Season of Opulence Begins
Imperial Summons All players who have completed Forsaken may acquire an Imperial Summons from Benedict 99-40 in the Tower. This quest grants Power Surge gear. Crown of Sorrow raid begins at 4 PM PDT.Sandbox
Weapons Ace of Spades-
- No longer two-taps when paired with One-Eyed Mask's Vengeance perk if the victim has at least 4 resilience.
- Memento Mori restored to 6 bullets, but bullets are now lost on stow.
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- Release the Wolves perk can now be activated on special reload instead of on kill.
- Normal burst damage decreased by 20%.
- Release the Wolves non-precision damage decreased by 23%; precision damage decreased by 34%.
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- Reduced bounce damage against bosses, minibosses, and vehicles by 95%.
- Reduced precision multiplier, but increased base damage by 66%.
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- This change results in precision shots dealing approximately the same damage as before, but you are punished less for landing non-precision shots.
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- Storm and Stress max overcharge rounds increased to 99.
- "Sturm Overcharge" buff text now displays the number of overcharge rounds.
- Overcharge damage increased by 100% in PvE.
- Fixed an issue where a 10% precision damage bonus remained on Sturm when it had used all its overcharge rounds.
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- White Nail perk now loads the magazine from reserves.
- Increased ammo reserves to max 18 without armor perks.
- Fixed an issue where White Nail would fail to activate under certain network conditions.
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- RPM changed to 150; damage was adjusted to match other 150 RPM (lightweight) Hand Cannons.
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- These weapons still retain the Precision sub-archetype benefits and firing animation.
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- Magnificent Howl has been reworked.
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- Rapidly landing two precision hits now increases damage and range on your next shot.
- The damage increase affects only non-precision damage, but the bonus range is applied regardless.
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- Fixed an issue where Magnificent Howl would be slow to activate under certain network conditions.
- RPM changed to 150; damage was adjusted to match other 150 RPM (lightweight) Hand Cannons.
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- High-impact increased by 30%.
- Precision increased by 44%.
- Adaptive increased by 44%.
- Rapid-fire increased by 47%.
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- Changes affect PvE damage only.
- Impact damage increased by 10%.
- Detonation damage reduced by 15%.
- DOT damage increased by 10%.
- This results in an overall 5% increase in total damage.
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- Damage of first bullet at slowest charge time increased by 30%, which decreases as the weapon reaches its fastest charge time. Damage at the fastest charge time is unchanged.
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- Impact damage increased by 49%.
- Detonation increased by 3%.
- This is an overall damage increase of 4%.
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- Minor adjustment to idle pose for SMG archetype to help set it apart from the rifle archetypes.
- Updated firing animations to better reflect the shooting experience of an SMG.
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- General
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- Ammo capacity increased to a max of 70.
- Starting ammo increased by 10.
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- Black Talon
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- Ground and aerial projectile ammo cost increased from 3 to 4.
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- Adaptive Frame
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- Ground uppercut ammo cost increased from 3 to 4.
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- Aggressive Frame
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- Now lunge at target with their aerial light attack.
- Light attack consolidated into a single damage event.
- Slam attack consolidated into a single damage event.
- Slam attack ammo cost increased from 3 to 4.
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- Lightweight Frame
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- Tuned damage output.
- Ground light attack increased by 17%.
- Aerial light attack decreased by 21%.
- Ground dash attack increased by 87%.
- Aerial dash attack increased by 78%.
- No ammo aerial light attack decreased by 49%.
- All other no-ammo attacks decreased by 15%.
- Ground dash attack ammo cost increased from 2 to 3.
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- General
- Fixed an issue where magazine-size indicators didn't display the proper arrows when changing magazine perks on the Breath of the Dragon and Trackless Waste SMGs.
- Truesight's "weakened" enemy highlight or glowing will no longer appear to flicker erratically.
- Skull of Dire Ahamkara, Orpheus Rigs, and Phoenix Protocol now grant Super energy back on diminishing returns, making it rarer to get a full Super back.
- Shards of Galanor and Ursa Furiosa had their Super gain caps reduced to be in parity with other Super Exotic changes.
- Adjusted amount of Spectral Blade Super restoration when defeating enemies with Gwisin Vest.
