy hit increased from .5 to .75 seconds
      • Maximum targets reduced from 10 to 8
    • Zealous Glare [E]
      • Shield Glare duration increased from .75 seconds to 1 second
  • Level 20
    • Radiating Faith [R2]
      • Additional functionality: Additional enemies hit by Blessed Shield are now Stunned for its full duration

Mal'Ganis

Abilities

  • Level 1
    • Winged Guard [W]
      • Physical Armor bonus increased from 50 to 75
    • Vampiric Aura [Trait]
      • Healing increased from 10% to 15% of Physical damage dealt
    • Time to Feed [Passive]
      • Healing increased from 48 to 52
  • Level 4
    • Might of Sargeras [W]
      • Armor bonus duration increased from 2 seconds to 2.5 seconds
  • Level 7
    • Black Claws [Q]
      • Damage bonus increased from 45% to 60%
    • Spreading Plague [E]
      • Duration increased from 4 to 5 seconds
    • Nightmare Fuel [Passive]
      • No longer grants Mal'ganis 30% bonus damage while in a bush or after leaving a bush
      • Additional Functionality: Increase the duration of Night Rush by .75 seconds when it is cast from a bush
      • Bonus damage when waking Sleeping targets increased from 150% to 200%
  • Level 16​
    • Frenzied Assault [Passive]
      • Bonus Attack Speed increased from 40% to 50%
      • Bonus Physical damage increased from 15% to 20%

Muradin

Abilities

  • Level 1​
    • Changed the order of Muradin's Level 1 talents to be the same as other Heroes (Q, W, E, etc.)
    • Third Wind [Trait]
      • Health Restoration rate increased from 83 to 90, and the improved rate from 166 to 180
  • Level 4
    • Sledgehammer
      • Additional functionality: Enemy Heroes hit grant an additional stack of his baseline quest
    • Reverberation [W]
      • Additional functionality: Every enemy Hero hit reduces Muradin's Heroic Ability cooldown by 5%Enemy
  • Level 7
    • Heavy Impact [E]
      • Slow duration increased from .75 to 1.25 seconds
    • Skullcracker [Passvie]
      • Bonus damage increased from 70% to 90%
  • Level 13​
    • Thunder Strike [W]
      • Additional functionality: Now also increases Muradin's Dwarf Toss Armor duration from 2 to 4 seconds
    • Bronzebeard Rage [Passive]
      • Damage increased from 19 to 20
      • Additional functionality: Now also heals Muradin for 75% of the damage dealt

Stitches

Abilities

  • Level 4
    • Chop Chop [W]
      • Duration increased from 5 to 6 seconds
  • Level 13
    • Digestive Juices [E]
      • No longer increases the damage of Devour to enemy Heroes
      • Additional functionality: Hitting enemy Heroes with Devour reduces its cooldown by 5 seconds
    • Gas Flare [Passive]
      • Bonus damage duration after hitting enemy Heroes with Hook increased from 4 to 8 seconds
  • Level 16
    • Meat Hook [Q]
      • Bonus Healing increased from 16% to 20%

BruiserImperius

Abilities

  • Level 1
    • Consuming Flame [W]
      • Damage bonus changed from 125% to 100%
      • This slightly reduces the bonus damage at Level 1 from 281 to 260, but at Level 20 will change from 454 to 54
  • Level 7
    • Flash of Anger [Q]
      • Adjusted functionality: Consuming a mark from Celestial Charge deals damage around the target and gives Imperius a Shield for 300 over 4 seconds
      • Damage reduced from 198 to 180

Malthael

Abilities

  • Level 4​
    • Throwing Shade [E]
      • Quest requirement reduced from 15 to 12
  • Level 10
    • Tormented Souls [R1]
      • Mana cost reduced from 100 to 20
  • Level 16​
    • Mortality [W]
      • Damage increased from 6% to 8% maximum Health

Ragnaros

Base

  • Health increased from 2000 to 2075
  • Health Regeneration increased from 4.168 to 4.323
  • Basic Attack damage increased from 171 to 180

Abilities

  • Level 20
    • Flames of Sulfuron [R1]
      • Bonus Stun duration increased from .5 seconds to 1 second
      • Slow duration increased from 2 to 2.5 seconds
    • Submerge [Active]
      • Cooldown reduced from 90 to 60 seconds

