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Dune: Awakening

1.3.0.4 Hotfix Patch Notes

Patch
Source
Quick Take

Character transfer allows entry to full or locked worlds if the player has a friend there. Light and Heavy Contraband armor purchases not granting customization is fixed, and affected players will have spent Scrips reimbursed in the next patch. Fixed ranged NPCs not attacking when affected by the Attractor Field.

Hey Sleepers,

This hotfix requires a client-side download. Remember to restart your Steam client if the download does not appear automatically for you. Servers will be coming back up shortly.

For the list of known issues, please visit our Discord server or Steam discussion boards.

FEATURES AND CHANGES

Technical and stability:

  • Character transfer is now allowed to the full or locked worlds if the player has a friend there.

Worldbuilding and Exploration:

  • The Sensor Antenna interactable used in the Rift Recon Run mission has been moved to a position where a player is not blocked from interacting with it by other players' bases.

FIXES

Technical and stability:

  • Improved server stability.

Resources, Building, and Crafting:

  • Fixed an issue where the purchase of the Light and Heavy Contraband armor variants would not grant the customization to the player.

    • If you were affected by this issue, any spent Scrips having tried to purchase these items will be reimbursed in the next patch.

  • Fixed an edge-case issue where some players could not snap their backed-up bases to the origin due to the “Too close to a No Building Zone“ message.

Combat:

  • Fixed an issue where ranged NPCs would not attack if affected by the Attractor Field.

User Interface:

  • Fixed an issue where the journey HUD tracker could break during the Bloodline journey in Chapter 2, showing Unknown as the next objective.

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