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- 1 PvP kill = 11.1% → 8.3%
- 2 PvP kills = 19.1% → 12.5%
- 3 PvP kills = 20.8% → 14.2%
- 4 PvP kills = 21% → 15.8%
- 5 PvP kills = 21% → 16.7%
- 1 Dreg kill = 7% → 11.1%
- 2 Dreg kills = 17.7% → 14.3%
- 3 Dreg kills = 20% → 16.5%
- 4 Dreg kills = 20.9% → 16.9%
- 5 Dreg kills = 21% → 17.1%
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- Minor adjustments to the Heavy Ammo Finder perk.
- Increased duration of disorient and no-radar effects by 0.5 seconds.
- Potency of energy given by Aeon Arms increased for all classes.
- Titans now trigger Aeon Arms off of melee kills instead of barricade, and they receive melee energy.
- Visual effects on Aeon Gauntlets altered for all classes to distinguish between a player whose energy is full or not.
- Fixed an issue where "Six-Shooter" refunds a bullet when destroying Titan barricades.
- Fixed an issue where "Entropic Pull" melee and "Devour" melee were applying a physics impulse that pushed enemies away.
- Fixed an issue where using Chaos Reach with Geomag Stabilizers could sometimes lead to weapons disappearing.
- Fixed an issue where players could gain full grenade energy when canceling out of a Nova Warp Super.
- Fixed an issue where Combination Blow's melee damage buff was buffing the Arc Staff Super in PvP environments.
- Note: This was addressed for PvE in a previous update.
- Moving between overlapping Wells of Radiance no longer lead to removing the buff earlier than expected.
Investment
Clans- Clan XP has been reset for Season 7 start.
- A new weekly bonus bounty has been added for Season 7. This bounty is available at the max clan rank.
- The Luxurious Toast emote now allows players to sit for as long as they desire.
- The Eververse storefront has been updated.
- Cayde's Exotic Stash items have been added to Eververse's Bright Dust inventory for weeks 1–4.
- The Pursuits inventory has been moved to the Director menu.
- Players may now hold up to 63 pursuits at a given time.
- Catalysts are now tracked on the Triumphs page.
- Updated Taken and Fallen armor mods to follow the same naming convention.
- All shader items have had their icons updated.
- Fixed an issue where the action for applying shaders, ornaments, holograms, or using consumables was getting cancelled and not applying on the first attempt.
- Benedict 99-40
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- Relocated to the Annex in the Tower.
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- The Gunsmith
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- Now offers three daily and two weekly weapon-focused bounties, rewarding Enhancement Cores, mod components, and mods.
- Scrapper bounties will no longer drop when dismantling gear.
- Existing scrapper bounties will remain in your inventory until expiration or completion.
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- Xûr
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- Now properly offers random rolls on Exotic armor after refusing to do so in Destiny 2 Update 2.2.1.
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- We've had a chat with him; if something like this happens again, he'll be in trouble.
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- Now properly offers random rolls on Exotic armor after refusing to do so in Destiny 2 Update 2.2.1.
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- Drifter/Vanguard
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- Weekly reward packages from the Allegiance quest have been retired with the conclusion of Season of the Drifter.
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- Fixed an issue where some players wouldn't see updated vendors and bounty lists after the weekly reset occurred.
- The Sony-exclusive Hunter armor set "Red Moon Phantom Suit" should no longer appear in Collections for Xbox and PC players.
- Fixed an issue where weapon engrams were incorrectly appearing as Masterworked in the loot stream if a player's inventory was full when walking over them.
- Fixed an issue where Arbalest could not be acquired by players who do not own the Annual Pass.
Activities
Raids- Further addressed GUITAR errors that could occur in the Last Wish raid.
- Players can no longer win Crucible matches by getting kills after the timer has expired.
- Fixes an issue where a player could hear the audio for a 20-kill streak but not receive the medal if the 20th kill happened after the match ended.
- The Triumph "We Ran Out of Medals" (20-kill streak) will be rewarded if the final kills happen before the match timer ends.
- After activating the totem, killing the weekly wanted targets will now correctly complete the activity and bounty.
- Fixed an issue where players would sometimes load into a different Heroic Adventure on Mars than what was being displayed on the Totem.
- Fixed issues with two Ghost scannables in the Tower
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- "The one about the Speaker's quarters…" was moved to outside his door along the walkway.
- "The one about Banshee-44 and his old location…" was moved and placed on the ground in the corner.
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- Fixed an issue where players on PC were experiencing crashes traversing Niobe Labs and Bergusia Forge spaces.
- Fixed bug where players could freeze the activity timer in Zero Hour mission.
- Fixed bug where the Heroic version of Zero Hour would be available only on the first character to complete the activity on each account.
- Fallen mines are no longer impervious to being destroyed while on the ground.