Rexxar

Base

  • Misha's Health reduced from 1762 to 1620
  • Misha's Health Regeneration reduced from 3.671 to 3.375
  • Misha's Health scaling increased from 4% to 4.75%
  • Misha's Health Regeneration scaling increased from 4% to 4.75%

Healer

Ana

Base

  • Biotic Grenade [W]
    • Allied Healing amount reduced from 166 to 152

Anduin

Base

  • Flash Heal [Q]​
    • Mana cost reduced from 30 to 25
  • Divine Star [Q]​
    • Mana cost increased from 45 to 50

Abilities

  • Level 1
    • ​​Renew [Q]
      • Healing increased from 23 to 26 per second
    • Pursued by Grace [Passive]
      • Healing increased from 28 to 33
    • Bold Strategy [Passive]
      • Cooldown increase increased from 1 to 2 seconds
  • Level 4
    • Holy Reach [E]
      • Bonus Basic Attack damage increased from 50% to 75%
      • Healing increased from 90 to 100
  • Level 7
    • Binding Heal [Q]
      • Healing increased from 80 to 95
    • Power Word: Shield [W]
      • Shielding increased from 165 to 172
  • Level 10​
    • Light Bomb [R2]
      • Shielding increased from 140 to 165
  • Level 13​
    • Enchant Boots – Lion's Speed [Trait]
      • Movement Speed increased from triple to quadruple while Leap of Faith's cooldown is available
    • Push Forward [Passive]
      • Maximum Movement Speed increased from 15% to 20%
      • Movement Speed per enemy hit increased from 2% to 2.5%
  • Level 16
    • Evenhanded Blessings [Q]
      • Cooldown reduction increased from 40% to 50%
    • Holy Nova [W]
      • Damage increased from 100 to 105
      • Healing increased from 100 to 105
    • Inner Focus [Active]
      • Cooldown reduction per Hero hit with Divine Star reduced from 10 to 8 seconds
    • Lightwell [Active]
      • Cooldown increased from 70 to 80 seconds

Deckard Cain

Abilities

  • Level 20
    • Perfect Gems [W]
      • Horadric Cube cooldown reduction increased from 5 to 6 seconds
    • Respect the Elderly [R1]
      • Silence and Blind duration increased from 2 to 3 seconds
    • Morenados! [R2]
      • Cooldown reduction increased from 6 to 10 seconds

Kharazim

Base

  • Radiant Dash [Q]
    • Mana cost reduced from 30 to 25
  • Deadly Reach [E]
    • Mana cost reduced from 50 to 45

Abilities

  • Level 7
    • Heavenly Zeal [W]
      • Additional functionality: Radiant Dashing to an ally increases the healing they receive from Breath of Heaven by 50% for 3 seconds
      • Now shows Crit kickers for when allies gain increased healing
    • Blazing Fists [E]
      • Additional functionality: Now also increases the duration of Deadly Reach by 100%
  • Level 10
    • Divine Palm [R1]
      • Cooldown reduced from 60 to 50 seconds
  • Level 13​
    • Fists of Fury [E]
      • Removed
  • Level 16
    • ​​Dash of Light [W]
      • Removed

Stukov

Abilities

  • Level 1
    • Fetid Touch [W]
      • Additional functionality: After hitting 15 enemy Heroes with Weghted Pustule, remove half of its Mana cost
  • Level 7
    • Targeted Excision [Trait]
      • Additional functionality: Also reduces the cooldowns of Stukov's Basic Abilities by 1.5 seconds
  • Level 13
    • It Hungers [E]
      • Enemy Heroes hit required reduced from 12 to 10
    • Poppin' Pustules [Trait]
      • Additional functionality: Enemies hit by the explosion also have a Weighted Pustule applied to them
  • Level 16
    • Universal Carrier [Q]
      • Healing reduction on Healing Pathogen reduced from 50% to 40%

Support

Zarya

Abilities
  • Level 1
    • Together We Are Strong [E]
      • Damage done by allies per energy gained reduced from 6 to 5
      • Maximum energy gain per Shield increased from 30 to 40
  • Level 20
    • Gravity Kills [R1]
      • No longer deals damage to enemy Heroes
      • Additional functionality: Now Silences enemy Heroes for its duration
    • Clear Out [R2]
      • No longer increases Zarya's maximum Energy
      • Additional functionality: Now increases the duration of Expulsion Zone by 1.5 seconds

