As of this week, Checkmate has moved back to the Labs node with updated tuning. Next week will feature 3v3 Clash, modified to include revives. The next Checkmate Trials Lab is on February 9.
Next Iron Banner will have an unmodified mode in the 6v6 Quickplay node.
Miscellaneous
The double rewards icon now correctly appears on playlists in Crucible Labs.
Fixed an issue where players could summon Sparrows during Showdown matches in 3v3 Quickplay.
Countdown Rush
Community feedback update coming at the end of January, addressing issues like Heavy ammo frequency and spawn tuning.
Fixed issues with respawning and Ghost spawning too close to the charge.
Citadel and Multiplex maps removed from Competitive playlist for Countdown Rush.
Sparrow Control
Special medal reintroduced for this mode.
Increased frequency of larger maps in the upcoming Sparrow Control playlist.
Checkmate
Substantial overhaul based on feedback.
Abilities
Reduced melee, grenade, and class ability penalties to 15%, Super penalties remain at 20%.
Increased melee damage by 16%.
Special Ammo Acquisition
Set up modes to start with 2 kills worth of Special ammo, no extra ammo on respawn.
All Ammo Transmats grant 2 kills worth of Special ammo.
Being revived no longer removes earned special ammo.
Base Checkmate ammo point reward changes: Assist rewards increased, Death rewards increased, Zone capture rewards decreased, Heavy pull rewards decreased.
Weapon Balance
Hand Cannons, Submachine Guns, Sidearms, Auto Rifles, Pulse Rifles, Scout Rifles, Trace Rifles, Glaives, Machine Guns all received specific damage adjustments.
Game Mode Rules
Checkmate 3v3 Dominion, Countdown Rush, and Clash received specific score and time adjustments.
Root of Nightmares Raid
Adept weapons now drop using Knockout logic.
Warlord’s Ruin Dungeon
Fixed multiple issues: summoning totems, spawning locations, final encounter glitches, and incorrect Triumph rewards.
Ghosts of the Deep Dungeon
Fixed an issue with weekly pinnacle rewards in Master difficulty.
Seasonal Activities
Fixed issues with activity modifiers, sounds, dialogue, inactivity removal, game crashes, catalyst progression, and mission descriptions.
PsiOps Battlegrounds
Fixed issues with Glimmer and Loot rewards, and completion blocks in PsiOps Battlegrounds: Cosmodrome.
UI/UX
Reverted a fix related to Vault access and fixed preview screen issues for the Ascendancy Rocket Launcher.
Gameplay and Investment
Armor
Peacekeepers' buffs reduced.
Fixed animation issues with Hexer Robes.
Weapons
Thorn Catalyst stats changed.
Stay Frosty's muzzle flash adjusted.
Fixed issues with Legendary Shotguns and Trace Rifles.
Bounties and Pursuits
Fixed issues with quest progression, drop rates, and acquisition of Seasonal items.
Triumphs
Fixed objective issues for specific Triumphs in the Japanese game client.
Localization
Fixed text overlap issues in Warlord's Ruin dungeon and placeholder strings in Collections.
Fireteam Finder
Fixed Nightfall activity selection and checkpoint issues.