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Destiny 2

Update: New Features and Bug Fixes

Patch7.3.6.4
Source
Quick Take5 changes

Destiny 2 Update 7.3.6.4 introduces three new Crucible maps, adjusts Competitive special ammo rules, and fixes issues in Pantheon and Onslaught.

  • New: Eventide Labs, Dissonance, and Cirrus Plaza maps added to New Territory playlist.
  • Updated: Special ammo drops only from Primary final blows in Competitive; defeating Special ammo holders via other means no longer drops ammo.
  • Fixed: Players could be blocked from spawning on Burnout in Competitive playlist.
  • Fixed: Pantheon runs from saved checkpoints now completable; Adept weapon perks corrected.
  • Fixed: Onslaught Extinguish modifier no longer ends run on party wipe; teleport to correct ADU location; boss kill speed no longer blocks progress.
Update: New Features and Bug Fixes

Destiny 2 Update 7.3.6.4

May 7, 2024 – Destiny 2 Dev Team

Activities

Crucible

Maps

  • Three new maps have been added to the Crucible: Eventide Labs, Dissonance, and Cirrus Plaza.
  • These new maps will be available on a separate 3v3 playlist called New Territory.

Competitive

  • Special ammo bricks will now exclusively drop from Primary weapon final blows, regardless of whether the player who was defeated had Special ammo.
  • Defeating a player who has Special ammo through any means other than a Primary ammo weapon will not spawn a Special ammo brick, though the defeated player will still lose their Special ammo.
  • Fixed an issue where players could be blocked from spawning on Burnout in the Competitive playlist.

The Pantheon

  • Fixed an issue where players would be unable to complete a full run if entering from a saved checkpoint.
  • Fixed an issue where Adept weapon loot from the first Platinum clear did not have the correct perks available and selected.

Onslaught

  • Fixed an issue where the Extinguish modifier on Heatwaves would end runs if the entire party died.
  • Fixed an issue where players were not teleported to the correct ADU location after the mechanical and boss phases.
  • Fixed an issue where killing the boss too quickly could prevent further Onslaught progress.
Read the full notes on bungie.net, opens in a new tab

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