Melee Assassin

Alarak

Abilities

  • Level 4
    • Chaos Reigns [Q]
      • Damage bonus after hitting 15 Heroes increased from 50 to 60
      • Damage bonus after hitting 2 Heroes with a single Discord Strike increased from 50 to 60
      • Damage bonus for hitting 3 enemy Heroes in a single Discord Strike increased from 80 to 100
    • Negatively Charged [E]
      • Damage bonus per stack reduced from 5% to 4%
    • Show of Force [Trait]
      • Damage reduced from 80 to 68
    • Additional Functionality: Hitting an enemy Hero with 3 of Alarak's abilities within 2 seconds also grants Alarak 2% Sadism, up to 20% maximum. This bonus Sadism is lost on death

Maiev

Base

  • Spirit of Vengeance [E]
    • Damage reduced from 180 to 150

Abilities

  • Level 4
    • Sudden Vengeance [E]
      • No longer requires Maiev to Blink within .35 seconds of the Spirit of Vengeance hitting an enemy Hero for its effect to proc
  • Level 7
    • Ruthless Spirit [E]
      • New functionality: Hitting an enemy Hero with Spirit of Vengeance causes Maiev to deal 15% increased damage for 4 seconds. This can stack up to 2 times.
Zeratul

Abilities

  • Cleave [Q]
    • Damage reduced from 212 to 200

Ranged Assassin

Gul'dan

Abilities

  • Level 1
    • Pursuit of Flame [Q]
      • Quest requirement reduced from 40 to 30
    • Chaotic Energy [W]
      • Regen Globes required for quest reduced from 20 to 15
  • Level 7
    • Bound by Shadow [Q]
      • Cooldown reduction increased from 1 to 1.5 seconds
    • Curse of Exhaustion [W]
      • Slow amount increased from 35% to 50%
  • Level 10
    • Rain of Destruction [R2]
      • Adjusted functionality: Now has a 1.5 second cast time. No longer requires Gul'dan to channel for its duration
      • Cast range reduced from 15 to 10
  • Level 16
    • ​Darkness Within [Trait]
      • Bonus damage increased from 25% to 30%

Jaina

Abilities

  • Level 7
    • Ice Lance [Q]
      • Cooldown reduction reduced from 2 to 1.5 seconds
    • Icefury Wand [Passive]
      • Cooldown reduction increased from 1.5 to 2 seconds
  • Level 13
    • Storm Front [W]
      • Cast range increase reduced from 100% to 75%
      • Additional functionality: Now also increases the radius of Blizzard by 30%
  • Level 16​
  • Snowstorm [W]
    • New functionality: The second wave of Blizzard deals 20% bonus damage. The third wave of Blizzard deals 60% bonus damage.

Lunara

Abilities

  • Level 1
    • Hippity Hop [Z]
      • Out of combat requirement for the Movement Speed bonus reduced from 5 to 4 seconds
  • Level 4
    • Blossom Swell [Q]
      • Movement Speed bonus increased from 12% to 15%
  • Level 7​
    • Choking Pollen [Q]
      • Damage bonus to targets with Nature's Toxin increased from 85% to 100%
      • Damage bonus to targets with 3 stacks of Nature's Toxin increased from 135% to 150%
  • Level 10
    • Thornwood Vine [R1]
      • Damage increased from 164 to 176
  • Level 13​
    • Abolish Magic [Active]
      • Cooldown reduced from 35 to 30 seconds
    • Endless Spores [W]
      • Cooldown reduction increased from 3 to 4 seconds
  • Level 16​
    • Accelerated Contamination [Q]
      • Additional functionality: Now also reduces the Mana cost of Noxious Blossom from 60 to 40

Raynor

Abilities

  • Level 7​
    • Fuel the Rush [Passive]
      • Additional functionality: Reduce the Mana cost of Adrenaline Rush from 75 to 50
  • Level 13
    • Debilitating Roungs [Passive]
      • Additional functionality: Also reduces the Mana cost of Pentetrating Round from 65 to 45

Sylvanas

Abilities

  • Shadow Dagger [W]
    • Damage reduced from 32 > 30

Bug Fixes

General
  • Fixed some display issues with Season Time Remaining
  • Garden Terror Spawning Vines will no longer get stuck at Gates while trying to path through them

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